Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
Forfeit Moron
Bakasura
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,551 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,500 SR
1,517 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,482 SR
1,518 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver II
PREDAT0RBRUH
Jormungandr
Silver II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,554 MMR
Party 1
Ares
Ares
Bronze III
keaton11
Ares
Bronze III
Level 89
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 2L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 0 / 5
7,686
769
8,512
6,604
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
 
Osiris
10
2 / 0 / 10
7,331
733
6,986
7,904
6,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Forfeit Moron
Bakasura
12
6 / 0 / 4
8,002
800
7,622
8,644
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Jing WeiAphroditeBastetChaacBaron Samedi

VS

Bans
Nu WaBaba YagaDanzaburouHe BoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 5 / 0
5,633
563
4,030
8,349
2,407
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
PREDAT0RBRUH
Jormungandr
8
0 / 3 / 0
5,756
576
4,675
8,161
5,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
7
0 / 4 / 0
5,954
595
2,487
10,087
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
5
6.5
W
Osiris
 
Osiris
2
0
10
7
L
Chiron
 
Chiron
0
5
0
0
W
Bakasura
Forfeit Moron
Bakasura
6
0
4
8
L
Jormungandr
PREDAT0RBRUH
Jormungandr
0
3
0
0
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
11,192
23,152
Taken
26,597
11,819
Mitigated
15,150
11,057
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,512
434
2,609
3,555
6,604
1,965
782
2,588
4,016
27,930
0
W
Osiris
 
Osiris
6,986
2,165
0
2,021
7,904
6,316
657
2,782
5,122
0
18,245
L
Chiron
 
Chiron
4,030
1,475
200
1,512
8,349
2,407
160
1,914
5,706
0
17,762
W
Bakasura
Forfeit Moron
Bakasura
7,622
4,822
0
2,872
8,644
3,538
1,593
2,209
6,435
0
32,805
L
Jormungandr
PREDAT0RBRUH
Jormungandr
4,675
1,089
0
500
8,161
5,742
0
3,057
4,605
22,633
0
L
Ares
2,487
139
0
984
10,087
7,001
0
2,857
6,142
4,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
17,343
127
Minions Killed
71
0
Camps Cleared
0
611,858
Distance Traveled
484,019
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,686
769
40
4
0
190,483
2
W
Osiris
7,331
733
19
2
0
201,304
2
L
Chiron
5,633
563
24
2
0
139,886
2
W
Bakasura
8,002
800
68
7
0
220,071
2
L
Jormungandr
5,756
576
43
4
0
155,462
3
L
Ares
5,954
595
4
0
0
188,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role