Player Matchup

Osiris
Osiris
BlipBlapAttack
Osiris
Level 143
God Stats
6W - 5L
1,487 SR
Queue Stats
922W - 890L
1,459 Elo+
Solo
Apollo
Apollo
GoldenClouder
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KhalidaNeferher
Discordia
Level 63
God Stats
4W - 4L
1,625 SR
Queue Stats
54W - 59L
1,438 Elo+
Solo
Horus
Horus
P5ych0Panda
Horus
Level 86
God Stats
2W - 3L
1,349 SR
Queue Stats
222W - 217L
1,345 Elo+
Party 2
Aphrodite
Aphrodite
SaltyClementine
Aphrodite
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 262L
1,402 Elo+
Party 2
Team Averages
Level 99
1,492 SR
1,429 Elo+

VS

Team Averages
Level 99
1,534 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
DocktorLoki
Kumbhakarna
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
818W - 799L
1,410 Elo+
Solo
Nemesis
Nemesis
Kraviz
Nemesis
Level 103
God Stats
3W - 2L
1,769 SR
Queue Stats
101W - 124L
1,401 Elo+
Solo
Cthulhu
Cthulhu
ThatOneDraco
Cthulhu
Level 100
God Stats
11W - 10L
1,374 SR
Queue Stats
269W - 240L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
VerySmolYT
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
eduardo422
Neith
Level 109
God Stats
81W - 81L
1,528 SR
Queue Stats
1,029W - 996L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,176
513
7,459
14,580
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 1
6,195
443
4,752
10,129
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
KhalidaNeferher
Discordia
12
2 / 4 / 2
7,269
519
5,300
5,541
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,080
434
2,567
13,329
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
SaltyClementine
Aphrodite
10
0 / 5 / 3
5,952
425
3,288
8,800
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DocktorLoki
Kumbhakarna
10
3 / 3 / 5
7,033
502
3,688
10,191
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Kraviz
Nemesis
12
5 / 2 / 7
7,667
548
5,218
9,742
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
ThatOneDraco
Cthulhu
13
2 / 2 / 4
7,445
532
4,081
8,229
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VerySmolYT
Sun Wukong
15
8 / 1 / 0
8,715
623
8,228
8,085
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
13
4 / 1 / 7
8,362
597
11,409
8,019
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
22
23
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Kumbhakarna
DocktorLoki
Kumbhakarna
3
3
5
1.83
L
1
3
1
0.5
L
Discordia
KhalidaNeferher
Discordia
2
4
2
0.75
W
Nemesis
Kraviz
Nemesis
5
2
7
4.25
L
1
5
0
0.2
L
Aphrodite
SaltyClementine
Aphrodite
0
5
3
0.3
W
Cthulhu
ThatOneDraco
Cthulhu
2
2
4
2
W
Sun Wukong
VerySmolYT
Sun Wukong
8
1
0
8
W
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
32,624
52,379
Taken
44,266
22,022
Mitigated
22,837
17,592
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,459
2,126
0
4,925
14,580
6,953
1,284
2,207
12,152
0
37,555
W
Kumbhakarna
DocktorLoki
Kumbhakarna
3,688
332
0
1,410
10,191
5,013
48
1,570
8,581
10,819
0
L
4,752
2,500
0
2,315
10,129
2,907
0
1,820
8,309
0
31,269
L
Discordia
KhalidaNeferher
Discordia
5,300
172
0
280
5,541
1,865
0
1,814
3,527
37,108
0
W
Nemesis
Kraviz
Nemesis
5,218
2,560
0
670
9,742
3,246
368
1,640
7,911
0
38,475
L
2,567
1,323
661
2,698
13,329
7,497
630
507
12,447
0
20,613
L
Aphrodite
SaltyClementine
Aphrodite
3,288
546
2,586
4,127
8,800
2,800
504
1,125
7,675
27,549
0
W
Cthulhu
ThatOneDraco
Cthulhu
4,081
183
243
1,331
8,229
5,327
0
2,512
5,271
37,973
0
W
Sun Wukong
VerySmolYT
Sun Wukong
8,228
2,385
0
1,410
8,085
6,718
342
849
6,910
0
44,818
W
Neith
11,409
5,580
0
4,243
8,019
2,533
994
1,314
6,680
0
56,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
39,222
292
Minions Killed
330
0
Camps Cleared
0
1,262,364
Distance Traveled
1,380,484
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,176
513
63
5
0
243,588
1
W
Kumbhakarna
7,033
502
16
1
0
287,630
5
L
Apollo
6,195
443
67
5
0
274,971
5
L
Discordia
7,269
519
83
6
0
231,428
3
W
Nemesis
7,667
548
63
5
0
311,699
9
L
Horus
6,080
434
35
3
0
279,236
5
L
Aphrodite
5,952
425
44
3
0
233,141
2
W
Cthulhu
7,445
532
65
5
0
281,877
3
W
Sun Wukong
8,715
623
86
6
0
268,266
5
W
Neith
8,362
597
100
7
0
231,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role