Player Matchup

Neith
Neith
Braian4k
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 3
Nemesis
Nemesis
RamzaViridis
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Ymir
Ymir
SinisterSIXX
Ymir
Level 60
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
WallurHayha
Merlin
Level 29
God Stats
11W - 6L
1,568 SR
Queue Stats
43W - 43L
1,484 Elo+
Party 4
Thor
Thor
warriorKDLA
Thor
Level 20
God Stats
3W - 4L
1,676 SR
Queue Stats
43W - 43L
1,494 Elo+
Party 4
Team Averages
Level 26
1,508 SR
1,496 Elo+

VS

Team Averages
Level 30
1,452 SR
1,411 Elo+
Anubis
Anubis
BuLLGamesTM
Anubis
Level 28
God Stats
16W - 12L
1,455 SR
Queue Stats
16W - 14L
1,380 Elo+
Party 1
Da Ji
Da Ji
Hanekawan
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
QuidPro
King Arthur
Level 37
God Stats
9W - 8L
1,348 SR
Queue Stats
16W - 13L
1,438 Elo+
Party 1
Vulcan
Vulcan
TLK_AND3RSON
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 321L
1,383 Elo+
Party 2
Neith
Neith
TLK_GE0VANNED1AS
Neith
Level 28
God Stats
24W - 27L
1,457 SR
Queue Stats
145W - 215L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Braian4k
Neith
12
1 / 7 / 6
7,561
398
4,505
9,389
2,662
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
RamzaViridis
Nemesis
17
3 / 4 / 5
10,292
542
6,531
11,103
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 7 / 3
10,307
542
5,761
14,400
8,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
13
2 / 8 / 4
8,284
436
10,231
12,170
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 3
7,905
416
3,984
15,651
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
15 / 2 / 4
11,384
599
14,242
8,525
4,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Hanekawan
Da Ji
16
6 / 2 / 6
10,267
540
6,358
12,254
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
QuidPro
King Arthur
16
6 / 3 / 7
10,840
571
11,535
14,227
11,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
15
5 / 3 / 5
9,289
489
9,420
8,487
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 3 / 12
9,678
509
7,255
12,776
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
13
Kills
34
34
Deaths
13
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Braian4k
Neith
1
7
6
0.57
W
Anubis
15
2
4
8.5
W
Da Ji
Hanekawan
Da Ji
6
2
6
4.5
W
King Arthur
QuidPro
King Arthur
6
3
7
3.17
L
Nemesis
RamzaViridis
Nemesis
3
4
5
1.38
L
6
7
3
1.07
W
Vulcan
5
3
5
2.5
W
2
3
12
2.67
L
Merlin
2
8
4
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
48,810
62,713
Taken
56,269
24,717
Mitigated
29,430
9,811
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Braian4k
Neith
4,505
2,252
0
396
9,389
2,662
260
5,294
3,897
0
21,825
W
Anubis
14,242
1,043
0
4,165
8,525
4,721
607
3,238
5,287
54,377
0
W
Da Ji
Hanekawan
Da Ji
6,358
859
0
4,285
12,254
4,849
198
1,612
10,642
0
52,306
W
King Arthur
QuidPro
King Arthur
11,535
1,697
0
3,949
14,227
11,135
44
5,154
9,073
0
61,067
L
Nemesis
RamzaViridis
Nemesis
6,531
2,878
0
3,004
11,103
5,130
0
826
10,259
0
58,559
L
5,761
145
0
960
14,400
8,249
0
8,390
5,728
32,892
0
W
Vulcan
9,420
1,599
0
2,361
8,487
4,111
1,834
1,805
6,682
45,053
0
W
7,255
4,794
366
4,545
12,776
4,614
2,200
4,183
8,593
0
56,223
L
Merlin
10,231
834
299
1,817
12,170
3,522
0
4,451
7,639
40,347
0
L
3,984
840
0
3,335
15,651
5,154
0
4,063
11,308
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
51,458
368
Minions Killed
461
0
Camps Cleared
0
1,632,871
Distance Traveled
1,663,777
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,561
398
42
2
0
251,424
1
W
Anubis
11,384
599
110
6
0
313,206
3
W
Da Ji
10,267
540
77
4
0
428,588
5
W
King Arthur
10,840
571
114
6
0
313,530
5
L
Nemesis
10,292
542
145
8
0
393,027
0
L
Ymir
10,307
542
40
2
0
302,226
7
W
Vulcan
9,289
489
82
4
0
302,058
0
W
Neith
9,678
509
78
4
0
306,395
4
L
Merlin
8,284
436
56
3
0
320,964
2
L
Thor
7,905
416
85
4
0
365,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role