Player Matchup

Ymir
Ymir
HD KingHalo
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,179 Elo+
Party 1
Anubis
Anubis
MonnsterJR1
Anubis
Level 18
God Stats
5W - 2L
1,499 SR
Queue Stats
24W - 30L
1,392 Elo+
Party 1
Thanatos
Thanatos
Tha Booty Rat
Thanatos
Level 103
God Stats
14W - 10L
1,377 SR
Queue Stats
103W - 97L
1,425 Elo+
Party 1
Izanami
Izanami
WhoeverIWantToB
Izanami
Level 17
God Stats
26W - 23L
1,407 SR
Queue Stats
1,211W - 1,228L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxjmasterxX
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 56
1,457 SR
1,384 Elo+

VS

Team Averages
Level 20
1,519 SR
1,472 Elo+
Fenrir
Fenrir
Celt1cKoala
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Cristmas_name
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Ra
Ra
braska0919
Ra
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 15L
1,480 Elo+
Solo
Achilles
Achilles
kmsedu7
Achilles
Level 28
God Stats
4W - 3L
1,730 SR
Queue Stats
742W - 826L
1,439 Elo+
Solo
Cthulhu
Cthulhu
mojo_max98
Cthulhu
Level 28
God Stats
7W - 11L
1,367 SR
Queue Stats
182W - 206L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,475
463
2,849
8,935
5,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
3 / 3 / 1
7,786
556
4,800
7,481
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Tha Booty Rat
Thanatos
14
8 / 4 / 1
8,666
619
7,705
10,872
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 5
6,711
479
6,442
4,842
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
XxjmasterxX
Cu Chulainn
17
9 / 1 / 1
9,943
710
12,208
9,586
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
8 / 3 / 0
7,811
558
8,996
9,025
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Cristmas_name
Amaterasu
10
1 / 5 / 3
5,757
411
2,723
10,807
4,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
6,800
486
3,305
5,169
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
kmsedu7
Achilles
10
0 / 6 / 2
5,777
413
1,869
10,516
7,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
mojo_max98
Cthulhu
11
3 / 4 / 3
6,940
496
6,981
12,160
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
21
Kills
12
13
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
3
0
2.67
L
Amaterasu
Cristmas_name
Amaterasu
1
5
3
0.5
W
0
2
5
1.25
W
Anubis
3
3
1
1.17
W
Thanatos
Tha Booty Rat
Thanatos
8
4
1
2.13
W
1
3
5
1.17
W
Cu Chulainn
XxjmasterxX
Cu Chulainn
9
1
1
9.5
L
0
3
0
0
L
Achilles
kmsedu7
Achilles
0
6
2
0.17
L
Cthulhu
mojo_max98
Cthulhu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
23,874
41,716
Taken
47,677
23,896
Mitigated
22,558
16,157
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,996
1,947
0
746
9,025
3,471
45
1,719
7,306
0
36,074
L
Amaterasu
Cristmas_name
Amaterasu
2,723
1,109
0
2,066
10,807
4,787
126
1,257
9,350
148
10,485
W
2,849
710
0
1,254
8,935
5,902
136
3,843
5,092
9,629
0
W
Anubis
4,800
153
0
2,713
7,481
3,074
356
2,080
5,401
39,014
0
W
Thanatos
Tha Booty Rat
Thanatos
7,705
2,490
0
7,729
10,872
3,882
614
1,232
9,640
0
56,043
W
6,442
4,770
0
0
4,842
1,460
738
2,452
2,390
0
26,615
W
Cu Chulainn
XxjmasterxX
Cu Chulainn
12,208
2,744
0
4,461
9,586
9,578
1,712
797
8,789
3,684
61,739
L
3,305
205
56
455
5,169
1,239
144
2,477
2,667
38,680
0
L
Achilles
kmsedu7
Achilles
1,869
891
0
391
10,516
7,899
0
432
9,709
0
19,878
L
Cthulhu
mojo_max98
Cthulhu
6,981
461
56
2,112
12,160
5,162
0
2,442
9,718
30,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
33,085
363
Minions Killed
247
0
Camps Cleared
0
1,212,026
Distance Traveled
1,258,472
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,811
558
60
4
0
257,406
3
L
Amaterasu
5,757
411
17
1
0
262,049
2
W
Ymir
6,475
463
21
2
0
218,961
1
W
Anubis
7,786
556
71
5
0
219,498
3
W
Thanatos
8,666
619
97
7
0
286,250
1
W
Izanami
6,711
479
49
4
0
210,348
1
W
Cu Chulainn
9,943
710
125
9
0
276,969
0
L
Ra
6,800
486
82
6
0
236,384
0
L
Achilles
5,777
413
32
2
0
228,620
0
L
Cthulhu
6,940
496
56
4
0
274,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role