Player Matchup

Sobek
Sobek
Diamon90
Sobek
Level 93
God Stats
3W - 2L
1,736 SR
Queue Stats
239W - 197L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
LordZippykins1
Kukulkan
Level 119
God Stats
8W - 7L
1,542 SR
Queue Stats
264W - 236L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
Magabambi
Heimdallr
Level 93
God Stats
9W - 9L
1,889 SR
Queue Stats
464W - 414L
1,615 Elo+
Party 2
Chiron
Chiron
SirDerpless
Chiron
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,771 Elo+
Party 2
Da Ji
Da Ji
evilandgoodguy
Da Ji
Level 92
God Stats
1W - 1L
1,281 SR
Queue Stats
18W - 10L
1,617 Elo+
Party 2
Team Averages
Level 98
1,590 SR
1,640 Elo+

VS

Team Averages
Level 49
1,510 SR
1,533 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dr1nkMeister
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Izanami
Izanami
LordMonk7679
Izanami
Level 23
God Stats
3W - 2L
1,757 SR
Queue Stats
68W - 81L
1,438 Elo+
Solo
Raijin
Raijin
SinfullyToxic
Raijin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,714 Elo+
Party 3
Tiamat
Tiamat
SleezySqueeze
Tiamat
Level 16
God Stats
1W - 1L
1,292 SR
Queue Stats
36W - 47L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Diamon90
Sobek
14
4 / 4 / 18
9,302
846
6,054
11,671
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
7 / 1 / 16
10,067
915
20,501
6,946
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Magabambi
Heimdallr
17
7 / 1 / 16
10,086
917
10,608
7,697
4,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
17
7 / 1 / 16
9,738
885
9,367
8,166
3,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 16
8,388
763
5,755
9,146
5,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 3 / 4
8,348
759
8,471
14,573
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Dr1nkMeister
Ah Puch
14
4 / 4 / 1
7,916
720
4,422
7,500
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LordMonk7679
Izanami
11
1 / 8 / 1
7,037
640
6,711
13,579
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 7 / 4
7,076
643
5,259
9,609
4,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 4
7,195
654
5,093
10,206
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
27
Kills
8
10
Deaths
27
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
4
1.33
W
Sobek
Diamon90
Sobek
4
4
18
3.25
L
Ah Puch
Dr1nkMeister
Ah Puch
4
4
1
1.13
L
Izanami
LordMonk7679
Izanami
1
8
1
0.19
W
Kukulkan
7
1
16
15
W
Heimdallr
Magabambi
Heimdallr
7
1
16
15
L
0
7
4
0.29
W
Chiron
7
1
16
15
L
1
5
4
0.6
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,285
Damage
29,956
43,626
Taken
55,467
30,852
Mitigated
39,548
18,729
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,471
3,047
1,625
3,402
14,573
18,172
0
6,433
8,140
11,898
0
W
Sobek
Diamon90
Sobek
6,054
199
1,788
3,080
11,671
13,644
248
5,770
5,901
9,500
0
L
Ah Puch
Dr1nkMeister
Ah Puch
4,422
391
0
459
7,500
3,130
0
4,507
2,993
14,887
0
L
Izanami
LordMonk7679
Izanami
6,711
3,870
234
1,871
13,579
5,618
268
6,175
7,404
0
15,321
W
Kukulkan
20,501
2,096
911
1,524
6,946
3,750
1,036
3,588
3,358
48,500
0
W
Heimdallr
Magabambi
Heimdallr
10,608
2,859
510
1,938
7,697
4,201
1,844
4,205
3,492
0
23,942
L
5,259
473
0
389
9,609
4,164
0
4,366
5,240
14,015
0
W
Chiron
9,367
4,448
2,196
3,744
8,166
3,820
1,887
4,344
3,822
0
19,968
L
5,093
823
982
1,603
10,206
8,464
33
5,074
5,132
13,512
0
W
5,755
869
1,731
1,307
9,146
5,437
523
5,338
3,808
0
7,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
37,572
179
Minions Killed
90
0
Camps Cleared
0
990,235
Distance Traveled
874,750
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,348
759
9
1
0
170,945
2
W
Sobek
9,302
846
7
1
0
174,662
0
L
Ah Puch
7,916
720
21
2
0
179,667
0
L
Izanami
7,037
640
26
2
0
163,729
0
W
Kukulkan
10,067
915
71
6
0
207,262
1
W
Heimdallr
10,086
917
50
5
0
190,681
0
L
Raijin
7,076
643
21
2
0
184,702
0
W
Chiron
9,738
885
43
4
0
215,647
0
L
Tiamat
7,195
654
13
1
0
175,707
1
W
Da Ji
8,388
763
8
1
0
201,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role