Player Matchup

Arachne
Arachne
PunchedThread09
Arachne
Level 41
God Stats
22W - 23L
1,434 SR
Queue Stats
99W - 155L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
Trxpchicken
Ao Kuang
Level 118
God Stats
9W - 4L
1,552 SR
Queue Stats
181W - 142L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Yung_Mans_Drop
Kuzenbo
Level 7
God Stats
16W - 17L
1,852 SR
Queue Stats
149W - 156L
1,243 Elo+
Party 2
Jormungandr
Jormungandr
geesiy
Jormungandr
Level 79
God Stats
16W - 8L
1,317 SR
Queue Stats
88W - 68L
1,497 Elo+
Party 2
Cupid
Cupid
goosiy
Cupid
Level 72
God Stats
8W - 3L
1,500 SR
Queue Stats
239W - 194L
1,541 Elo+
Party 2
Team Averages
Level 63
1,531 SR
1,414 Elo+

VS

Team Averages
Level 59
1,512 SR
1,445 Elo+
Anhur
Anhur
Aye Incursio
Anhur
Level 60
God Stats
0W - 2L
1,288 SR
Queue Stats
560W - 575L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
NaughtysVibe
Baron Samedi
Level 106
God Stats
16W - 15L
1,819 SR
Queue Stats
586W - 607L
1,492 Elo+
Party 1
Fenrir
Fenrir
Stormiblues
Fenrir
Level 53
God Stats
47W - 44L
1,525 SR
Queue Stats
405W - 433L
1,462 Elo+
Party 1
Merlin
Merlin
beatzordie_
Merlin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
the gaming appe
Kuzenbo
Level 27
God Stats
9W - 14L
1,429 SR
Queue Stats
371W - 404L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,135
376
4,107
10,231
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Trxpchicken
Ao Kuang
17
5 / 4 / 2
10,694
563
9,570
16,651
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 6
8,250
434
2,354
6,875
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
geesiy
Jormungandr
16
2 / 2 / 5
10,280
541
10,352
13,586
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
goosiy
Cupid
16
10 / 4 / 0
10,238
539
11,730
11,486
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
8,682
457
4,464
13,476
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
NaughtysVibe
Baron Samedi
17
5 / 2 / 4
10,464
551
11,603
16,943
12,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
12 / 1 / 1
10,469
551
10,600
10,584
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
2
0 / 1 / 0
5,266
277
0
454
151
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 7
8,623
454
4,956
13,422
11,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
17
Kills
21
21
Deaths
17
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Baron Samedi
NaughtysVibe
Baron Samedi
5
2
4
3.5
W
0
8
0
0
L
Fenrir
12
1
1
12.5
W
Ao Kuang
Trxpchicken
Ao Kuang
5
4
2
1.5
W
0
3
6
1
L
Merlin
0
1
0
0
W
Jormungandr
geesiy
Jormungandr
2
2
5
2.25
W
Cupid
goosiy
Cupid
10
4
0
2.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
31,623
58,829
Taken
54,879
31,243
Mitigated
34,601
15,113
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,464
1,674
0
3,140
13,476
4,220
415
1,674
11,777
0
44,496
L
Baron Samedi
NaughtysVibe
Baron Samedi
11,603
2,481
0
9,086
16,943
12,640
170
11,528
4,990
71,814
0
W
4,107
3,066
0
880
10,231
3,725
0
2,774
7,457
0
39,145
L
Fenrir
10,600
1,568
0
2,662
10,584
6,271
79
4,154
6,330
0
56,242
W
Ao Kuang
Trxpchicken
Ao Kuang
9,570
2,908
0
6,055
16,651
6,731
160
3,597
13,054
81,699
0
W
2,354
1,016
0
846
6,875
4,531
24
2,949
3,926
16,486
0
L
Merlin
0
0
0
0
454
151
0
454
0
0
0
W
Jormungandr
geesiy
Jormungandr
10,352
2,875
0
1,699
13,586
12,199
252
6,131
7,455
60,569
0
W
Cupid
goosiy
Cupid
11,730
6,850
202
5,431
11,486
4,057
0
1,108
10,378
0
80,278
L
4,956
1,878
0
1,930
13,422
11,319
324
3,870
9,506
37,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
43,504
498
Minions Killed
378
0
Camps Cleared
0
1,656,935
Distance Traveled
1,363,400
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,682
457
84
4
0
321,179
1
L
Baron Samedi
10,464
551
141
7
0
298,355
2
W
Arachne
7,135
376
69
4
0
288,248
0
L
Fenrir
10,469
551
93
5
0
369,516
1
W
Ao Kuang
10,694
563
138
7
0
344,852
0
W
Kuzenbo
8,250
434
35
2
0
356,700
1
L
Merlin
5,266
277
0
0
0
12,838
0
W
Jormungandr
10,280
541
132
7
0
323,040
0
W
Cupid
10,238
539
124
7
0
344,095
1
L
Kuzenbo
8,623
454
60
3
0
361,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role