Player Matchup

Tsukuyomi
Tsukuyomi
AshPrimed
Tsukuyomi
Level 2
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 3
Poseidon
Poseidon
BanditboyGamesYT
Poseidon
Level 2
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 3
Raijin
Raijin
LeenGod
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 3
Cerberus
Cerberus
OprzQc
Cerberus
Level 26
God Stats
1W - 5L
1,198 SR
Queue Stats
84W - 133L
1,309 Elo+
Party 2
Cupid
Cupid
aiyfgakahvukbav
Cupid
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 116L
1,264 Elo+
Party 2
Team Averages
Level 8
1,329 SR
1,190 Elo+

VS

Team Averages
Level 21
1,403 SR
1,435 Elo+
Ratatoskr
Ratatoskr
OnehandmanGames
Ratatoskr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
enSpark
Danzaburou
Level 16
God Stats
16W - 13L
1,571 SR
Queue Stats
98W - 81L
1,385 Elo+
Party 4
Cerberus
Cerberus
lime69
Cerberus
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
95W - 72L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
sweatbxnd
Cthulhu
Level 16
God Stats
33W - 29L
1,260 SR
Queue Stats
229W - 163L
1,347 Elo+
Party 4
Nox
Nox
xXfazekniferXx
Nox
Level 40
God Stats
1W - 0L
1,187 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshPrimed
Tsukuyomi
12
4 / 5 / 1
7,987
470
5,961
10,302
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 3
8,632
508
6,016
6,048
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
LeenGod
Raijin
8
0 / 7 / 0
6,041
355
801
5,351
1,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
OprzQc
Cerberus
12
1 / 3 / 3
7,304
430
2,713
10,548
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 4 / 5
6,649
391
6,558
11,890
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
OnehandmanGames
Ratatoskr
14
8 / 2 / 1
9,313
548
5,323
11,047
3,774
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
enSpark
Danzaburou
12
0 / 3 / 5
7,292
429
5,880
10,727
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
lime69
Cerberus
16
8 / 1 / 7
9,862
580
7,562
8,998
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
sweatbxnd
Cthulhu
13
4 / 4 / 3
8,666
510
7,592
11,453
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 6
8,672
510
4,286
6,633
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
22
23
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AshPrimed
Tsukuyomi
4
5
1
0.9
L
4
4
3
1.38
L
Raijin
LeenGod
Raijin
0
7
0
0
W
Ratatoskr
OnehandmanGames
Ratatoskr
8
2
1
4.25
L
Cerberus
OprzQc
Cerberus
1
3
3
0.83
L
0
4
5
0.63
W
Danzaburou
enSpark
Danzaburou
0
3
5
0.83
W
Cerberus
lime69
Cerberus
8
1
7
11.5
W
Cthulhu
sweatbxnd
Cthulhu
4
4
3
1.38
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
30,643
44,139
Taken
48,858
13,889
Mitigated
26,671
8,081
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AshPrimed
Tsukuyomi
5,961
1,252
0
1,859
10,302
2,851
323
2,975
7,227
0
36,049
L
6,016
603
0
0
6,048
1,656
218
3,548
2,425
40,944
0
L
Raijin
LeenGod
Raijin
801
415
0
0
5,351
1,267
255
2,889
2,362
16,917
0
W
Ratatoskr
OnehandmanGames
Ratatoskr
5,323
1,408
0
4,668
11,047
3,774
0
1,809
9,238
0
53,896
L
Cerberus
OprzQc
Cerberus
2,713
32
342
2,679
10,548
4,734
62
3,721
6,827
28,261
0
L
6,558
3,122
184
3,017
11,890
3,381
716
5,957
5,858
0
30,012
W
Danzaburou
enSpark
Danzaburou
5,880
2,424
0
4,886
10,727
3,237
742
2,863
7,864
0
41,577
W
Cerberus
lime69
Cerberus
7,562
1,012
0
1,863
8,998
9,411
342
1,628
7,370
47,956
0
W
Cthulhu
sweatbxnd
Cthulhu
7,592
213
204
2,405
11,453
7,684
0
2,392
9,061
41,959
0
W
4,286
93
0
924
6,633
2,565
710
838
5,795
42,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
43,805
272
Minions Killed
411
0
Camps Cleared
0
1,305,306
Distance Traveled
1,467,790
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,987
470
69
4
0
272,658
4
L
Poseidon
8,632
508
77
5
0
309,522
0
L
Raijin
6,041
355
33
2
0
164,931
1
W
Ratatoskr
9,313
548
93
5
0
365,273
0
L
Cerberus
7,304
430
40
2
0
299,645
1
L
Cupid
6,649
391
53
3
0
258,550
0
W
Danzaburou
7,292
429
51
3
0
244,129
0
W
Cerberus
9,862
580
112
7
0
297,142
5
W
Cthulhu
8,666
510
72
4
0
304,117
0
W
Nox
8,672
510
83
5
0
257,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role