Player Matchup

Cthulhu
Cthulhu
DogGunner
Cthulhu
Level 14
God Stats
13W - 8L
1,289 SR
Queue Stats
24W - 19L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IncansaveeeL
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
538W - 542L
1,376 Elo+
Solo
Heimdallr
Heimdallr
Macgaren
Heimdallr
Level 28
God Stats
11W - 10L
1,383 SR
Queue Stats
342W - 379L
1,452 Elo+
Party 1
Ra
Ra
Nannoo14
Ra
Level 27
God Stats
6W - 3L
1,506 SR
Queue Stats
16W - 12L
1,651 Elo+
Solo
Danzaburou
Danzaburou
XxCorreBergiiixX
Danzaburou
Level 14
God Stats
12W - 3L
1,478 SR
Queue Stats
127W - 111L
1,387 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,472 Elo+

VS

Team Averages
Level 21
1,579 SR
1,484 Elo+
Loki
Loki
Daathi
Loki
Level 27
God Stats
21W - 26L
1,500 SR
Queue Stats
331W - 397L
1,444 Elo+
Solo
Da Ji
Da Ji
DenerKing2633
Da Ji
Level 6
God Stats
2W - 4L
1,327 SR
Queue Stats
17W - 15L
1,367 Elo+
Solo
Hachiman
Hachiman
Lanions
Hachiman
Level 15
God Stats
0W - 1L
1,755 SR
Queue Stats
19W - 7L
1,602 Elo+
Solo
Zeus
Zeus
kptah
Zeus
Level 28
God Stats
55W - 38L
1,575 SR
Queue Stats
56W - 41L
1,507 Elo+
Solo
Kukulkan
Kukulkan
miladesoja
Kukulkan
Level 29
God Stats
3W - 1L
1,740 SR
Queue Stats
61W - 68L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DogGunner
Cthulhu
8
0 / 1 / 3
5,120
512
1,784
3,490
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
IncansaveeeL
Tsukuyomi
10
2 / 1 / 1
5,718
572
859
5,077
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Macgaren
Heimdallr
9
2 / 2 / 1
5,246
525
3,733
4,849
1,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 1
6,316
632
2,810
3,553
1,076
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
XxCorreBergiiixX
Danzaburou
11
5 / 0 / 2
6,901
690
3,540
4,232
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Daathi
Loki
7
0 / 1 / 1
4,464
446
652
4,458
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 0
4,459
446
392
4,186
1,429
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Lanions
Hachiman
8
2 / 3 / 2
4,711
471
1,808
5,191
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
kptah
Zeus
8
1 / 5 / 1
5,063
506
3,966
4,346
1,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
miladesoja
Kukulkan
10
2 / 2 / 1
5,990
599
3,565
4,425
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Daathi
Loki
0
1
1
0.5
L
0
3
0
0
W
Cthulhu
DogGunner
Cthulhu
0
1
3
1.5
W
Tsukuyomi
IncansaveeeL
Tsukuyomi
2
1
1
2.5
L
Hachiman
Lanions
Hachiman
2
3
2
1
W
Heimdallr
Macgaren
Heimdallr
2
2
1
1.25
W
4
1
1
4.5
W
Danzaburou
XxCorreBergiiixX
Danzaburou
5
0
2
6
L
Zeus
kptah
Zeus
1
5
1
0.3
L
Kukulkan
miladesoja
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
10,383
21,201
Taken
22,606
7,440
Mitigated
6,445
9,122
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Daathi
Loki
652
98
0
2,024
4,458
969
0
215
4,240
0
17,082
L
392
84
0
204
4,186
1,429
440
323
3,863
0
12,110
W
Cthulhu
DogGunner
Cthulhu
1,784
150
0
725
3,490
1,955
0
1,258
2,184
8,039
0
W
Tsukuyomi
IncansaveeeL
Tsukuyomi
859
278
0
2,952
5,077
1,582
0
1,536
3,483
0
24,215
L
Hachiman
Lanions
Hachiman
1,808
1,109
0
1,096
5,191
1,243
0
1,988
3,203
0
11,289
W
Heimdallr
Macgaren
Heimdallr
3,733
1,598
0
1,580
4,849
1,458
223
652
4,151
0
24,560
W
2,810
304
151
1,732
3,553
1,076
505
1,269
2,164
35,077
0
W
Danzaburou
XxCorreBergiiixX
Danzaburou
3,540
1,474
0
1,982
4,232
1,369
1,281
2,528
1,688
0
26,828
L
Zeus
kptah
Zeus
3,966
424
0
0
4,346
1,244
0
1,024
3,322
25,594
0
L
Kukulkan
miladesoja
Kukulkan
3,565
375
0
460
4,425
1,560
0
1,044
3,381
37,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
24,687
238
Minions Killed
239
0
Camps Cleared
0
995,155
Distance Traveled
859,648
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,464
446
43
4
0
198,502
0
L
Da Ji
4,459
446
35
4
0
138,825
0
W
Cthulhu
5,120
512
14
1
0
200,323
1
W
Tsukuyomi
5,718
572
50
5
0
215,187
3
L
Hachiman
4,711
471
16
2
0
158,019
1
W
Heimdallr
5,246
525
45
5
0
176,385
1
W
Ra
6,316
632
69
7
0
206,242
4
W
Danzaburou
6,901
690
60
6
0
197,018
3
L
Zeus
5,063
506
57
6
0
165,850
3
L
Kukulkan
5,990
599
88
9
0
198,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role