Player Matchup

Fafnir
Fafnir
Kirzamvlad
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,582 Elo+
Solo
Cerberus
Cerberus
Laƒayette
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Lowping
Apollo
Level 157
God Stats
1W - 3L
1,214 SR
Queue Stats
173W - 175L
1,597 Elo+
Solo
Tyr
Tyr
Murtukow
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
xPreachhhx
Medusa
Level 160
God Stats
6W - 5L
1,938 SR
Queue Stats
547W - 504L
1,643 Elo+
Solo
Team Averages
Level 144
1,531 SR
1,564 Elo+

VS

Team Averages
Level 139
1,587 SR
1,652 Elo+
Xbalanque
Xbalanque
FailedMyNick
Xbalanque
Level 160
God Stats
3W - 3L
1,487 SR
Queue Stats
171W - 156L
1,562 Elo+
Party 2
Olorun
Olorun
Hekami
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,918 Elo+
Party 1
Khepri
Khepri
Im6ft5inches
Khepri
Level 160
God Stats
3W - 1L
1,867 SR
Queue Stats
503W - 482L
1,575 Elo+
Party 2
Skadi
Skadi
Nhequ
Skadi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,603 Elo+
Party 1
Hercules
Hercules
WoollyMammoth256
Hercules
Level 159
God Stats
4W - 7L
1,582 SR
Queue Stats
425W - 446L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kirzamvlad
Fafnir
16
2 / 7 / 8
9,464
676
8,940
24,504
31,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Laƒayette
Cerberus
15
3 / 7 / 4
9,471
677
15,317
25,238
22,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Lowping
Apollo
15
2 / 7 / 5
9,107
651
9,178
14,664
7,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 3
9,352
668
8,994
17,744
23,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xPreachhhx
Medusa
17
1 / 4 / 6
9,308
665
14,391
15,985
8,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FailedMyNick
Xbalanque
19
10 / 2 / 11
11,581
827
22,472
10,814
6,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Hekami
Olorun
18
9 / 3 / 16
11,492
821
25,734
16,810
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
18
1 / 2 / 24
10,478
748
6,640
16,105
18,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Nhequ
Skadi
18
6 / 2 / 15
10,732
767
23,348
13,686
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 14
9,794
700
8,698
19,887
26,906
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
11
Kills
29
30
Deaths
12
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FailedMyNick
Xbalanque
10
2
11
7.75
W
Olorun
Hekami
Olorun
9
3
16
5.67
W
Khepri
1
2
24
6.5
L
Fafnir
Kirzamvlad
Fafnir
2
7
8
0.86
L
Cerberus
Laƒayette
Cerberus
3
7
4
0.71
L
Apollo
Lowping
Apollo
2
7
5
0.64
L
3
5
3
0.9
W
Skadi
Nhequ
Skadi
6
2
15
6.75
W
3
3
14
3.33
L
Medusa
xPreachhhx
Medusa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,820
Damage
86,892
98,135
Taken
77,302
92,381
Mitigated
67,939
31,268
Healing
32,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FailedMyNick
Xbalanque
22,472
8,857
985
1,723
10,814
6,307
3,070
2,655
8,059
0
46,737
W
Olorun
Hekami
Olorun
25,734
14,573
4,063
8,327
16,810
8,696
1,456
6,662
10,073
43,135
0
W
Khepri
6,640
199
3,193
2,550
16,105
18,860
106
5,821
10,209
13,090
0
L
Fafnir
Kirzamvlad
Fafnir
8,940
2,980
2,928
6,914
24,504
31,562
0
7,483
17,021
15,599
0
L
Cerberus
Laƒayette
Cerberus
15,317
794
0
7,157
25,238
22,004
0
8,471
16,767
27,549
0
L
Apollo
Lowping
Apollo
9,178
4,993
939
1,906
14,664
7,215
0
5,586
9,078
0
21,332
L
8,994
672
1,478
5,031
17,744
23,063
108
6,026
11,718
0
16,847
W
Skadi
Nhequ
Skadi
23,348
11,833
0
3,427
13,686
7,170
919
5,389
8,229
0
40,554
W
8,698
3,296
1,735
6,399
19,887
26,906
102
3,730
15,887
0
12,237
L
Medusa
xPreachhhx
Medusa
14,391
4,978
856
4,059
15,985
8,537
335
4,808
11,177
0
37,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
54,077
142
Minions Killed
139
0
Camps Cleared
0
1,130,537
Distance Traveled
1,188,804
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,581
827
62
4
0
229,312
0
W
Olorun
11,492
821
27
2
0
241,823
3
W
Khepri
10,478
748
3
0
0
248,513
3
L
Fafnir
9,464
676
13
1
0
209,091
3
L
Cerberus
9,471
677
34
2
0
220,973
1
L
Apollo
9,107
651
38
3
0
218,844
1
L
Tyr
9,352
668
14
1
0
255,817
1
W
Skadi
10,732
767
33
2
0
225,923
1
W
Hercules
9,794
700
14
1
0
243,233
4
L
Medusa
9,308
665
43
3
0
225,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role