Player Matchup

Anubis
Anubis
MTL PERFECTSHOT
Anubis
Level 159
God Stats
1W - 0L
1,759 SR
Queue Stats
5W - 11L
1,321 Elo+
Party 1
Terra
Terra
Medusa15
Terra
Level 38
God Stats
11W - 3L
1,930 SR
Queue Stats
131W - 117L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
Tigerhand
Danzaburou
Level 115
God Stats
8W - 10L
1,432 SR
Queue Stats
400W - 399L
1,459 Elo+
Party 3
Sol
Sol
TonyQc98
Sol
Level 24
God Stats
7W - 4L
1,807 SR
Queue Stats
12W - 14L
1,188 Elo+
Party 1
Thanatos
Thanatos
xMentalx
Thanatos
Level 44
God Stats
19W - 23L
1,452 SR
Queue Stats
90W - 78L
1,426 Elo+
Solo
Team Averages
Level 76
1,676 SR
1,376 Elo+

VS

Team Averages
Level 46
1,428 SR
1,323 Elo+
Heimdallr
Heimdallr
D0RKYDUDE
Heimdallr
Level 58
God Stats
6W - 5L
1,500 SR
Queue Stats
425W - 399L
1,458 Elo+
Party 2
Mulan
Mulan
Fergel
Mulan
Level 58
God Stats
8W - 8L
1,502 SR
Queue Stats
427W - 418L
1,409 Elo+
Party 2
Hun Batz
Hun Batz
Labloob
Hun Batz
Level 43
God Stats
5W - 5L
1,424 SR
Queue Stats
114W - 140L
1,336 Elo+
Party 2
Olorun
Olorun
esketet
Olorun
Level 28
God Stats
2W - 7L
1,417 SR
Queue Stats
14W - 39L
1,132 Elo+
Party 2
Xing Tian
Xing Tian
fridchikin
Xing Tian
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
60W - 94L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,437
603
8,689
8,004
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Medusa15
Terra
10
1 / 1 / 11
7,214
515
4,845
10,270
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Tigerhand
Danzaburou
14
5 / 0 / 1
8,527
609
5,385
5,508
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 5
8,041
574
11,749
9,856
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
xMentalx
Thanatos
13
8 / 2 / 3
8,205
586
6,566
10,150
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D0RKYDUDE
Heimdallr
11
2 / 4 / 0
6,835
488
4,839
7,978
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Fergel
Mulan
12
0 / 5 / 1
7,123
509
5,355
12,045
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Labloob
Hun Batz
11
3 / 4 / 0
6,586
470
5,090
9,758
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
esketet
Olorun
9
1 / 4 / 1
5,857
418
2,500
8,544
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
fridchikin
Xing Tian
9
0 / 5 / 1
5,855
418
2,548
11,268
4,462
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
6
7
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
D0RKYDUDE
Heimdallr
2
4
0
0.5
L
Mulan
Fergel
Mulan
0
5
1
0.1
L
Hun Batz
Labloob
Hun Batz
3
4
0
0.75
W
3
1
2
4
W
Terra
Medusa15
Terra
1
1
11
6.5
W
Danzaburou
Tigerhand
Danzaburou
5
0
1
5.5
W
5
3
5
2.5
L
Olorun
esketet
Olorun
1
4
1
0.38
L
Xing Tian
fridchikin
Xing Tian
0
5
1
0.1
W
Thanatos
xMentalx
Thanatos
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
20,332
43,788
Taken
49,593
17,020
Mitigated
19,118
24,169
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
D0RKYDUDE
Heimdallr
4,839
1,693
0
2,538
7,978
2,763
0
2,747
5,213
0
39,047
L
Mulan
Fergel
Mulan
5,355
681
0
4,495
12,045
6,088
183
6,025
5,564
0
39,447
L
Hun Batz
Labloob
Hun Batz
5,090
1,426
0
2,072
9,758
2,951
0
4,971
4,753
0
29,384
W
8,689
479
0
4,410
8,004
3,659
964
244
7,460
51,007
0
W
Terra
Medusa15
Terra
4,845
857
639
3,694
10,270
4,646
145
1,869
8,401
12,706
0
W
Danzaburou
Tigerhand
Danzaburou
5,385
2,310
0
3,223
5,508
1,782
2,469
279
5,229
0
64,204
W
11,749
4,223
0
4,150
9,856
3,305
2,700
2,345
7,511
47,101
0
L
Olorun
esketet
Olorun
2,500
1,129
0
1,759
8,544
2,854
0
6,880
1,624
22,518
0
L
Xing Tian
fridchikin
Xing Tian
2,548
695
0
1,268
11,268
4,462
0
4,112
7,156
10,981
0
W
Thanatos
xMentalx
Thanatos
6,566
1,092
581
7,472
10,150
3,628
610
311
9,764
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
32,256
398
Minions Killed
262
0
Camps Cleared
0
1,237,859
Distance Traveled
1,192,177
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,835
488
70
5
0
225,570
0
L
Mulan
7,123
509
89
6
0
239,179
2
L
Hun Batz
6,586
470
47
3
0
267,863
0
W
Anubis
8,437
603
100
7
0
196,560
2
W
Terra
7,214
515
15
1
0
279,339
7
W
Danzaburou
8,527
609
124
9
0
228,568
5
W
Sol
8,041
574
89
6
0
219,364
3
L
Olorun
5,857
418
36
3
0
225,341
0
L
Xing Tian
5,855
418
20
1
0
234,224
0
W
Thanatos
8,205
586
70
5
0
314,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role