Player Matchup

Ares
Ares
DanialAsri77
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,824 Elo+
Solo
Hades
Hades
Hortheny
Hades
Level 15
God Stats
7W - 2L
1,661 SR
Queue Stats
100W - 74L
1,687 Elo+
Solo
Fenrir
Fenrir
KevinHMpro
Fenrir
Level 16
God Stats
3W - 4L
1,725 SR
Queue Stats
108W - 103L
1,614 Elo+
Solo
Rama
Rama
Quelleon84
Rama
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
14W - 11L
1,640 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rileybug1201
Cu Chulainn
Level 27
God Stats
10W - 8L
1,568 SR
Queue Stats
81W - 69L
1,631 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,679 Elo+

VS

Team Averages
Level 21
1,594 SR
1,597 Elo+
Hercules
Hercules
BigBoyCupcakes
Hercules
Level 30
God Stats
1W - 2L
1,353 SR
Queue Stats
51W - 40L
1,630 Elo+
Solo
Heimdallr
Heimdallr
Horsecahhk
Heimdallr
Level 16
God Stats
14W - 11L
1,558 SR
Queue Stats
34W - 43L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Koincty
Cabrakan
Level 17
God Stats
27W - 14L
1,500 SR
Queue Stats
104W - 102L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
Moincty
Danzaburou
Level 24
God Stats
10W - 14L
1,782 SR
Queue Stats
111W - 108L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Palefishh
Kukulkan
Level 18
God Stats
3W - 1L
1,778 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,589
388
2,548
17,070
10,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Hortheny
Hades
15
7 / 3 / 0
9,546
562
10,700
14,226
8,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KevinHMpro
Fenrir
13
2 / 4 / 5
8,167
480
7,114
14,770
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 1
6,922
407
2,265
12,027
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Rileybug1201
Cu Chulainn
13
4 / 6 / 4
8,106
477
9,680
18,849
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 5 / 1
8,261
486
5,423
12,525
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Horsecahhk
Heimdallr
13
3 / 3 / 3
8,376
493
6,444
9,097
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Koincty
Cabrakan
14
5 / 0 / 13
9,975
587
10,055
13,969
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Moincty
Danzaburou
18
14 / 1 / 9
11,793
694
22,765
11,826
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Palefishh
Kukulkan
15
3 / 6 / 8
9,332
549
12,523
9,235
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
14
Kills
29
29
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
5
1
0.9
L
0
10
3
0.15
W
Heimdallr
Horsecahhk
Heimdallr
3
3
3
1.5
L
Hades
Hortheny
Hades
7
3
0
2.33
L
Fenrir
KevinHMpro
Fenrir
2
4
5
1.13
W
Cabrakan
Koincty
Cabrakan
5
0
13
11.5
W
Danzaburou
Moincty
Danzaburou
14
1
9
18.5
W
Kukulkan
Palefishh
Kukulkan
3
6
8
1.17
L
1
6
1
0.25
L
Cu Chulainn
Rileybug1201
Cu Chulainn
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
57,210
76,942
Taken
56,652
43,320
Mitigated
40,800
17,866
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,423
1,859
0
3,417
12,525
10,034
1,112
2,105
10,095
0
33,144
L
2,548
486
0
798
17,070
10,613
190
5,092
11,928
12,130
0
W
Heimdallr
Horsecahhk
Heimdallr
6,444
2,924
0
1,904
9,097
3,377
524
1,068
7,818
0
40,361
L
Hades
Hortheny
Hades
10,700
1,112
154
6,729
14,226
8,357
0
5,718
8,508
62,546
0
L
Fenrir
KevinHMpro
Fenrir
7,114
896
0
3,110
14,770
6,441
0
4,915
9,830
0
41,911
W
Cabrakan
Koincty
Cabrakan
10,055
1,144
0
4,240
13,969
18,316
0
2,873
10,871
34,857
0
W
Danzaburou
Moincty
Danzaburou
22,765
9,384
1,055
8,273
11,826
5,833
2,943
2,990
8,617
0
91,807
W
Kukulkan
Palefishh
Kukulkan
12,523
656
0
1,313
9,235
3,240
356
4,442
4,502
68,969
0
L
2,265
1,417
0
2,748
12,027
3,441
585
3,048
8,926
0
32,247
L
Cu Chulainn
Rileybug1201
Cu Chulainn
9,680
2,177
0
4,327
18,849
14,468
147
3,805
14,744
1,068
38,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
47,737
355
Minions Killed
461
0
Camps Cleared
0
1,620,628
Distance Traveled
1,510,253
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,261
486
64
4
0
272,759
0
L
Ares
6,589
388
14
1
0
312,906
1
W
Heimdallr
8,376
493
73
4
0
282,164
2
L
Hades
9,546
562
129
8
0
323,618
4
L
Fenrir
8,167
480
79
5
0
349,123
0
W
Cabrakan
9,975
587
60
4
0
326,566
5
W
Danzaburou
11,793
694
128
8
0
330,110
2
W
Kukulkan
9,332
549
136
8
0
298,654
5
L
Rama
6,922
407
74
4
0
323,652
2
L
Cu Chulainn
8,106
477
59
3
0
311,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role