Player Matchup

Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KevKevUndNase
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 100L
1,709 Elo+
Party 2
Chaac
Chaac
Manu0903
Chaac
Level 22
God Stats
28W - 13L
1,816 SR
Queue Stats
30W - 16L
1,672 Elo+
Party 2
Team Averages
Level 63
1,605 SR
1,627 Elo+

VS

Team Averages
Level 73
1,490 SR
1,454 Elo+
Thanatos
Thanatos
FaZe Speeds
Thanatos
Level 12
God Stats
10W - 3L
1,622 SR
Queue Stats
15W - 5L
1,665 Elo+
Party 1
Discordia
Discordia
iTumblez
Discordia
Level 69
God Stats
7W - 9L
1,481 SR
Queue Stats
93W - 85L
1,375 Elo+
Party 1
Osiris
Osiris
sergio_friki
Osiris
Level 137
God Stats
0W - 1L
1,367 SR
Queue Stats
47W - 63L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
9 / 0 / 4
11,780
736
15,766
9,303
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
14
6 / 2 / 8
11,206
700
10,438
14,128
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Manu0903
Chaac
11
1 / 1 / 6
9,510
594
1,750
10,476
7,856
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaZe Speeds
Thanatos
11
2 / 7 / 0
8,978
561
2,500
8,412
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
iTumblez
Discordia
12
1 / 5 / 1
9,098
569
14,949
8,603
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
0 / 4 / 2
9,069
567
4,786
15,843
13,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
0
4
11
L
Thanatos
FaZe Speeds
Thanatos
2
7
0
0.29
W
Arachne
6
2
8
5
W
Chaac
Manu0903
Chaac
1
1
6
4
L
Discordia
iTumblez
Discordia
1
5
1
0.3
L
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
22,235
33,907
Taken
32,858
15,630
Mitigated
19,424
13,431
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,766
1,293
552
3,450
9,303
3,029
1,524
4,638
4,367
65,950
0
L
Thanatos
FaZe Speeds
Thanatos
2,500
639
0
1,934
8,412
2,767
0
3,780
4,406
0
12,130
W
Arachne
10,438
7,587
231
5,974
14,128
4,745
869
4,164
9,652
0
43,538
W
Chaac
Manu0903
Chaac
1,750
120
0
3,224
10,476
7,856
360
5,264
4,796
0
18,576
L
Discordia
iTumblez
Discordia
14,949
296
0
1,278
8,603
2,795
29
3,435
4,928
53,610
0
L
Osiris
4,786
885
417
4,224
15,843
13,862
0
7,699
7,742
0
30,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
27,145
164
Minions Killed
169
0
Camps Cleared
0
859,344
Distance Traveled
765,430
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,780
736
104
7
0
278,528
2
L
Thanatos
8,978
561
19
1
0
217,408
1
W
Arachne
11,206
700
41
3
0
306,064
2
W
Chaac
9,510
594
19
1
0
274,752
1
L
Discordia
9,098
569
103
6
0
243,746
7
L
Osiris
9,069
567
47
3
0
304,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role