Player Matchup

Kukulkan
Kukulkan
HatefulEvil696
Kukulkan
Level 10
God Stats
10W - 21L
1,255 SR
Queue Stats
11W - 24L
1,180 Elo+
Party 1
Izanami
Izanami
Im Xenocide
Izanami
Level 14
God Stats
7W - 14L
1,246 SR
Queue Stats
14W - 24L
1,248 Elo+
Party 1
Mulan
Mulan
KnightSlayer12
Mulan
Level 13
God Stats
15W - 23L
1,305 SR
Queue Stats
18W - 31L
1,269 Elo+
Party 1
Cerberus
Cerberus
Maaedhros
Cerberus
Level 13
God Stats
5W - 5L
1,416 SR
Queue Stats
12W - 20L
1,289 Elo+
Solo
Thor
Thor
VAPINCHRONIC420
Thor
Level 5
God Stats
5W - 14L
1,147 SR
Queue Stats
22W - 33L
987 Elo+
Party 1
Team Averages
Level 11
1,274 SR
1,194 Elo+

VS

Team Averages
Level 17
1,414 SR
1,299 Elo+
Jing Wei
Jing Wei
Hanabi
Jing Wei
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
32W - 18L
1,263 Elo+
Party 3
Merlin
Merlin
HuskyAmethyst
Merlin
Level 24
God Stats
125W - 122L
1,530 SR
Queue Stats
247W - 257L
1,312 Elo+
Party 3
Nemesis
Nemesis
Maximus1Prime
Nemesis
Level 4
God Stats
4W - 6L
1,291 SR
Queue Stats
148W - 117L
1,271 Elo+
Party 2
Anubis
Anubis
ThundrCluck
Anubis
Level 24
God Stats
9W - 5L
1,459 SR
Queue Stats
32W - 37L
1,333 Elo+
Party 2
Hachiman
Hachiman
xXGHOSTxWOLFXx0
Hachiman
Level 24
God Stats
23W - 21L
1,291 SR
Queue Stats
95W - 97L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
1 / 9 / 9
12,905
922
20,873
23,833
10,746
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Im Xenocide
Izanami
20
12 / 8 / 5
16,668
1,191
27,950
23,111
13,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 0
10,026
716
192
1,164
477
Cerberus
Maaedhros
Cerberus
20
3 / 11 / 11
14,256
1,018
17,950
38,578
45,061
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 10 / 4
11,920
851
6,603
20,974
8,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hanabi
Jing Wei
20
6 / 2 / 14
13,453
961
15,000
18,907
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 20
13,540
967
16,930
14,547
4,964
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
20
16 / 1 / 16
16,322
1,166
32,689
16,528
7,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
4 / 7 / 21
13,985
999
17,501
15,903
8,199
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
20
9 / 6 / 18
14,289
1,021
18,587
14,137
6,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
128
19
Kills
39
39
Deaths
19
29
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Hanabi
Jing Wei
6
2
14
6.5
L
Kukulkan
1
9
9
0.61
W
4
3
20
4.67
L
Izanami
Im Xenocide
Izanami
12
8
5
1.81
L
0
1
0
0
L
Cerberus
Maaedhros
Cerberus
3
11
11
0.77
W
Nemesis
16
1
16
24
W
Anubis
4
7
21
2.07
L
3
10
4
0.5
W
Hachiman
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,568
Damage
100,707
107,660
Taken
80,022
77,869
Mitigated
33,780
6,463
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Hanabi
Jing Wei
15,000
13,072
0
3,175
18,907
7,124
0
10,564
8,343
0
25,242
L
Kukulkan
20,873
2,605
0
1,100
23,833
10,746
0
8,582
15,251
42,965
0
W
16,930
1,364
0
2,171
14,547
4,964
0
7,271
7,276
36,399
0
L
Izanami
Im Xenocide
Izanami
27,950
22,850
0
871
23,111
13,034
0
6,534
16,577
0
61,862
L
192
0
0
0
1,164
477
0
336
828
0
433
L
Cerberus
Maaedhros
Cerberus
17,950
483
0
4,492
38,578
45,061
0
13,328
25,250
38,820
0
W
Nemesis
32,689
21,478
0
4,423
16,528
7,123
0
6,800
9,728
0
52,455
W
Anubis
17,501
4,694
0
2,190
15,903
8,199
0
9,663
6,240
36,868
0
L
6,603
991
0
0
20,974
8,551
0
5,651
15,323
0
23,635
W
Hachiman
18,587
14,939
0
437
14,137
6,370
0
4,525
9,612
0
38,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,775
Gold Earned
71,589
207
Minions Killed
213
4
Camps Cleared
2
927,134
Distance Traveled
1,142,201
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,453
961
22
2
0
258,662
0
L
Kukulkan
12,905
922
50
4
0
211,154
1
W
Merlin
13,540
967
50
4
1
206,790
0
L
Izanami
16,668
1,191
83
6
4
233,858
1
L
Mulan
10,026
716
0
0
0
11,471
0
L
Cerberus
14,256
1,018
45
3
0
275,907
0
W
Nemesis
16,322
1,166
56
4
0
332,188
0
W
Anubis
13,985
999
43
3
0
152,037
0
L
Thor
11,920
851
29
2
0
194,744
0
W
Hachiman
14,289
1,021
42
3
1
192,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role