Player Matchup

Neith
Neith
AlwaysSonnyy
Neith
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
389W - 336L
1,463 Elo+
Solo
Ares
Ares
BYSFAC
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,190 Elo+
Solo
Chiron
Chiron
Gazer__Gazer
Chiron
Level 27
God Stats
3W - 3L
1,745 SR
Queue Stats
26W - 21L
1,556 Elo+
Solo
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 7
God Stats
81W - 67L
1,427 SR
Queue Stats
101W - 84L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
mr-zzed
Sun Wukong
Level 23
God Stats
7W - 2L
1,467 SR
Queue Stats
128W - 127L
1,417 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,391 Elo+

VS

Team Averages
Level 13
1,376 SR
1,401 Elo+
Cthulhu
Cthulhu
BonaMina
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,448 Elo+
Solo
Bastet
Bastet
FULLSENDGiNG
Bastet
Level 20
God Stats
0W - 3L
1,238 SR
Queue Stats
219W - 291L
1,374 Elo+
Solo
Tiamat
Tiamat
Mage-EPS
Tiamat
Level 17
God Stats
11W - 12L
1,495 SR
Queue Stats
81W - 75L
1,504 Elo+
Solo
Achilles
Achilles
WeebHunter76
Achilles
Level 7
God Stats
2W - 3L
1,322 SR
Queue Stats
9W - 7L
1,389 Elo+
Solo
Izanami
Izanami
XxCristianxX858
Izanami
Level 14
God Stats
1W - 4L
1,323 SR
Queue Stats
4W - 8L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 12
15,153
606
29,070
18,958
8,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
BYSFAC
Ares
15
4 / 7 / 11
11,412
456
8,909
22,052
14,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
20
16 / 2 / 10
15,318
613
32,463
21,344
9,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 2 / 10
14,255
570
19,387
25,655
22,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
mr-zzed
Sun Wukong
19
7 / 1 / 15
13,131
525
10,545
20,690
24,257
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonaMina
Cthulhu
16
0 / 11 / 5
10,941
438
10,782
28,268
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
14
3 / 13 / 1
9,969
399
10,819
25,797
8,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Mage-EPS
Tiamat
18
3 / 8 / 2
12,105
484
16,270
19,897
27,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
WeebHunter76
Achilles
14
2 / 14 / 2
9,635
385
10,398
24,996
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 8 / 0
13,694
548
13,921
25,520
11,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
53
Kills
14
14
Deaths
54
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
17
2
12
11.5
W
Ares
BYSFAC
Ares
4
7
11
1.36
L
Cthulhu
BonaMina
Cthulhu
0
11
5
0.23
L
Bastet
3
13
1
0.27
W
Chiron
16
2
10
10.5
L
Tiamat
Mage-EPS
Tiamat
3
8
2
0.5
W
9
2
10
7
L
Achilles
WeebHunter76
Achilles
2
14
2
0.21
L
6
8
0
0.75
W
Sun Wukong
mr-zzed
Sun Wukong
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,374
Damage
62,190
108,699
Taken
124,478
79,611
Mitigated
83,068
39,957
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,070
17,050
0
10,750
18,958
8,469
6,224
6,442
12,250
0
87,965
W
Ares
BYSFAC
Ares
8,909
1,588
0
3,506
22,052
14,718
0
3,674
18,228
40,710
0
L
Cthulhu
BonaMina
Cthulhu
10,782
677
172
731
28,268
24,840
0
1,242
27,026
49,372
0
L
Bastet
10,819
2,999
77
5,158
25,797
8,886
0
2,393
23,404
0
52,657
W
Chiron
32,463
18,484
621
7,777
21,344
9,793
2,215
7,918
12,734
0
133,439
L
Tiamat
Mage-EPS
Tiamat
16,270
809
0
1,957
19,897
27,448
530
833
19,064
48,305
0
W
19,387
11,608
824
14,526
25,655
22,374
7,800
4,308
21,195
0
94,451
L
Achilles
WeebHunter76
Achilles
10,398
4,697
0
4,464
24,996
10,209
0
3,473
21,523
0
55,550
L
13,921
10,658
0
8,361
25,520
11,685
3,106
968
24,552
0
97,051
W
Sun Wukong
mr-zzed
Sun Wukong
10,545
1,786
0
1,953
20,690
24,257
1,016
3,374
15,020
0
78,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,269
Gold Earned
56,344
623
Minions Killed
488
0
Camps Cleared
0
2,328,854
Distance Traveled
2,034,128
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,153
606
148
6
0
451,263
1
W
Ares
11,412
456
45
2
0
408,293
0
L
Cthulhu
10,941
438
56
2
0
392,310
0
L
Bastet
9,969
399
95
4
0
455,065
1
W
Chiron
15,318
613
176
7
0
447,069
0
L
Tiamat
12,105
484
73
3
0
420,831
0
W
Bellona
14,255
570
144
6
0
549,966
0
L
Achilles
9,635
385
77
3
0
391,237
0
L
Izanami
13,694
548
187
7
0
374,685
0
W
Sun Wukong
13,131
525
110
4
0
472,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role