Player Matchup

Set
Set
HardlineOlive
Set
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 59L
1,603 Elo+
Party 2
Ra
Ra
Honk42069
Ra
Level 13
God Stats
3W - 6L
1,549 SR
Queue Stats
12W - 20L
1,491 Elo+
Party 2
Geb
Geb
Mudkip487
Geb
Level 148
God Stats
1W - 0L
1,557 SR
Queue Stats
102W - 79L
1,616 Elo+
Party 2
Team Averages
Level 95
1,535 SR
1,570 Elo+

VS

Team Averages
Level 21
1,296 SR
1,504 Elo+
Bellona
Bellona
B331
Bellona
Level 4
God Stats
0W - 1L
1,129 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
BlankDoesntL0se
Tiamat
Level 29
God Stats
14W - 10L
1,596 SR
Queue Stats
99W - 118L
1,523 Elo+
Party 1
Da Ji
Da Ji
Saruhiko54
Da Ji
Level 29
God Stats
1W - 3L
1,162 SR
Queue Stats
60W - 73L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
8,281
920
7,647
6,012
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 1 / 8
7,296
811
3,953
3,478
1,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 10
7,579
842
2,206
4,528
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B331
Bellona
6
0 / 8 / 1
5,441
605
1,198
7,109
3,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 4 / 2
6,529
725
4,343
5,902
3,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
2 / 4 / 0
7,239
804
4,557
6,741
2,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
B331
Bellona
0
8
1
0.06
L
0
4
2
0.25
W
8
1
6
11
W
5
1
8
9
W
2
0
10
7
L
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,806
Damage
10,098
14,018
Taken
19,752
8,208
Mitigated
9,704
2,977
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B331
Bellona
1,198
681
0
0
7,109
3,904
17
1,966
5,143
0
6,018
L
4,343
557
0
926
5,902
3,627
115
1,820
4,082
22,341
0
W
7,647
3,988
0
1,346
6,012
4,254
0
2,277
3,735
0
32,988
W
3,953
731
186
472
3,478
1,133
0
947
2,531
8,661
0
W
2,206
374
0
973
4,528
2,821
0
1,214
3,314
10,184
0
L
Da Ji
4,557
1,557
27
906
6,741
2,173
147
2,459
4,282
0
21,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,156
Gold Earned
19,209
77
Minions Killed
80
0
Camps Cleared
0
460,576
Distance Traveled
470,806
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,441
605
6
1
0
126,992
0
L
Tiamat
6,529
725
32
4
0
166,728
0
W
Set
8,281
920
50
6
0
176,836
3
W
Ra
7,296
811
14
2
0
164,001
0
W
Geb
7,579
842
13
1
0
119,739
1
L
Da Ji
7,239
804
42
5
0
177,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role