Player Matchup

Hercules
Hercules
ARW_H1VE
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,301 Elo+
Party 1
Tiamat
Tiamat
ARW_Omega
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
DuckTheMan
Cthulhu
Level 13
God Stats
8W - 9L
1,486 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
Naraki135
Nu Wa
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 63L
1,265 Elo+
Party 1
Cupid
Cupid
tijos
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,335 Elo+
Party 1
Team Averages
Level 25
1,497 SR
1,320 Elo+

VS

Team Averages
Level 18
1,492 SR
1,469 Elo+
Erlang Shen
Erlang Shen
CodyTheParadox
Erlang Shen
Level 28
God Stats
8W - 17L
1,399 SR
Queue Stats
96W - 101L
1,406 Elo+
Party 2
Ymir
Ymir
DemonicSelk
Ymir
Level 16
God Stats
9W - 9L
1,501 SR
Queue Stats
152W - 131L
1,363 Elo+
Solo
Chernobog
Chernobog
KuyloRen
Chernobog
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Pragmagik
Merlin
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
88W - 101L
1,637 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThatStraightGuy
Tsukuyomi
Level 20
God Stats
21W - 14L
1,557 SR
Queue Stats
61W - 53L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARW_H1VE
Hercules
8
0 / 4 / 0
5,056
460
1,079
5,989
2,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
ARW_Omega
Tiamat
7
1 / 6 / 1
5,287
481
3,064
6,082
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DuckTheMan
Cthulhu
7
0 / 6 / 0
4,511
410
1,869
6,924
4,390
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Naraki135
Nu Wa
11
5 / 5 / 1
6,261
569
5,991
6,852
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
tijos
Cupid
8
1 / 6 / 0
5,016
456
3,734
8,525
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CodyTheParadox
Erlang Shen
11
10 / 2 / 2
7,372
670
5,328
5,473
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 1 / 4
6,213
565
3,327
5,567
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
KuyloRen
Chernobog
10
5 / 0 / 9
6,132
557
5,132
5,418
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Pragmagik
Merlin
9
1 / 5 / 3
5,457
496
2,822
5,241
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ThatStraightGuy
Tsukuyomi
12
4 / 0 / 5
7,004
637
5,851
5,681
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
7
Kills
26
27
Deaths
8
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
ARW_H1VE
Hercules
0
4
0
0
L
Tiamat
ARW_Omega
Tiamat
1
6
1
0.25
W
Erlang Shen
CodyTheParadox
Erlang Shen
10
2
2
5.5
W
6
1
4
8
L
Cthulhu
DuckTheMan
Cthulhu
0
6
0
0
W
Chernobog
KuyloRen
Chernobog
5
0
9
9.5
L
Nu Wa
Naraki135
Nu Wa
5
5
1
1.1
W
Merlin
Pragmagik
Merlin
1
5
3
0.5
W
Tsukuyomi
ThatStraightGuy
Tsukuyomi
4
0
5
6.5
L
Cupid
tijos
Cupid
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
22,460
34,372
Taken
27,380
13,988
Mitigated
10,487
4,395
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ARW_H1VE
Hercules
1,079
684
0
730
5,989
2,137
374
0
5,989
0
17,651
L
Tiamat
ARW_Omega
Tiamat
3,064
492
0
695
6,082
3,031
0
570
5,440
10,920
0
W
Erlang Shen
CodyTheParadox
Erlang Shen
5,328
2,702
0
712
5,473
3,092
427
2,950
2,243
0
26,179
W
3,327
1,636
270
789
5,567
2,353
0
1,179
4,326
10,513
0
L
Cthulhu
DuckTheMan
Cthulhu
1,869
249
0
0
6,924
4,390
123
1,236
5,688
11,358
0
W
Chernobog
KuyloRen
Chernobog
5,132
3,406
0
1,666
5,418
1,627
0
1,505
3,825
0
21,265
L
Nu Wa
Naraki135
Nu Wa
5,991
1,486
0
250
6,852
2,039
1,078
1,894
4,672
24,858
0
W
Merlin
Pragmagik
Merlin
2,822
595
0
950
5,241
1,538
224
3,318
1,531
19,789
0
W
Tsukuyomi
ThatStraightGuy
Tsukuyomi
5,851
1,960
0
2,135
5,681
1,877
179
972
4,531
0
37,425
L
Cupid
tijos
Cupid
3,734
1,665
388
2,332
8,525
2,391
775
2,091
6,434
0
15,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
32,178
159
Minions Killed
233
0
Camps Cleared
0
888,689
Distance Traveled
1,029,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,056
460
37
3
0
185,855
0
L
Tiamat
5,287
481
24
2
0
179,044
0
W
Erlang Shen
7,372
670
52
5
0
236,812
0
W
Ymir
6,213
565
24
2
0
211,750
2
L
Cthulhu
4,511
410
17
2
0
195,964
0
W
Chernobog
6,132
557
34
3
0
191,279
1
L
Nu Wa
6,261
569
45
4
0
169,416
2
W
Merlin
5,457
496
36
3
0
146,854
0
W
Tsukuyomi
7,004
637
87
8
0
243,081
0
L
Cupid
5,016
456
36
3
0
158,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role