Player Matchup

Ymir
Ymir
JayEazzay
Ymir
Level 72
God Stats
5W - 10L
1,215 SR
Queue Stats
204W - 261L
1,391 Elo+
Party 3
Sol
Sol
JulesRUs5
Sol
Level 42
God Stats
9W - 5L
1,391 SR
Queue Stats
331W - 425L
1,241 Elo+
Party 1
Ratatoskr
Ratatoskr
Lil prince66773
Ratatoskr
Level 46
God Stats
9W - 14L
1,500 SR
Queue Stats
196W - 259L
1,194 Elo+
Party 1
Chaac
Chaac
missouritigers8
Chaac
Level 56
God Stats
16W - 12L
1,550 SR
Queue Stats
115W - 153L
1,306 Elo+
Party 3
Izanami
Izanami
mizzoojoo
Izanami
Level 25
God Stats
2W - 13L
1,137 SR
Queue Stats
105W - 199L
1,158 Elo+
Party 3
Team Averages
Level 48
1,358 SR
1,258 Elo+

VS

Team Averages
Level 46
1,450 SR
1,295 Elo+
Ne Zha
Ne Zha
Dr PhiI 13
Ne Zha
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 95L
1,294 Elo+
Party 2
Susano
Susano
EnochianWolf27
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 74L
1,137 Elo+
Solo
Yemoja
Yemoja
Gruntslayer53
Yemoja
Level 36
God Stats
11W - 7L
1,558 SR
Queue Stats
88W - 107L
1,283 Elo+
Party 2
Arachne
Arachne
Jay2XXII
Arachne
Level 81
God Stats
0W - 2L
1,234 SR
Queue Stats
31W - 30L
1,503 Elo+
Solo
Xbalanque
Xbalanque
LIGHTS OUT x56x
Xbalanque
Level 42
God Stats
5W - 9L
1,458 SR
Queue Stats
92W - 125L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 0
7,318
563
5,060
10,411
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 1
7,812
601
6,500
6,596
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Lil prince66773
Ratatoskr
8
2 / 2 / 2
5,783
445
2,613
5,573
1,549
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 0 / 2
7,444
573
4,636
7,557
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
mizzoojoo
Izanami
10
0 / 0 / 3
6,545
503
1,948
5,716
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dr PhiI 13
Ne Zha
10
0 / 2 / 0
5,166
397
2,828
6,400
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
4,243
326
211
2,800
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
4,939
380
3,869
5,579
3,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Jay2XXII
Arachne
10
2 / 3 / 0
5,357
412
3,671
9,685
3,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
LIGHTS OUT x56x
Xbalanque
10
0 / 3 / 0
5,437
418
4,990
8,914
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
2
2
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dr PhiI 13
Ne Zha
0
2
0
0
L
0
2
0
0
L
0
1
0
0
L
Arachne
Jay2XXII
Arachne
2
3
0
0.67
W
Ymir
4
0
0
4
W
4
0
1
4.5
L
Xbalanque
LIGHTS OUT x56x
Xbalanque
0
3
0
0
W
Ratatoskr
Lil prince66773
Ratatoskr
2
2
2
1.5
W
1
0
2
2
W
Izanami
mizzoojoo
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,757
Damage
15,569
35,853
Taken
33,378
14,173
Mitigated
12,162
14,665
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dr PhiI 13
Ne Zha
2,828
348
0
1,338
6,400
2,730
0
863
5,537
0
20,129
L
211
47
0
856
2,800
767
0
1,395
1,405
0
4,886
L
3,869
179
989
920
5,579
3,230
0
1,566
4,013
17,138
0
L
Arachne
Jay2XXII
Arachne
3,671
2,862
0
3,147
9,685
3,004
0
4,681
5,004
0
14,281
W
Ymir
5,060
403
0
3,424
10,411
5,165
0
1,783
8,603
29,838
0
W
6,500
2,483
0
3,784
6,596
1,811
1,407
0
6,571
42,015
0
L
Xbalanque
LIGHTS OUT x56x
Xbalanque
4,990
2,415
0
2,380
8,914
2,431
0
3,055
5,859
0
33,817
W
Ratatoskr
Lil prince66773
Ratatoskr
2,613
458
36
1,132
5,573
1,549
408
114
5,434
0
13,634
W
4,636
741
0
2,932
7,557
3,762
176
292
6,994
0
42,145
W
Izanami
mizzoojoo
Izanami
1,948
1,209
210
3,147
5,716
1,886
23
1,680
4,011
0
28,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
25,142
323
Minions Killed
149
0
Camps Cleared
0
1,102,787
Distance Traveled
943,175
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,166
397
29
2
0
244,941
1
L
Susano
4,243
326
12
1
0
93,061
1
L
Yemoja
4,939
380
13
1
0
189,693
2
L
Arachne
5,357
412
29
2
0
234,588
1
W
Ymir
7,318
563
50
4
0
226,529
3
W
Sol
7,812
601
94
7
0
212,131
0
L
Xbalanque
5,437
418
66
5
0
180,892
0
W
Ratatoskr
5,783
445
34
3
0
229,679
0
W
Chaac
7,444
573
85
7
0
213,936
1
W
Izanami
6,545
503
60
5
0
220,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role