Player Matchup

Neith
Neith
GataLadrona
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KelaloSlayer
Nemesis
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
197W - 175L
1,614 Elo+
Solo
Vamana
Vamana
Vorysz
Vamana
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
29W - 29L
1,574 Elo+
Solo
Bellona
Bellona
WickedPhysicz
Bellona
Level 3
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 1
Yemoja
Yemoja
Zendella
Yemoja
Level 86
God Stats
10W - 14L
1,495 SR
Queue Stats
204W - 228L
1,561 Elo+
Party 1
Team Averages
Level 31
1,459 SR
1,586 Elo+

VS

Team Averages
Level 17
1,671 SR
1,615 Elo+
Danzaburou
Danzaburou
Kardot
Danzaburou
Level 30
God Stats
6W - 3L
1,607 SR
Queue Stats
423W - 346L
1,578 Elo+
Party 2
Izanami
Izanami
MetalTyrSolid
Izanami
Level 16
God Stats
36W - 9L
2,008 SR
Queue Stats
70W - 23L
1,863 Elo+
Solo
Anubis
Anubis
Moltev
Anubis
Level 17
God Stats
75W - 44L
1,599 SR
Queue Stats
182W - 137L
1,546 Elo+
Party 2
Bellona
Bellona
Raldim
Bellona
Level 14
God Stats
136W - 107L
1,642 SR
Queue Stats
136W - 108L
1,587 Elo+
Party 2
Tiamat
Tiamat
SmegmaCollection
Tiamat
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,810
1,116
12,402
11,667
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
KelaloSlayer
Nemesis
12
0 / 3 / 3
6,789
970
4,204
5,562
1,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Vorysz
Vamana
12
3 / 9 / 2
7,581
1,083
10,273
16,345
9,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
12
1 / 5 / 1
7,148
1,021
3,606
12,680
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zendella
Yemoja
13
0 / 3 / 3
6,983
998
2,992
8,749
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

159

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kardot
Danzaburou
14
3 / 1 / 13
8,512
1,216
8,106
6,529
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
16
11 / 0 / 10
10,731
1,533
17,880
8,675
3,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Moltev
Anubis
15
5 / 2 / 13
8,845
1,264
11,499
8,071
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Raldim
Bellona
14
3 / 3 / 12
7,849
1,121
5,900
7,217
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 14
9,115
1,302
8,380
5,969
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
6
Kills
25
25
Deaths
6
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Danzaburou
Kardot
Danzaburou
3
1
13
9.5
L
Nemesis
KelaloSlayer
Nemesis
0
3
3
0.5
W
Izanami
11
0
10
16
W
Anubis
Moltev
Anubis
5
2
13
5.75
W
Bellona
Raldim
Bellona
3
3
12
3
W
3
0
14
10
L
Vamana
Vorysz
Vamana
3
9
2
0.44
L
Bellona
1
5
1
0.3
L
Yemoja
Zendella
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
51,765
55,003
Taken
36,461
27,503
Mitigated
20,498
9,726
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,402
4,005
0
1,172
11,667
4,227
0
3,339
8,045
0
40,091
W
Danzaburou
Kardot
Danzaburou
8,106
3,526
0
1,933
6,529
2,680
0
109
6,220
0
18,852
L
Nemesis
KelaloSlayer
Nemesis
4,204
1,567
0
493
5,562
1,537
0
2,323
3,013
0
11,904
W
Izanami
17,880
14,852
0
2,666
8,675
3,390
0
924
7,676
0
35,499
W
Anubis
Moltev
Anubis
11,499
809
0
3,279
8,071
3,746
0
452
7,494
19,219
0
W
Bellona
Raldim
Bellona
5,900
1,474
0
380
7,217
5,788
0
994
6,148
0
7,135
W
8,380
546
566
3,148
5,969
4,894
0
513
5,316
29,931
0
L
Vamana
Vorysz
Vamana
10,273
5,270
0
2,456
16,345
9,734
0
6,125
9,678
0
14,373
L
Bellona
3,606
811
0
226
12,680
7,681
0
4,647
7,565
0
10,488
L
Yemoja
Zendella
Yemoja
2,992
632
4,527
852
8,749
4,324
0
2,088
6,498
11,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
45,052
110
Minions Killed
148
3
Camps Cleared
7
658,928
Distance Traveled
751,327
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,810
1,116
59
8
2
126,644
1
W
Danzaburou
8,512
1,216
19
3
2
147,952
0
L
Nemesis
6,789
970
14
2
0
130,934
0
W
Izanami
10,731
1,533
32
5
2
157,912
1
W
Anubis
8,845
1,264
36
5
2
127,724
0
W
Bellona
7,849
1,121
1
0
0
169,884
0
W
Tiamat
9,115
1,302
60
9
1
147,855
1
L
Vamana
7,581
1,083
7
1
0
139,822
0
L
Bellona
7,148
1,021
10
1
1
128,531
0
L
Yemoja
6,983
998
20
3
0
132,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role