Player Matchup

Eset
Eset
Hug A Wookie
Eset
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 70L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Necron Tyrant
Jormungandr
Level 146
God Stats
1W - 0L
1,722 SR
Queue Stats
25W - 29L
1,456 Elo+
Party 2
Ares
Ares
ToxicRay
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
VIICardinalSins
Skadi
Level 80
God Stats
3W - 2L
1,309 SR
Queue Stats
45W - 51L
1,401 Elo+
Solo
Scylla
Scylla
bulocent62
Scylla
Level 129
God Stats
7W - 2L
1,389 SR
Queue Stats
204W - 258L
1,387 Elo+
Solo
Team Averages
Level 119
1,484 SR
1,450 Elo+

VS

Team Averages
Level 80
1,453 SR
1,427 Elo+
Bakasura
Bakasura
Aalejaandraa19
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
728W - 688L
1,667 Elo+
Solo
Mercury
Mercury
Jaqueeb
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Lmas404
Bastet
Level 64
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ozweego
Kumbhakarna
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,474 Elo+
Solo
Eset
Eset
nobl
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 16
9,199
920
7,147
8,965
2,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Necron Tyrant
Jormungandr
18
6 / 4 / 21
10,474
1,047
15,037
14,358
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
14
1 / 5 / 19
9,140
914
7,290
17,937
19,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 4 / 18
10,683
1,068
12,942
8,631
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
bulocent62
Scylla
18
16 / 3 / 12
11,152
1,115
12,547
9,714
4,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 7 / 9
8,848
885
4,374
15,225
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Jaqueeb
Mercury
15
5 / 5 / 8
9,193
919
6,140
9,948
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Lmas404
Bastet
15
6 / 11 / 10
8,960
896
15,192
14,877
6,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Ozweego
Kumbhakarna
14
3 / 7 / 11
8,074
807
5,824
16,061
15,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
nobl
Eset
16
6 / 6 / 10
9,354
935
13,832
10,226
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
70
36
Kills
22
22
Deaths
36
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
7
9
0.93
W
4
6
16
2
L
Mercury
Jaqueeb
Mercury
5
5
8
1.8
L
Bastet
Lmas404
Bastet
6
11
10
1
W
Jormungandr
Necron Tyrant
Jormungandr
6
4
21
4.13
L
Kumbhakarna
Ozweego
Kumbhakarna
3
7
11
1.21
W
Ares
1
5
19
2.1
W
9
4
18
4.5
W
Scylla
bulocent62
Scylla
16
3
12
7.33
L
Eset
nobl
Eset
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
45,362
59,605
Taken
66,337
37,849
Mitigated
37,146
16,893
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,374
2,975
880
4,157
15,225
6,946
0
10,199
5,026
0
11,709
W
7,147
624
1,589
453
8,965
2,728
1,048
1,872
7,043
15,071
0
L
Mercury
Jaqueeb
Mercury
6,140
4,060
181
1,391
9,948
4,053
241
6,117
3,831
0
8,203
L
Bastet
Lmas404
Bastet
15,192
4,297
225
155
14,877
6,083
0
8,459
6,418
0
22,337
W
Jormungandr
Necron Tyrant
Jormungandr
15,037
3,075
988
3,246
14,358
8,187
1,111
4,332
9,966
36,189
0
L
Kumbhakarna
Ozweego
Kumbhakarna
5,824
253
453
2,549
16,061
15,605
0
10,241
5,820
11,925
0
W
Ares
7,290
349
135
3,487
17,937
19,474
35
7,510
10,396
9,779
0
W
12,942
6,253
1,665
1,642
8,631
3,456
2,010
3,140
5,491
0
24,185
W
Scylla
bulocent62
Scylla
12,547
1,089
905
2,783
9,714
4,004
777
2,802
6,912
22,593
0
L
Eset
nobl
Eset
13,832
2,497
2,381
2,067
10,226
4,459
0
7,005
3,221
27,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
44,429
111
Minions Killed
84
0
Camps Cleared
0
913,284
Distance Traveled
930,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,848
885
25
3
0
181,361
0
W
Eset
9,199
920
21
2
0
179,823
0
L
Mercury
9,193
919
10
1
0
205,067
1
L
Bastet
8,960
896
12
1
0
178,713
0
W
Jormungandr
10,474
1,047
41
4
0
186,006
0
L
Kumbhakarna
8,074
807
7
1
0
200,829
1
W
Ares
9,140
914
2
0
0
178,730
0
W
Skadi
10,683
1,068
25
3
0
188,793
1
W
Scylla
11,152
1,115
22
2
0
179,932
0
L
Eset
9,354
935
30
3
0
164,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role