Player Matchup

Discordia
Discordia
Diiolino
Discordia
Level 125
God Stats
1W - 2L
1,511 SR
Queue Stats
121W - 114L
1,538 Elo+
Party 1
Anubis
Anubis
FedexzasBR
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MathStone
Kuzenbo
Level 109
God Stats
2W - 2L
1,674 SR
Queue Stats
124W - 116L
1,537 Elo+
Party 1
Zeus
Zeus
U n k n o w3169
Zeus
Level 146
God Stats
2W - 1L
1,807 SR
Queue Stats
201W - 189L
1,553 Elo+
Solo
Thor
Thor
yFofaum
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,599 SR
1,526 Elo+

VS

Team Averages
Level 119
1,560 SR
1,555 Elo+
Sobek
Sobek
Alephis
Sobek
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 272L
1,544 Elo+
Solo
Bellona
Bellona
DanDCA
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,670 Elo+
Party 2
Zhong Kui
Zhong Kui
Kaerith
Zhong Kui
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,590 Elo+
Party 2
Anhur
Anhur
Keirith
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Tomorrøwland
Hun Batz
Level 77
God Stats
3W - 2L
1,801 SR
Queue Stats
103W - 130L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diiolino
Discordia
18
5 / 2 / 10
10,760
717
20,388
10,555
5,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
FedexzasBR
Anubis
18
3 / 5 / 10
10,638
709
11,451
12,160
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MathStone
Kuzenbo
17
2 / 3 / 8
10,391
693
10,172
20,680
30,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 11
10,554
704
18,180
10,884
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
yFofaum
Thor
16
3 / 7 / 8
10,023
668
12,264
12,893
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alephis
Sobek
17
2 / 4 / 14
10,164
678
7,188
21,401
24,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
DanDCA
Bellona
18
6 / 3 / 12
11,342
756
16,324
18,747
19,475
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Kaerith
Zhong Kui
19
5 / 3 / 13
11,842
789
13,022
16,399
14,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Keirith
Anhur
19
7 / 3 / 11
11,554
770
17,065
16,137
7,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Tomorrøwland
Hun Batz
17
1 / 3 / 13
9,872
658
8,826
12,709
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
16
Kills
21
21
Deaths
16
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alephis
Sobek
2
4
14
2.25
W
Bellona
DanDCA
Bellona
6
3
12
4
L
Discordia
Diiolino
Discordia
5
2
10
5
L
Anubis
FedexzasBR
Anubis
3
5
10
1.6
W
Zhong Kui
Kaerith
Zhong Kui
5
3
13
3.83
W
Anhur
Keirith
Anhur
7
3
11
4.17
L
Kuzenbo
MathStone
Kuzenbo
2
3
8
2
W
Hun Batz
Tomorrøwland
Hun Batz
1
3
13
2.5
L
3
4
11
2.13
L
Thor
yFofaum
Thor
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,455
Damage
62,425
67,172
Taken
85,393
50,777
Mitigated
71,789
21,355
Healing
44,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alephis
Sobek
7,188
541
5,896
6,950
21,401
24,239
680
13,207
8,194
21,748
0
W
Bellona
DanDCA
Bellona
16,324
2,646
4,228
4,386
18,747
19,475
239
14,264
4,483
0
25,110
L
Discordia
Diiolino
Discordia
20,388
1,922
3,309
3,031
10,555
5,123
672
3,159
7,396
34,535
0
L
Anubis
FedexzasBR
Anubis
11,451
425
1,667
1,697
12,160
6,314
641
2,825
9,335
30,939
0
W
Zhong Kui
Kaerith
Zhong Kui
13,022
1,466
2,403
7,369
16,399
14,129
1,885
11,351
5,048
40,296
0
W
Anhur
Keirith
Anhur
17,065
8,426
4,228
5,160
16,137
7,129
2,232
12,285
3,852
0
35,681
L
Kuzenbo
MathStone
Kuzenbo
10,172
2,926
1,615
3,648
20,680
30,305
67
7,689
12,991
14,906
0
W
Hun Batz
Tomorrøwland
Hun Batz
8,826
1,052
1,477
2,031
12,709
6,817
806
9,084
3,625
0
23,594
L
18,180
1,131
2,204
1,789
10,884
3,899
542
2,285
8,599
34,373
0
L
Thor
yFofaum
Thor
12,264
1,272
1,513
882
12,893
5,136
0
4,252
8,641
0
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,366
Gold Earned
54,774
155
Minions Killed
172
0
Camps Cleared
0
1,285,113
Distance Traveled
1,380,471
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,164
678
8
1
0
267,056
0
W
Bellona
11,342
756
18
1
0
304,519
1
L
Discordia
10,760
717
35
2
0
271,630
1
L
Anubis
10,638
709
41
3
0
244,940
1
W
Zhong Kui
11,842
789
76
5
0
252,570
4
W
Anhur
11,554
770
40
3
0
275,900
5
L
Kuzenbo
10,391
693
7
0
0
295,260
0
W
Hun Batz
9,872
658
30
2
0
280,426
0
L
Zeus
10,554
704
38
3
0
221,619
5
L
Thor
10,023
668
34
2
0
251,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role