Player Matchup

Tiamat
Tiamat
Balenclagus
Tiamat
Level 145
God Stats
0W - 3L
1,769 SR
Queue Stats
173W - 196L
1,486 Elo+
Party 3
Anubis
Anubis
CannibalFood212
Anubis
Level 45
God Stats
8W - 6L
1,579 SR
Queue Stats
24W - 26L
1,448 Elo+
Party 3
Hou Yi
Hou Yi
Luhky
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
T3M1NaT0R
Ymir
Level 64
God Stats
64W - 57L
1,622 SR
Queue Stats
819W - 785L
1,429 Elo+
Solo
Thoth
Thoth
sillysatan
Thoth
Level 35
God Stats
5W - 5L
1,238 SR
Queue Stats
151W - 110L
1,471 Elo+
Party 1
Team Averages
Level 79
1,542 SR
1,467 Elo+

VS

Team Averages
Level 112
1,499 SR
1,341 Elo+
Scylla
Scylla
BZ_Ansak
Scylla
Level 96
God Stats
1W - 0L
1,825 SR
Queue Stats
7W - 11L
1,376 Elo+
Party 2
Cupid
Cupid
Bailicd
Cupid
Level 69
God Stats
5W - 5L
1,453 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2
Erlang Shen
Erlang Shen
RERS2999
Erlang Shen
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
Simpanzee
Kukulkan
Level 160
God Stats
3W - 5L
1,216 SR
Queue Stats
71W - 95L
1,327 Elo+
Solo
Terra
Terra
zckg5000
Terra
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 3 / 7
8,280
690
7,775
10,265
6,820
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
6,827
569
2,131
4,194
1,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Luhky
Hou Yi
17
8 / 2 / 2
10,320
860
17,144
12,052
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 3 / 8
8,574
715
6,639
14,608
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
15
0 / 3 / 3
7,748
646
6,975
6,692
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BZ_Ansak
Scylla
16
6 / 2 / 3
10,120
843
8,304
7,990
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Bailicd
Cupid
16
2 / 1 / 8
9,620
802
8,347
8,261
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
RERS2999
Erlang Shen
13
1 / 5 / 8
8,431
703
8,388
13,757
11,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Simpanzee
Kukulkan
15
2 / 0 / 6
8,718
727
10,079
6,311
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
zckg5000
Terra
15
3 / 2 / 8
9,072
756
6,744
12,154
9,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
10
Kills
14
14
Deaths
10
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
BZ_Ansak
Scylla
6
2
3
3.75
W
Cupid
Bailicd
Cupid
2
1
8
6
L
Tiamat
1
3
7
1.5
L
0
3
5
0.83
L
Hou Yi
Luhky
Hou Yi
8
2
2
4.5
W
Erlang Shen
RERS2999
Erlang Shen
1
5
8
1
W
Kukulkan
Simpanzee
Kukulkan
2
0
6
5
L
Ymir
1
3
8
1.67
L
Thoth
0
3
3
0.5
W
Terra
zckg5000
Terra
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
41,862
47,811
Taken
48,473
28,448
Mitigated
29,653
9,754
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BZ_Ansak
Scylla
8,304
80
0
883
7,990
2,909
1
4,877
3,001
30,419
0
W
Cupid
Bailicd
Cupid
8,347
3,194
130
3,949
8,261
3,543
1,762
3,873
4,294
0
33,515
L
Tiamat
7,775
436
0
1,823
10,265
6,820
0
4,866
5,285
31,510
0
L
2,131
160
0
340
4,194
1,852
1
2,168
1,911
9,053
0
L
Hou Yi
Luhky
Hou Yi
17,144
7,119
0
3,760
12,052
4,910
435
6,105
5,584
0
41,163
W
Erlang Shen
RERS2999
Erlang Shen
8,388
2,820
0
1,586
13,757
11,257
0
4,913
8,730
0
22,173
W
Kukulkan
Simpanzee
Kukulkan
10,079
717
0
2,509
6,311
2,865
497
2,340
3,825
27,429
0
L
Ymir
6,639
1,017
0
3,441
14,608
12,395
0
7,829
6,147
18,551
0
L
Thoth
6,975
129
0
390
6,692
2,471
0
2,913
3,529
32,840
0
W
Terra
zckg5000
Terra
6,744
928
1,171
2,662
12,154
9,079
166
6,948
4,965
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
45,961
258
Minions Killed
252
8
Camps Cleared
4
990,865
Distance Traveled
1,185,600
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,120
843
62
5
0
220,628
0
W
Cupid
9,620
802
73
6
1
223,942
1
L
Tiamat
8,280
690
63
5
5
209,249
0
L
Anubis
6,827
569
16
1
0
113,757
0
L
Hou Yi
10,320
860
84
7
1
231,680
3
W
Erlang Shen
8,431
703
31
3
2
230,607
3
W
Kukulkan
8,718
727
70
6
1
247,948
4
L
Ymir
8,574
715
24
2
1
225,095
1
L
Thoth
7,748
646
71
6
1
211,084
0
W
Terra
9,072
756
16
1
0
262,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role