Player Matchup

Achilles
Achilles
IndyAllen21
Achilles
Level 49
God Stats
2W - 2L
1,592 SR
Queue Stats
233W - 235L
1,508 Elo+
Party 1
Thor
Thor
Onesy
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 97L
1,770 Elo+
Party 3
Raijin
Raijin
cubeofIce74
Raijin
Level 64
God Stats
0W - 6L
1,708 SR
Queue Stats
141W - 129L
1,641 Elo+
Party 3
Danzaburou
Danzaburou
sk8erpunk_97
Danzaburou
Level 14
God Stats
8W - 11L
1,250 SR
Queue Stats
99W - 125L
1,267 Elo+
Party 1
Ganesha
Ganesha
taebyoung
Ganesha
Level 33
God Stats
32W - 27L
1,474 SR
Queue Stats
372W - 370L
1,480 Elo+
Party 1
Team Averages
Level 35
1,505 SR
1,533 Elo+

VS

Team Averages
Level 110
1,600 SR
1,619 Elo+
Erlang Shen
Erlang Shen
HongXiuquan
Erlang Shen
Level 159
God Stats
6W - 2L
1,773 SR
Queue Stats
88W - 62L
1,662 Elo+
Party 2
Rama
Rama
Jetfuel
Rama
Level 160
God Stats
6W - 6L
1,575 SR
Queue Stats
216W - 163L
1,646 Elo+
Party 2
Ganesha
Ganesha
MoistureBread
Ganesha
Level 45
God Stats
36W - 13L
1,758 SR
Queue Stats
78W - 43L
1,671 Elo+
Party 2
He Bo
He Bo
OppaiOverlord
He Bo
Level 120
God Stats
9W - 11L
1,393 SR
Queue Stats
222W - 189L
1,517 Elo+
Solo
Serqet
Serqet
xraytrey
Serqet
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
383W - 304L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IndyAllen21
Achilles
11
0 / 2 / 0
5,814
485
5,909
11,315
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
Onesy
Thor
11
3 / 2 / 1
6,922
577
4,175
7,765
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
10
1 / 3 / 1
6,291
524
3,516
7,076
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
sk8erpunk_97
Danzaburou
7
0 / 9 / 0
4,799
400
3,377
8,777
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
taebyoung
Ganesha
9
0 / 3 / 0
5,453
454
1,286
8,710
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HongXiuquan
Erlang Shen
13
2 / 1 / 0
7,333
611
7,609
11,273
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
Jetfuel
Rama
13
14 / 1 / 0
8,486
707
13,316
8,212
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
1 / 0 / 12
7,464
622
4,150
6,035
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 3
6,660
555
3,322
4,389
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
xraytrey
Serqet
12
1 / 1 / 0
6,818
568
1,659
7,051
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HongXiuquan
Erlang Shen
2
1
0
2
L
Achilles
IndyAllen21
Achilles
0
2
0
0
W
Rama
Jetfuel
Rama
14
1
0
14
W
Ganesha
1
0
12
7
L
Thor
Onesy
Thor
3
2
1
1.75
W
1
1
3
2.5
L
Raijin
1
3
1
0.5
L
Danzaburou
sk8erpunk_97
Danzaburou
0
9
0
0
L
Ganesha
taebyoung
Ganesha
0
3
0
0
W
Serqet
xraytrey
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
30,056
43,643
Taken
36,960
15,282
Mitigated
16,931
11,486
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HongXiuquan
Erlang Shen
7,609
4,054
0
7,106
11,273
7,590
0
0
10,736
0
40,908
L
Achilles
IndyAllen21
Achilles
5,909
1,806
0
4,712
11,315
5,794
0
171
11,144
0
30,784
W
Rama
Jetfuel
Rama
13,316
11,022
0
4,279
8,212
2,515
420
1,298
6,854
0
55,011
W
Ganesha
4,150
152
0
1,856
6,035
3,278
31
1,107
4,822
19,957
0
L
Thor
Onesy
Thor
4,175
910
0
2,705
7,765
2,448
0
1,016
6,481
0
37,691
W
3,322
120
0
1,333
4,389
1,159
452
1,596
2,587
32,546
0
L
Raijin
3,516
176
0
1,622
7,076
2,218
32
3,131
3,643
31,390
0
L
Danzaburou
sk8erpunk_97
Danzaburou
3,377
2,095
0
899
8,777
1,679
0
880
7,897
0
15,437
L
Ganesha
taebyoung
Ganesha
1,286
93
0
1,548
8,710
3,143
0
1,896
6,814
17,485
0
W
Serqet
xraytrey
Serqet
1,659
204
0
3,698
7,051
2,389
0
383
6,597
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
36,761
253
Minions Killed
370
0
Camps Cleared
0
1,110,320
Distance Traveled
1,215,010
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,333
611
86
7
0
233,809
2
L
Achilles
5,814
485
62
5
0
233,604
1
W
Rama
8,486
707
110
9
0
204,183
3
W
Ganesha
7,464
622
6
1
0
234,277
6
L
Thor
6,922
577
78
7
0
252,395
4
W
He Bo
6,660
555
81
7
0
253,996
1
L
Raijin
6,291
524
59
5
0
182,177
4
L
Danzaburou
4,799
400
44
4
0
200,004
0
L
Ganesha
5,453
454
10
1
0
242,140
5
W
Serqet
6,818
568
87
7
0
288,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role