Player Matchup

Artemis
Artemis
Slayke_Colt
Artemis
Level 6
God Stats
11W - 4L
1,299 SR
Queue Stats
27W - 24L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
ToxicHedgehog66
Kukulkan
Level 21
God Stats
34W - 37L
1,449 SR
Queue Stats
282W - 276L
1,345 Elo+
Solo
Bellona
Bellona
WilderSneeze679
Bellona
Level 11
God Stats
8W - 2L
1,500 SR
Queue Stats
12W - 13L
1,308 Elo+
Solo
Thor
Thor
Yrhian-Tk-Fds
Thor
Level 8
God Stats
8W - 5L
1,636 SR
Queue Stats
29W - 24L
1,155 Elo+
Party 1
Cthulhu
Cthulhu
jfrosty55
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 109L
1,318 Elo+
Solo
Team Averages
Level 12
1,477 SR
1,287 Elo+

VS

Team Averages
Level 7
1,423 SR
1,274 Elo+
Artemis
Artemis
MushiNori
Artemis
Level 7
God Stats
0W - 4L
1,130 SR
Queue Stats
1W - 8L
1,186 Elo+
Solo
Vulcan
Vulcan
SO Bishop
Vulcan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 87L
1,520 Elo+
Solo
Jormungandr
Jormungandr
VampierSym
Jormungandr
Level 8
God Stats
4W - 3L
1,484 SR
Queue Stats
7W - 11L
1,332 Elo+
Solo
Bakasura
Bakasura
gemaishot
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
superwaffels
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Slayke_Colt
Artemis
20
16 / 1 / 19
14,049
1,277
27,519
12,043
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
18
6 / 0 / 18
11,604
1,055
17,702
4,552
1,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 16
10,789
981
10,555
13,578
12,542
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 4 / 17
10,897
991
6,539
9,024
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jfrosty55
Cthulhu
18
11 / 6 / 18
12,525
1,139
12,703
13,574
8,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MushiNori
Artemis
16
1 / 10 / 4
9,818
893
8,701
26,195
11,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
SO Bishop
Vulcan
17
4 / 6 / 6
11,665
1,060
15,493
14,753
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
VampierSym
Jormungandr
18
7 / 6 / 7
12,536
1,140
14,180
21,922
22,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
gemaishot
Bakasura
14
1 / 10 / 3
9,370
852
1,506
12,899
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
superwaffels
Danzaburou
14
2 / 9 / 2
9,543
868
2,672
9,525
3,382

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
41
Kills
15
15
Deaths
41
88
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
MushiNori
Artemis
1
10
4
0.3
L
Vulcan
SO Bishop
Vulcan
4
6
6
1.17
W
Artemis
Slayke_Colt
Artemis
16
1
19
25.5
W
Kukulkan
6
0
18
15
L
Jormungandr
VampierSym
Jormungandr
7
6
7
1.75
W
3
4
16
2.75
W
5
4
17
3.38
L
Bakasura
gemaishot
Bakasura
1
10
3
0.25
W
Cthulhu
jfrosty55
Cthulhu
11
6
18
3.33
L
Danzaburou
superwaffels
Danzaburou
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,018
Damage
42,552
52,771
Taken
85,294
31,863
Mitigated
48,230
10,798
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MushiNori
Artemis
8,701
4,407
0
2,432
26,195
11,538
0
9,846
16,349
0
29,662
L
Vulcan
SO Bishop
Vulcan
15,493
6,374
0
1,164
14,753
6,384
0
5,191
9,562
46,546
0
W
Artemis
Slayke_Colt
Artemis
27,519
21,405
0
5,683
12,043
5,479
0
7,062
4,856
0
56,603
W
Kukulkan
17,702
2,663
0
2,533
4,552
1,659
0
2,804
1,673
35,317
0
L
Jormungandr
VampierSym
Jormungandr
14,180
2,701
0
525
21,922
22,184
0
8,825
13,097
26,318
0
W
10,555
3,317
0
676
13,578
12,542
0
8,063
5,340
0
24,035
W
6,539
1,990
0
714
9,024
3,556
0
5,871
2,983
0
13,294
L
Bakasura
gemaishot
Bakasura
1,506
1,179
0
383
12,899
4,742
0
3,783
9,116
0
4,975
W
Cthulhu
jfrosty55
Cthulhu
12,703
962
149
1,043
13,574
8,627
0
5,155
8,176
30,625
0
L
Danzaburou
superwaffels
Danzaburou
2,672
1,053
0
271
9,525
3,382
0
2,760
6,765
0
5,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,864
Gold Earned
52,932
208
Minions Killed
134
3
Camps Cleared
1
892,576
Distance Traveled
735,667
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,818
893
34
3
1
161,562
1
L
Vulcan
11,665
1,060
71
6
0
191,596
0
W
Artemis
14,049
1,277
57
5
1
176,923
0
W
Kukulkan
11,604
1,055
48
4
2
176,026
0
L
Jormungandr
12,536
1,140
16
1
0
205,141
0
W
Bellona
10,789
981
30
3
0
177,396
2
W
Thor
10,897
991
15
1
0
166,798
0
L
Bakasura
9,370
852
10
1
0
92,522
1
W
Cthulhu
12,525
1,139
58
5
0
195,433
0
L
Danzaburou
9,543
868
3
0
0
84,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role