Player Matchup

Cerberus
Cerberus
Bill Bixby 84
Cerberus
Level 129
God Stats
8W - 0L
1,756 SR
Queue Stats
196W - 189L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Black-_RoseV
Tsukuyomi
Level 47
God Stats
21W - 9L
1,678 SR
Queue Stats
230W - 185L
1,672 Elo+
Party 1
Neith
Neith
ItsTheLegend27
Neith
Level 21
God Stats
10W - 3L
1,825 SR
Queue Stats
26W - 8L
1,712 Elo+
Party 3
Serqet
Serqet
Mystic Skyline
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 122L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
SingingGhoul
Nu Wa
Level 127
God Stats
7W - 3L
1,790 SR
Queue Stats
243W - 218L
1,607 Elo+
Party 1
Team Averages
Level 78
1,710 SR
1,595 Elo+

VS

Team Averages
Level 76
1,624 SR
1,602 Elo+
Ah Muzen Cab
Ah Muzen Cab
Coolio357
Ah Muzen Cab
Level 98
God Stats
33W - 19L
1,708 SR
Queue Stats
660W - 633L
1,567 Elo+
Party 2
Arachne
Arachne
Fateless US
Arachne
Level 108
God Stats
12W - 3L
1,299 SR
Queue Stats
445W - 385L
1,586 Elo+
Party 4
Vulcan
Vulcan
Rxberrtt
Vulcan
Level 64
God Stats
12W - 6L
1,733 SR
Queue Stats
75W - 46L
1,623 Elo+
Party 4
Ymir
Ymir
U812Dingus
Ymir
Level 40
God Stats
4W - 4L
1,833 SR
Queue Stats
4W - 6L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
wolftimmy4321
Sun Wukong
Level 70
God Stats
6W - 4L
1,546 SR
Queue Stats
359W - 330L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bill Bixby 84
Cerberus
8
1 / 2 / 4
5,606
561
2,356
9,603
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Black-_RoseV
Tsukuyomi
11
2 / 0 / 0
6,176
618
6,724
8,015
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 1
6,611
661
8,521
5,714
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 4 / 2
5,446
545
2,503
7,177
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 5
6,012
601
5,164
2,520
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Coolio357
Ah Muzen Cab
9
3 / 3 / 1
5,495
550
7,087
6,299
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Fateless US
Arachne
9
1 / 0 / 3
5,469
547
1,647
8,568
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Rxberrtt
Vulcan
8
1 / 5 / 2
4,942
494
1,853
5,000
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 3
4,590
459
1,728
7,661
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
wolftimmy4321
Sun Wukong
9
1 / 2 / 0
5,122
512
4,961
9,206
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
6
7
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bill Bixby 84
Cerberus
1
2
4
1.5
W
Tsukuyomi
Black-_RoseV
Tsukuyomi
2
0
0
2
L
Ah Muzen Cab
Coolio357
Ah Muzen Cab
3
3
1
1.17
L
Arachne
Fateless US
Arachne
1
0
3
2.5
W
6
1
1
6.5
W
3
4
2
1
L
Vulcan
Rxberrtt
Vulcan
1
5
2
0.4
W
2
0
5
4.5
L
0
4
3
0.38
L
Sun Wukong
wolftimmy4321
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
17,276
33,029
Taken
36,734
12,906
Mitigated
15,716
12,794
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bill Bixby 84
Cerberus
2,356
30
395
2,961
9,603
4,868
0
1,161
8,442
18,259
0
W
Tsukuyomi
Black-_RoseV
Tsukuyomi
6,724
1,808
0
2,950
8,015
3,784
91
0
7,615
0
37,641
L
Ah Muzen Cab
Coolio357
Ah Muzen Cab
7,087
2,949
0
1,365
6,299
2,525
0
1,268
5,004
0
30,328
L
Arachne
Fateless US
Arachne
1,647
1,423
0
3,490
8,568
2,275
0
1,119
7,172
0
24,986
W
8,521
5,279
0
3,131
5,714
1,504
754
567
5,147
0
41,810
W
2,503
530
0
1,877
7,177
2,109
0
833
6,251
0
17,438
L
Vulcan
Rxberrtt
Vulcan
1,853
512
99
718
5,000
1,287
0
3,272
1,284
19,625
0
W
5,164
1,347
0
1,480
2,520
641
616
870
1,568
27,504
0
L
1,728
265
135
1,682
7,661
3,605
0
1,327
6,298
8,525
0
L
Sun Wukong
wolftimmy4321
Sun Wukong
4,961
1,232
0
3,191
9,206
6,024
0
163
8,544
0
26,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
25,618
300
Minions Killed
219
0
Camps Cleared
0
910,536
Distance Traveled
973,465
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,606
561
51
5
0
177,225
2
W
Tsukuyomi
6,176
618
68
7
0
199,019
2
L
Ah Muzen Cab
5,495
550
58
6
0
194,325
0
L
Arachne
5,469
547
57
6
0
219,365
2
W
Neith
6,611
661
88
9
0
155,376
1
W
Serqet
5,446
545
45
5
0
202,916
0
L
Vulcan
4,942
494
40
4
0
177,693
0
W
Nu Wa
6,012
601
48
5
0
176,000
2
L
Ymir
4,590
459
9
1
0
193,073
0
L
Sun Wukong
5,122
512
55
6
0
189,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role