Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DangleSnipeCelly
Izanami
Level 89
God Stats
10W - 8L
1,532 SR
Queue Stats
143W - 130L
1,447 Elo+
Party 2
Thoth
Thoth
IceBrice
Thoth
Level 83
God Stats
2W - 1L
1,751 SR
Queue Stats
43W - 39L
1,521 Elo+
Party 3
Yemoja
Yemoja
JustCheese76
Yemoja
Level 64
God Stats
2W - 5L
1,308 SR
Queue Stats
28W - 34L
1,414 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,476 Elo+

VS

Team Averages
Level 99
1,546 SR
1,481 Elo+
Nemesis
Nemesis
Ichigo_bomber
Nemesis
Level 93
God Stats
3W - 8L
1,489 SR
Queue Stats
59W - 59L
1,561 Elo+
Party 1
Geb
Geb
RDSI080804
Geb
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
284W - 246L
1,439 Elo+
Solo
Ravana
Ravana
Trap_Mansion
Ravana
Level 139
God Stats
9W - 10L
1,500 SR
Queue Stats
608W - 607L
1,484 Elo+
Party 1
Vulcan
Vulcan
emd2519
Vulcan
Level 60
God Stats
7W - 7L
1,500 SR
Queue Stats
266W - 263L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
warrman500
Sylvanus
Level 94
God Stats
10W - 10L
1,741 SR
Queue Stats
389W - 420L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 4
8,146
582
5,642
9,186
5,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
 
Ravana
12
3 / 1 / 5
7,434
531
4,488
7,350
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 0 / 3
8,172
584
10,073
10,721
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
IceBrice
Thoth
11
2 / 2 / 5
6,953
497
4,573
5,306
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
1 / 1 / 5
6,884
492
3,617
7,597
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 5 / 1
6,114
437
3,587
11,265
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
6,396
457
3,927
9,325
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
11
1 / 3 / 3
6,520
466
8,736
8,641
5,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
emd2519
Vulcan
12
2 / 2 / 1
7,213
515
7,103
5,362
1,828
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
warrman500
Sylvanus
7
0 / 4 / 2
5,268
376
1,986
6,761
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
5
5
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
4
5
W
Ravana
 
Ravana
3
1
5
5.5
W
6
0
3
7.5
W
Thoth
IceBrice
Thoth
2
2
5
2.25
L
Nemesis
1
5
1
0.3
W
Yemoja
1
1
5
3.5
L
1
1
3
2.5
L
Ravana
1
3
3
0.83
L
Vulcan
emd2519
Vulcan
2
2
1
1.25
L
Sylvanus
warrman500
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
25,339
40,160
Taken
41,354
17,932
Mitigated
19,353
16,663
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,642
824
356
2,748
9,186
5,642
78
1,427
7,759
0
40,480
W
Ravana
 
Ravana
4,488
1,135
0
446
7,350
2,855
136
2,241
5,089
0
36,506
W
10,073
5,668
0
5,733
10,721
3,415
2,001
3,289
7,376
0
63,908
W
Thoth
IceBrice
Thoth
4,573
501
470
855
5,306
2,104
581
2,245
3,000
33,694
928
L
Nemesis
3,587
1,360
0
4,068
11,265
3,201
0
2,050
9,215
0
29,682
W
Yemoja
3,617
672
2,523
3,532
7,597
3,916
390
3,633
3,920
14,416
0
L
3,927
362
648
1,198
9,325
6,609
0
2,095
7,230
18,975
0
L
Ravana
8,736
2,527
0
3,365
8,641
5,324
20
1,763
6,878
0
36,249
L
Vulcan
emd2519
Vulcan
7,103
1,919
0
1,461
5,362
1,828
0
1,696
3,666
44,166
0
L
Sylvanus
warrman500
Sylvanus
1,986
1,073
514
1,674
6,761
2,391
0
495
6,266
15,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
31,511
392
Minions Killed
250
0
Camps Cleared
0
1,340,944
Distance Traveled
1,196,781
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,146
582
101
7
0
278,750
2
W
Ravana
7,434
531
77
6
0
315,119
2
W
Izanami
8,172
584
111
8
0
245,582
2
W
Thoth
6,953
497
72
5
0
256,059
0
L
Nemesis
6,114
437
62
4
0
290,340
3
W
Yemoja
6,884
492
31
2
0
245,434
3
L
Geb
6,396
457
26
2
0
263,286
1
L
Ravana
6,520
466
57
4
0
273,774
1
L
Vulcan
7,213
515
84
6
0
265,228
1
L
Sylvanus
5,268
376
21
2
0
104,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role