Player Matchup

Serqet
Serqet
CobaltFawks
Serqet
Level 148
God Stats
0W - 2L
1,317 SR
Queue Stats
20W - 19L
1,652 Elo+
Party 2
Raijin
Raijin
Herobowie
Raijin
Level 112
God Stats
2W - 3L
1,738 SR
Queue Stats
132W - 113L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
MastaSpanka
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
2,019 Elo+
Party 1
Sol
Sol
icage
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,609 Elo+
Party 1
Merlin
Merlin
xCreeperChris
Merlin
Level 136
God Stats
0W - 1L
1,262 SR
Queue Stats
18W - 23L
1,479 Elo+
Party 2
Team Averages
Level 130
1,463 SR
1,675 Elo+

VS

Team Averages
Level 142
1,515 SR
1,591 Elo+
Sol
Sol
MiracIeWhip
Sol
Level 137
God Stats
6W - 5L
1,529 SR
Queue Stats
289W - 304L
1,559 Elo+
Party 3
Terra
Terra
Pharone
Terra
Level 127
God Stats
3W - 0L
1,770 SR
Queue Stats
158W - 158L
1,606 Elo+
Party 3
Zhong Kui
Zhong Kui
SiG3R
Zhong Kui
Level 157
God Stats
9W - 13L
1,540 SR
Queue Stats
304W - 314L
1,624 Elo+
Solo
Xbalanque
Xbalanque
TheANGRY8ird
Xbalanque
Level 149
God Stats
3W - 2L
1,507 SR
Queue Stats
61W - 80L
1,590 Elo+
Solo
Cupid
Cupid
troller330
Cupid
Level 140
God Stats
3W - 3L
1,228 SR
Queue Stats
79W - 78L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 7 / 4
10,894
726
7,664
15,186
16,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Herobowie
Raijin
14
0 / 9 / 9
9,191
613
9,157
12,756
4,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MastaSpanka
Baron Samedi
15
1 / 8 / 5
9,065
604
8,976
14,596
7,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
icage
Sol
18
3 / 6 / 7
11,107
740
17,095
16,272
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 5 / 7
11,061
737
14,292
11,739
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 18
11,260
751
18,628
15,978
7,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Pharone
Terra
18
4 / 6 / 20
11,346
756
9,165
18,867
23,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SiG3R
Zhong Kui
18
7 / 2 / 14
11,145
743
13,250
13,845
10,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
TheANGRY8ird
Xbalanque
19
6 / 4 / 17
11,781
785
13,093
11,343
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
20
11 / 2 / 14
12,684
846
12,690
13,695
6,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
17
Kills
35
35
Deaths
17
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Serqet
7
7
4
1.29
L
Raijin
Herobowie
Raijin
0
9
9
0.5
L
Baron Samedi
MastaSpanka
Baron Samedi
1
8
5
0.44
W
7
3
18
5.33
W
Terra
Pharone
Terra
4
6
20
2.33
W
Zhong Kui
SiG3R
Zhong Kui
7
2
14
7
W
Xbalanque
TheANGRY8ird
Xbalanque
6
4
17
3.63
L
Sol
icage
Sol
3
6
7
1.08
W
Cupid
11
2
14
9
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,184
Damage
66,826
70,549
Taken
73,728
38,697
Mitigated
55,771
17,967
Healing
36,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,664
626
525
2,380
15,186
16,074
0
5,617
9,302
0
7,225
L
Raijin
Herobowie
Raijin
9,157
1,346
883
884
12,756
4,527
196
7,297
5,317
25,142
0
L
Baron Samedi
MastaSpanka
Baron Samedi
8,976
1,036
1,519
2,799
14,596
7,034
385
10,869
3,546
20,246
0
W
18,628
4,752
0
5,217
15,978
7,395
1,543
12,463
3,315
34,340
0
W
Terra
Pharone
Terra
9,165
1,161
5,334
2,987
18,867
23,516
0
11,363
6,856
15,985
0
W
Zhong Kui
SiG3R
Zhong Kui
13,250
555
2,820
4,953
13,845
10,889
270
10,566
3,279
24,241
0
W
Xbalanque
TheANGRY8ird
Xbalanque
13,093
6,234
3,052
2,780
11,343
7,386
382
6,476
4,137
0
32,707
L
Sol
icage
Sol
17,095
4,772
172
5,966
16,272
6,034
1,022
9,503
6,693
35,318
0
W
Cupid
12,690
5,610
3,972
5,820
13,695
6,585
2,586
8,652
4,681
0
37,290
L
14,292
223
251
2,588
11,739
5,028
0
6,979
4,648
28,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
58,216
142
Minions Killed
168
0
Camps Cleared
0
1,171,420
Distance Traveled
1,266,606
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,894
726
5
0
0
264,460
0
L
Raijin
9,191
613
32
2
0
196,027
1
L
Baron Samedi
9,065
604
29
2
0
225,430
1
W
Sol
11,260
751
32
2
0
255,400
0
W
Terra
11,346
756
10
1
0
221,567
0
W
Zhong Kui
11,145
743
32
2
0
257,632
4
W
Xbalanque
11,781
785
34
2
0
273,424
2
L
Sol
11,107
740
44
3
0
243,533
1
W
Cupid
12,684
846
60
4
0
258,583
2
L
Merlin
11,061
737
32
2
0
241,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role