Player Matchup

Ymir
Ymir
II-LocoTaco-II
Ymir
Level 103
God Stats
8W - 2L
1,601 SR
Queue Stats
98W - 35L
1,714 Elo+
Party 1
Chiron
Chiron
Locoburrito321
Chiron
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
124W - 67L
1,727 Elo+
Party 1
Janus
Janus
The_Bros_Gamer
Janus
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 69L
1,692 Elo+
Party 1
Team Averages
Level 85
1,534 SR
1,711 Elo+

VS

Team Averages
Level 14
1,385 SR
1,409 Elo+
Cthulhu
Cthulhu
Azmoahn
Cthulhu
Level 13
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Medusa
Medusa
NatSoc88
Medusa
Level 25
God Stats
6W - 12L
1,369 SR
Queue Stats
30W - 33L
1,486 Elo+
Party 2
Ra
Ra
Sniperprey23
Ra
Level 3
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 16
8,837
982
5,234
10,152
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
8 / 1 / 13
8,470
941
9,241
8,613
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
11 / 2 / 13
9,423
1,047
15,508
8,332
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azmoahn
Cthulhu
9
1 / 6 / 2
6,451
717
4,335
13,060
7,965
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
NatSoc88
Medusa
9
2 / 7 / 0
6,696
744
5,249
10,248
3,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 11 / 1
6,283
698
3,327
9,761
3,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
24
Kills
4
4
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azmoahn
Cthulhu
1
6
2
0.33
W
5
1
16
13
W
8
1
13
14.5
L
Medusa
NatSoc88
Medusa
2
7
0
0.29
L
1
11
1
0.14
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
12,911
27,097
Taken
33,069
12,233
Mitigated
14,088
9,940
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azmoahn
Cthulhu
4,335
288
0
96
13,060
7,965
0
7,162
5,677
14,153
0
W
5,234
945
0
2,329
10,152
6,452
346
2,367
7,030
14,409
0
W
9,241
4,891
827
3,753
8,613
2,943
1,233
2,008
6,605
0
33,060
L
Medusa
NatSoc88
Medusa
5,249
2,370
0
732
10,248
3,009
0
6,357
3,693
0
13,565
L
3,327
841
411
703
9,761
3,114
0
6,560
2,929
9,377
0
W
15,508
2,042
188
2,843
8,332
2,838
605
3,319
5,013
43,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
19,430
115
Minions Killed
57
0
Camps Cleared
0
484,585
Distance Traveled
437,710
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,451
717
19
2
0
156,239
0
W
Ymir
8,837
982
19
2
0
159,250
2
W
Chiron
8,470
941
24
3
0
157,536
0
L
Medusa
6,696
744
25
3
0
156,117
0
L
Ra
6,283
698
13
1
0
125,354
0
W
Janus
9,423
1,047
72
8
0
167,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role