Player Matchup

Osiris
Osiris
EZ Drippz
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Party 2
Pele
Pele
GodIyWoIf
Pele
Level 28
God Stats
8W - 7L
1,648 SR
Queue Stats
22W - 13L
1,584 Elo+
Party 2
Chronos
Chronos
Tratisy
Chronos
Level 25
God Stats
9W - 3L
1,617 SR
Queue Stats
38W - 36L
1,491 Elo+
Party 2
Team Averages
Level 19
1,588 SR
1,490 Elo+

VS

Team Averages
Level 71
1,558 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
THEAgame8513
Kumbhakarna
Level 77
God Stats
10W - 3L
1,715 SR
Queue Stats
205W - 196L
1,500 Elo+
Party 1
Ullr
Ullr
TonyDaTiga12
Ullr
Level 109
God Stats
34W - 50L
1,459 SR
Queue Stats
313W - 322L
1,450 Elo+
Party 1
Zeus
Zeus
twhitt05
Zeus
Level 26
God Stats
13W - 21L
1,500 SR
Queue Stats
101W - 84L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EZ Drippz
Osiris
13
2 / 5 / 15
10,990
687
3,175
9,337
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pele
17
12 / 2 / 8
12,925
808
25,734
14,963
6,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Tratisy
Chronos
15
7 / 3 / 7
11,695
731
24,735
13,219
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
THEAgame8513
Kumbhakarna
14
4 / 3 / 6
11,514
720
5,638
25,566
25,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 10 / 6
9,526
595
6,318
17,885
6,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
13
5 / 8 / 4
10,741
671
14,015
17,911
5,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
10
10
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
EZ Drippz
Osiris
2
5
15
1.9
W
Pele
12
2
8
8
L
Kumbhakarna
THEAgame8513
Kumbhakarna
4
3
6
2.33
L
1
10
6
0.4
W
Chronos
Tratisy
Chronos
7
3
7
3.5
L
Zeus
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
25,971
37,519
Taken
61,362
18,940
Mitigated
37,036
8,749
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
EZ Drippz
Osiris
3,175
1,545
0
0
9,337
7,769
0
4,110
5,227
0
6,405
W
Pele
25,734
6,381
1,023
4,956
14,963
6,686
1,801
7,806
7,157
0
82,490
L
Kumbhakarna
THEAgame8513
Kumbhakarna
5,638
479
1,180
5,204
25,566
25,140
0
10,540
14,534
16,712
0
L
6,318
2,992
890
2,568
17,885
6,165
96
6,301
11,292
0
41,906
W
Chronos
Tratisy
Chronos
24,735
6,879
0
2,770
13,219
4,485
1,313
7,845
5,374
60,881
0
L
Zeus
14,015
3,393
381
2,738
17,911
5,731
160
6,934
10,705
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
31,781
182
Minions Killed
138
0
Camps Cleared
0
841,925
Distance Traveled
758,942
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,990
687
4
0
0
268,655
0
W
Pele
12,925
808
95
6
0
303,558
0
L
Kumbhakarna
11,514
720
17
1
0
311,041
4
L
Ullr
9,526
595
72
5
0
234,812
0
W
Chronos
11,695
731
83
5
0
269,712
0
L
Zeus
10,741
671
49
3
0
213,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role