Player Matchup

Bacchus
Bacchus
BJ_SnackBar03
Bacchus
Level 16
God Stats
5W - 2L
1,526 SR
Queue Stats
31W - 33L
1,301 Elo+
Solo
Loki
Loki
E Kermit E
Loki
Level 26
God Stats
2W - 2L
1,409 SR
Queue Stats
159W - 154L
1,406 Elo+
Party 1
Fenrir
Fenrir
E Slayy E
Fenrir
Level 26
God Stats
19W - 15L
1,428 SR
Queue Stats
546W - 490L
1,419 Elo+
Party 1
Zeus
Zeus
Leet---Geek
Zeus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 25L
1,234 Elo+
Solo
Heimdallr
Heimdallr
PBanks92
Heimdallr
Level 24
God Stats
4W - 0L
1,844 SR
Queue Stats
68W - 69L
1,375 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,347 Elo+

VS

Team Averages
Level 6
1,495 SR
1,335 Elo+
Awilix
Awilix
DaUndeadProdigy
Awilix
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo
Set
Set
LEAKlE
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,171 Elo+
Party 2
Sun Wukong
Sun Wukong
Ramz1322
Sun Wukong
Level 18
God Stats
21W - 22L
1,475 SR
Queue Stats
26W - 32L
1,336 Elo+
Solo
Izanami
Izanami
Sherlock779
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,171 Elo+
Party 2
Ares
Ares
THATONEKID169
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
9 / 0 / 16
9,063
566
9,879
5,108
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
10 / 4 / 13
8,598
537
10,565
9,819
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
E Slayy E
Fenrir
13
12 / 2 / 8
8,563
535
11,192
8,873
3,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
10 / 1 / 15
8,661
541
8,497
7,661
3,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
PBanks92
Heimdallr
12
2 / 6 / 5
7,588
474
6,625
10,467
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 6 / 2
7,760
485
8,253
11,089
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
LEAKlE
Set
7
0 / 15 / 0
5,308
332
2,494
13,395
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ramz1322
Sun Wukong
12
4 / 3 / 3
7,541
471
10,024
13,657
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Sherlock779
Izanami
10
2 / 12 / 0
6,512
407
4,036
11,825
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 10 / 2
5,672
355
1,875
14,614
9,267
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
43
Kills
13
13
Deaths
46
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
9
0
16
17
L
7
6
2
1.33
W
10
4
13
4.13
W
Fenrir
E Slayy E
Fenrir
12
2
8
8
L
Set
LEAKlE
Set
0
15
0
0
W
10
1
15
17.5
W
Heimdallr
PBanks92
Heimdallr
2
6
5
0.75
L
Sun Wukong
Ramz1322
Sun Wukong
4
3
3
1.83
L
Izanami
Sherlock779
Izanami
2
12
0
0.17
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
26,682
41,928
Taken
64,580
17,829
Mitigated
27,851
11,383
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,879
1,732
0
1,707
5,108
4,435
337
187
4,921
26,687
0
L
8,253
3,656
0
347
11,089
4,054
52
1,226
9,863
0
36,912
W
10,565
4,947
77
2,877
9,819
2,801
159
818
9,001
0
22,453
W
Fenrir
E Slayy E
Fenrir
11,192
5,684
0
950
8,873
3,240
445
768
8,105
0
26,172
L
Set
LEAKlE
Set
2,494
1,368
0
167
13,395
4,434
10
6,701
6,694
0
13,549
W
8,497
2,078
170
2,862
7,661
3,271
823
102
7,559
35,009
0
W
Heimdallr
PBanks92
Heimdallr
6,625
2,789
0
2,740
10,467
4,082
2,216
0
10,467
0
36,393
L
Sun Wukong
Ramz1322
Sun Wukong
10,024
2,458
0
3,818
13,657
6,414
430
1,969
11,688
0
34,768
L
Izanami
Sherlock779
Izanami
4,036
2,832
0
914
11,825
3,682
7
4,691
7,134
0
20,979
L
1,875
1,106
0
30
14,614
9,267
0
3,789
10,825
6,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
32,793
203
Minions Killed
174
0
Camps Cleared
0
1,515,607
Distance Traveled
1,421,242
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,063
566
31
2
0
323,263
2
L
Awilix
7,760
485
57
4
0
225,270
2
W
Loki
8,598
537
25
2
0
355,967
1
W
Fenrir
8,563
535
31
2
0
368,086
0
L
Set
5,308
332
22
1
0
323,855
0
W
Zeus
8,661
541
55
3
0
234,129
0
W
Heimdallr
7,588
474
61
4
0
234,162
0
L
Sun Wukong
7,541
471
55
3
0
310,403
0
L
Izanami
6,512
407
34
2
0
297,883
0
L
Ares
5,672
355
6
0
0
263,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role