Player Matchup

Danzaburou
Danzaburou
Detective-Mury
Danzaburou
Level 27
God Stats
4W - 6L
1,497 SR
Queue Stats
8W - 15L
1,219 Elo+
Party 1
Guan Yu
Guan Yu
Iblis121
Guan Yu
Level 7
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 1
Hel
Hel
drcoolguy2772
Hel
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 66L
1,407 Elo+
Party 1
Team Averages
Level 32
1,572 SR
1,267 Elo+

VS

Team Averages
Level 69
1,485 SR
1,310 Elo+
Khepri
Khepri
BigAssDeano
Khepri
Level 108
God Stats
7W - 12L
1,430 SR
Queue Stats
99W - 134L
1,304 Elo+
Solo
Guan Yu
Guan Yu
nyeko14
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,228 Elo+
Solo
Arachne
Arachne
wildticket707
Arachne
Level 88
God Stats
19W - 24L
1,524 SR
Queue Stats
218W - 248L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Detective-Mury
Danzaburou
16
2 / 3 / 5
12,802
610
15,539
18,471
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Iblis121
Guan Yu
15
1 / 3 / 8
12,565
598
10,101
19,109
18,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

17
6 / 4 / 2
13,179
628
19,954
21,190
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 3 / 8
12,989
619
12,191
24,878
33,099
Guan Yu
nyeko14
Guan Yu
17
3 / 2 / 6
13,254
631
19,317
21,072
14,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
16
6 / 4 / 4
14,390
685
16,661
20,633
8,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
9
Kills
10
10
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
8
1.67
W
Danzaburou
Detective-Mury
Danzaburou
2
3
5
1.5
W
Guan Yu
Iblis121
Guan Yu
1
3
8
1.67
W
6
4
2
1.75
L
Guan Yu
nyeko14
Guan Yu
3
2
6
3
L
Arachne
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,594
Damage
48,169
58,770
Taken
66,583
32,902
Mitigated
56,197
31,857
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
12,191
548
0
4,669
24,878
33,099
253
6,220
17,859
40,702
0
W
Danzaburou
Detective-Mury
Danzaburou
15,539
9,073
0
3,545
18,471
6,272
1,514
4,929
13,542
0
71,315
W
Guan Yu
Iblis121
Guan Yu
10,101
1,402
2,307
3,397
19,109
18,885
269
3,609
15,500
0
21,289
W
19,954
595
10,399
12,209
21,190
7,745
640
3,661
17,529
73,921
0
L
Guan Yu
nyeko14
Guan Yu
19,317
3,140
3,203
6,581
21,072
14,835
1,278
5,433
14,932
0
81,293
L
Arachne
16,661
11,614
246
6,138
20,633
8,263
2,003
7,366
12,524
0
83,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
40,633
232
Minions Killed
215
0
Camps Cleared
0
1,152,470
Distance Traveled
1,157,545
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,989
619
28
1
0
338,217
5
W
Danzaburou
12,802
610
86
4
0
353,969
0
W
Guan Yu
12,565
598
20
1
0
378,075
0
W
Hel
13,179
628
126
6
0
420,426
3
L
Guan Yu
13,254
631
104
5
0
366,056
0
L
Arachne
14,390
685
83
4
0
453,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role