Player Matchup

Cthulhu
Cthulhu
Gold II
SpeedyGrafitti
Cthulhu
Gold II
Level 124
God Stats
24W - 15L
1,588 SR
Queue Stats
167W - 132L
1,599 MMR
Party 1
Chaac
Chaac
Gold II
iUnRated
Chaac
Gold II
Level 89
God Stats
14W - 6L
1,683 SR
Queue Stats
119W - 103L
1,586 MMR
Party 1
Medusa
Medusa
Gold III
srahman10
Medusa
Gold III
Level 123
God Stats
2W - 3L
1,437 SR
Queue Stats
177W - 151L
1,541 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,569 SR
1,576 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,422 SR
1,467 MMR
Artio
Artio
Silver II
IvanOoze69
Artio
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
VELeaf
Guan Yu
Bronze III
Level 41
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 3L
1,400 MMR
Party 2
Hades
Hades
Bronze III
WarDaddyD
Hades
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
12,420
690
16,472
15,822
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
iUnRated
Chaac
14
3 / 1 / 8
11,149
619
16,650
17,008
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
srahman10
Medusa
14
5 / 3 / 6
11,684
649
16,100
13,463
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeThothDiscordiaSobekScylla

VS

Bans
Cu ChulainnAnhurChang'eIzanamiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 2 / 2
10,387
577
6,091
21,453
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
VELeaf
Guan Yu
14
1 / 4 / 2
10,997
611
10,885
20,598
21,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
WarDaddyD
Hades
14
2 / 5 / 0
10,200
567
13,706
17,068
11,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
0
2
2
0.5
W
3
0
7
6.5
L
Guan Yu
VELeaf
Guan Yu
1
4
2
0.5
L
Hades
WarDaddyD
Hades
2
5
0
0.4
W
Chaac
iUnRated
Chaac
3
1
8
7
W
Medusa
srahman10
Medusa
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
30,682
46,293
Taken
59,119
37,651
Mitigated
54,437
19,273
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,091
760
1,164
3,743
21,453
21,312
0
6,640
14,563
21,704
0
W
16,472
1,579
1,108
4,448
15,822
16,743
178
6,231
9,237
47,831
0
L
Guan Yu
VELeaf
Guan Yu
10,885
1,040
1,986
5,901
20,598
21,859
0
5,376
14,947
0
48,701
L
Hades
WarDaddyD
Hades
13,706
227
679
3,619
17,068
11,266
0
4,856
12,039
58,342
0
W
Chaac
iUnRated
Chaac
16,650
3,659
0
7,170
17,008
15,825
294
7,680
9,043
312
55,179
W
Medusa
srahman10
Medusa
16,100
6,892
0
6,547
13,463
5,083
2,862
5,229
8,098
0
71,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
31,584
199
Minions Killed
180
0
Camps Cleared
0
1,016,983
Distance Traveled
1,011,013
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,387
577
27
2
0
332,844
9
W
Cthulhu
12,420
690
46
3
0
365,431
5
L
Guan Yu
10,997
611
62
3
0
358,214
3
L
Hades
10,200
567
91
5
0
319,955
2
W
Chaac
11,149
619
51
3
0
349,698
3
W
Medusa
11,684
649
102
6
0
301,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role