Player Matchup

Scylla
Scylla
Blaveskelly
Scylla
Level 127
God Stats
8W - 7L
1,735 SR
Queue Stats
87W - 87L
1,593 Elo+
Party 3
Chaac
Chaac
Elefent
Chaac
Level 149
God Stats
1W - 0L
1,266 SR
Queue Stats
75W - 68L
1,562 Elo+
Party 3
Cupid
Cupid
KingKaiyo
Cupid
Level 51
God Stats
82W - 74L
1,518 SR
Queue Stats
167W - 175L
1,585 Elo+
Party 3
Geb
Geb
LETSBOINK
Geb
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,654 Elo+
Party 3
Arachne
Arachne
meinteill
Arachne
Level 116
God Stats
11W - 15L
1,389 SR
Queue Stats
294W - 262L
1,578 Elo+
Party 3
Team Averages
Level 97
1,482 SR
1,595 Elo+

VS

Team Averages
Level 93
1,490 SR
1,540 Elo+
Kali
Kali
Fridriver
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
Galarith84
Susano
Level 157
God Stats
3W - 1L
1,739 SR
Queue Stats
128W - 131L
1,626 Elo+
Party 1
Agni
Agni
HanamonLive
Agni
Level 146
God Stats
4W - 7L
1,326 SR
Queue Stats
129W - 95L
1,497 Elo+
Party 1
Chiron
Chiron
MatyredMuse
Chiron
Level 88
God Stats
5W - 6L
1,602 SR
Queue Stats
82W - 87L
1,491 Elo+
Party 2
Artio
Artio
stealthpie
Artio
Level 69
God Stats
7W - 7L
1,283 SR
Queue Stats
211W - 210L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
10 / 3 / 5
9,764
574
17,919
11,134
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Elefent
Chaac
16
1 / 1 / 2
9,543
561
7,781
11,191
9,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
KingKaiyo
Cupid
12
2 / 3 / 7
7,927
466
8,753
11,353
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 7
7,931
467
4,552
11,318
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
meinteill
Arachne
17
13 / 1 / 4
10,543
620
9,810
9,719
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 5 / 4
6,918
407
1,674
12,128
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Galarith84
Susano
15
2 / 3 / 0
8,625
507
5,846
12,319
7,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 9 / 1
8,372
492
10,590
13,500
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
3 / 6 / 1
7,456
439
7,555
12,346
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
11
1 / 5 / 5
7,666
451
6,286
17,389
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
27
Kills
11
11
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
3
5
4.17
W
Chaac
Elefent
Chaac
1
1
2
2
L
Kali
0
5
4
0.4
L
Susano
Galarith84
Susano
2
3
0
0.67
L
5
9
1
0.61
W
Cupid
KingKaiyo
Cupid
2
3
7
1.83
W
1
3
7
1.5
L
Chiron
3
6
1
0.58
W
Arachne
meinteill
Arachne
13
1
4
15
L
Artio
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
31,951
54,715
Taken
67,682
30,602
Mitigated
37,325
16,798
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,919
2,987
0
2,263
11,134
3,960
960
6,573
4,561
53,995
0
W
Chaac
Elefent
Chaac
7,781
1,119
0
3,433
11,191
9,881
1,165
1,096
10,095
7,462
56,097
L
Kali
1,674
708
0
3,097
12,128
4,007
0
4,151
7,867
0
27,892
L
Susano
Galarith84
Susano
5,846
982
0
3,792
12,319
7,402
0
1,203
11,106
0
44,027
L
10,590
935
0
2,546
13,500
4,635
66
6,838
6,304
41,488
0
W
Cupid
KingKaiyo
Cupid
8,753
4,717
184
5,703
11,353
3,824
690
3,083
8,270
0
45,121
W
4,552
1,160
0
2,057
11,318
6,603
496
4,424
6,894
13,659
0
L
Chiron
7,555
2,526
1,124
3,556
12,346
4,588
0
4,781
7,429
0
44,754
W
Arachne
meinteill
Arachne
9,810
7,421
0
3,158
9,719
6,334
0
1,700
8,019
0
74,732
L
Artio
6,286
741
1,023
6,893
17,389
16,693
0
6,050
11,215
24,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
39,037
435
Minions Killed
313
0
Camps Cleared
0
1,652,559
Distance Traveled
1,530,400
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,764
574
89
5
0
314,740
0
W
Chaac
9,543
561
126
7
0
315,106
2
L
Kali
6,918
407
54
3
0
314,303
0
L
Susano
8,625
507
94
6
0
334,063
5
L
Agni
8,372
492
63
4
0
276,542
2
W
Cupid
7,927
466
88
5
0
287,398
3
W
Geb
7,931
467
18
1
0
333,643
3
L
Chiron
7,456
439
73
4
0
283,058
4
W
Arachne
10,543
620
114
7
0
401,672
3
L
Artio
7,666
451
29
2
0
322,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role