Player Matchup

Tiamat
Tiamat
JewishFishes
Tiamat
Level 157
God Stats
66W - 33L
1,811 SR
Queue Stats
398W - 304L
1,799 Elo+
Party 1
Heimdallr
Heimdallr
LDJ0504
Heimdallr
Level 29
God Stats
2W - 3L
1,470 SR
Queue Stats
53W - 40L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
chriscrossxd
Cthulhu
Level 86
God Stats
13W - 0L
1,886 SR
Queue Stats
13W - 0L
2,036 Elo+
Party 1
Osiris
Osiris
cndyaplbrkn2th
Osiris
Level 47
God Stats
7W - 1L
1,766 SR
Queue Stats
92W - 35L
1,888 Elo+
Party 1
Cerberus
Cerberus
donutsniffer
Cerberus
Level 23
God Stats
4W - 1L
1,299 SR
Queue Stats
51W - 12L
1,885 Elo+
Party 1
Team Averages
Level 68
1,646 SR
1,845 Elo+

VS

Team Averages
Level 57
1,428 SR
1,391 Elo+
King Arthur
King Arthur
BlacktidesTV
King Arthur
Level 42
God Stats
35W - 57L
1,339 SR
Queue Stats
56W - 80L
1,309 Elo+
Party 3
Kukulkan
Kukulkan
ChainsawCagle98
Kukulkan
Level 89
God Stats
11W - 17L
1,151 SR
Queue Stats
358W - 369L
1,477 Elo+
Party 2
Izanami
Izanami
PineyBones
Izanami
Level 40
God Stats
20W - 21L
1,426 SR
Queue Stats
88W - 107L
1,358 Elo+
Party 3
Arachne
Arachne
datmancam2030
Arachne
Level 67
God Stats
25W - 17L
1,542 SR
Queue Stats
777W - 742L
1,489 Elo+
Party 2
Sobek
Sobek
zeemunny
Sobek
Level 49
God Stats
9W - 15L
1,681 SR
Queue Stats
260W - 293L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
10 / 0 / 2
10,148
677
15,363
8,370
8,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LDJ0504
Heimdallr
13
1 / 0 / 2
7,750
517
4,485
7,730
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
chriscrossxd
Cthulhu
14
0 / 0 / 3
7,752
517
2,781
4,816
3,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 0 / 3
9,326
622
8,758
10,488
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
donutsniffer
Cerberus
13
2 / 1 / 6
8,456
564
6,418
8,627
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlacktidesTV
King Arthur
14
0 / 2 / 0
7,844
523
3,826
8,616
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
11
0 / 5 / 0
6,757
450
3,683
7,677
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
PineyBones
Izanami
10
1 / 5 / 0
6,204
414
5,069
10,104
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
12
0 / 3 / 0
6,752
450
2,576
11,928
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
zeemunny
Sobek
10
0 / 3 / 1
6,753
450
3,330
13,890
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
18
Kills
1
1
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlacktidesTV
King Arthur
0
2
0
0
L
Kukulkan
0
5
0
0
W
Tiamat
10
0
2
11
W
Heimdallr
LDJ0504
Heimdallr
1
0
2
2
L
Izanami
PineyBones
Izanami
1
5
0
0.2
W
Cthulhu
chriscrossxd
Cthulhu
0
0
3
1.5
W
5
0
3
6.5
L
Arachne
0
3
0
0
W
Cerberus
donutsniffer
Cerberus
2
1
6
5
L
Sobek
zeemunny
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
18,484
40,031
Taken
52,215
26,537
Mitigated
25,481
23,102
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlacktidesTV
King Arthur
3,826
233
0
2,543
8,616
6,285
84
2,161
6,455
0
45,109
L
Kukulkan
3,683
431
0
461
7,677
2,522
329
4,153
3,524
42,428
0
W
Tiamat
15,363
2,268
203
5,541
8,370
8,952
2,029
2,239
6,131
77,151
0
W
Heimdallr
LDJ0504
Heimdallr
4,485
1,852
0
5,103
7,730
2,789
2,434
1,031
6,699
0
46,952
L
Izanami
PineyBones
Izanami
5,069
3,366
0
3,069
10,104
2,743
0
3,715
6,376
0
43,171
W
Cthulhu
chriscrossxd
Cthulhu
2,781
63
0
1,755
4,816
3,209
858
0
4,571
31,318
0
W
8,758
4,140
0
5,698
10,488
6,669
64
1,689
8,699
0
62,325
L
Arachne
2,576
1,861
0
2,003
11,928
3,700
0
6,309
5,619
0
47,273
W
Cerberus
donutsniffer
Cerberus
6,418
331
0
4,802
8,627
4,918
767
2,054
6,573
33,530
0
L
Sobek
zeemunny
Sobek
3,330
653
0
5,004
13,890
10,231
0
8,224
5,666
18,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
34,310
486
Minions Killed
466
0
Camps Cleared
0
1,481,989
Distance Traveled
1,369,840
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,844
523
124
8
0
282,025
1
L
Kukulkan
6,757
450
123
8
0
226,111
6
W
Tiamat
10,148
677
142
9
0
303,373
2
W
Heimdallr
7,750
517
98
7
0
260,344
4
L
Izanami
6,204
414
87
6
0
247,449
3
W
Cthulhu
7,752
517
76
5
0
228,828
0
W
Osiris
9,326
622
113
8
0
349,841
3
L
Arachne
6,752
450
98
7
0
311,028
2
W
Cerberus
8,456
564
57
4
0
339,603
3
L
Sobek
6,753
450
34
2
0
303,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role