Player Matchup

Cthulhu
Cthulhu
eturnitie
Cthulhu
Level 49
God Stats
9W - 8L
1,563 SR
Queue Stats
17W - 17L
1,347 Elo+
Solo
Vulcan
Vulcan
jonat4
Vulcan
Level 28
God Stats
5W - 1L
1,269 SR
Queue Stats
75W - 66L
1,379 Elo+
Party 1
Cupid
Cupid
thr33 brownies
Cupid
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 324L
1,335 Elo+
Party 1
Team Averages
Level 36
1,444 SR
1,354 Elo+

VS

Team Averages
Level 47
1,413 SR
1,367 Elo+
Janus
Janus
PhantomJokers_
Janus
Level 48
God Stats
3W - 3L
1,265 SR
Queue Stats
145W - 204L
1,318 Elo+
Party 2
Skadi
Skadi
PhantomSwishers_
Skadi
Level 69
God Stats
24W - 28L
1,474 SR
Queue Stats
125W - 179L
1,355 Elo+
Party 2
Izanami
Izanami
PhantomToxic_
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
eturnitie
Cthulhu
15
11 / 2 / 15
11,476
820
10,091
23,573
10,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
jonat4
Vulcan
14
7 / 0 / 19
11,054
790
13,051
6,296
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 2 / 13
11,630
831
12,300
8,066
3,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 2
8,638
617
9,628
12,912
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 11 / 3
8,935
638
8,217
17,152
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
11
1 / 8 / 0
8,832
631
7,893
11,437
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
31
Kills
3
4
Deaths
31
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
L
1
11
3
0.23
L
Izanami
1
8
0
0.13
W
Cthulhu
eturnitie
Cthulhu
11
2
15
9.25
W
Vulcan
jonat4
Vulcan
7
0
19
16.5
W
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,442
Damage
25,738
37,935
Taken
41,501
16,657
Mitigated
15,094
16,788
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,628
1,075
513
651
12,912
4,149
168
7,975
4,937
33,530
0
L
8,217
4,174
282
1,936
17,152
7,011
0
11,544
5,608
0
25,921
L
Izanami
7,893
5,499
0
0
11,437
3,934
264
3,651
7,786
0
44,777
W
Cthulhu
eturnitie
Cthulhu
10,091
962
1,109
10,219
23,573
10,670
555
4,573
19,000
25,753
0
W
Vulcan
jonat4
Vulcan
13,051
4,020
772
1,111
6,296
2,239
952
2,229
4,067
34,844
0
W
12,300
6,405
1,987
1,590
8,066
3,748
1,611
2,886
5,180
0
41,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
26,405
122
Minions Killed
140
0
Camps Cleared
0
737,477
Distance Traveled
526,649
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,638
617
39
3
0
171,962
0
L
Skadi
8,935
638
29
2
0
188,987
1
L
Izanami
8,832
631
72
5
0
165,700
0
W
Cthulhu
11,476
820
27
2
0
263,732
0
W
Vulcan
11,054
790
48
3
0
237,075
1
W
Cupid
11,630
831
47
3
0
236,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role