Player Matchup

Da Ji
Da Ji
ButterMaker3
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
Cabon584
Cthulhu
Level 8
God Stats
19W - 17L
1,500 SR
Queue Stats
29W - 34L
1,378 Elo+
Solo
Cernunnos
Cernunnos
Ghouljam
Cernunnos
Level 27
God Stats
6W - 5L
1,151 SR
Queue Stats
294W - 298L
1,287 Elo+
Solo
King Arthur
King Arthur
GodofWar1210
King Arthur
Level 5
God Stats
7W - 8L
1,252 SR
Queue Stats
16W - 11L
1,131 Elo+
Solo
Sol
Sol
dulltonyhawk
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,396 Elo+
Party 2
Team Averages
Level 20
1,381 SR
1,318 Elo+

VS

Team Averages
Level 17
1,319 SR
1,249 Elo+
Neith
Neith
Esmitson97
Neith
Level 5
God Stats
8W - 15L
1,082 SR
Queue Stats
126W - 150L
964 Elo+
Solo
Kali
Kali
TheWildBlueOne
Kali
Level 28
God Stats
16W - 23L
1,286 SR
Queue Stats
272W - 303L
1,380 Elo+
Solo
Agni
Agni
ajjax1
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,219 Elo+
Party 1
Bellona
Bellona
oMaislBrabo
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Fafnir
Fafnir
spncrELnasty
Fafnir
Level 24
God Stats
1W - 3L
1,227 SR
Queue Stats
47W - 41L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 6
10,374
648
11,306
8,212
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Cabon584
Cthulhu
12
3 / 5 / 7
8,041
503
5,201
12,084
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Ghouljam
Cernunnos
14
3 / 2 / 8
8,552
535
6,349
9,148
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
GodofWar1210
King Arthur
15
5 / 1 / 3
8,906
557
9,658
13,382
7,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 0 / 9
9,665
604
8,078
10,258
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 5 / 3
6,761
423
7,067
8,426
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,919
432
3,947
12,771
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
ajjax1
Agni
12
1 / 8 / 1
6,970
436
7,638
10,076
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
oMaislBrabo
Bellona
12
4 / 5 / 0
8,026
502
4,722
13,175
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
9
1 / 8 / 1
6,332
396
3,073
11,208
8,588
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
30
Kills
9
9
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
16
1
6
19
W
Cthulhu
Cabon584
Cthulhu
3
5
7
1.3
L
Neith
2
5
3
0.7
W
Cernunnos
Ghouljam
Cernunnos
3
2
8
3.5
W
King Arthur
GodofWar1210
King Arthur
5
1
3
6.5
L
1
4
1
0.38
L
Agni
ajjax1
Agni
1
8
1
0.19
W
3
0
9
7.5
L
Bellona
oMaislBrabo
Bellona
4
5
0
0.8
L
Fafnir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
26,447
53,084
Taken
55,656
24,772
Mitigated
29,300
19,489
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,306
4,474
0
2,502
8,212
3,545
3,838
1,092
7,120
0
46,752
W
Cthulhu
Cabon584
Cthulhu
5,201
480
590
1,246
12,084
6,454
1,336
1,263
10,821
30,086
0
L
Neith
7,067
3,076
0
932
8,426
2,548
0
2,477
5,949
0
25,786
W
Cernunnos
Ghouljam
Cernunnos
6,349
2,679
0
4,375
9,148
3,400
2,657
1,955
7,068
0
47,311
W
King Arthur
GodofWar1210
King Arthur
9,658
2,005
0
3,597
13,382
7,664
915
2,591
10,595
0
39,797
L
3,947
1,496
234
5,050
12,771
4,387
0
3,733
9,038
0
27,714
L
Agni
ajjax1
Agni
7,638
869
0
1,182
10,076
3,003
0
3,991
6,085
34,289
0
W
8,078
1,796
0
7,179
10,258
3,709
1,540
3,810
6,423
63,925
0
L
Bellona
oMaislBrabo
Bellona
4,722
1,606
0
950
13,175
10,774
0
1,810
11,365
0
24,721
L
Fafnir
3,073
517
0
1,490
11,208
8,588
60
1,268
9,940
22,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,538
Gold Earned
35,008
401
Minions Killed
227
0
Camps Cleared
0
1,487,086
Distance Traveled
1,307,026
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,374
648
75
5
0
327,522
0
W
Cthulhu
8,041
503
52
3
0
299,061
0
L
Neith
6,761
423
31
2
0
245,668
0
W
Cernunnos
8,552
535
74
5
0
271,726
0
W
King Arthur
8,906
557
75
5
0
277,336
1
L
Kali
6,919
432
70
4
0
282,961
3
L
Agni
6,970
436
56
4
0
259,770
1
W
Sol
9,665
604
125
8
0
311,441
2
L
Bellona
8,026
502
40
3
0
276,781
2
L
Fafnir
6,332
396
30
2
0
241,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role