Player Matchup

Hera
Hera
Jgibson0710
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,451 Elo+
Solo
Anubis
Anubis
Kha13
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 1
Yemoja
Yemoja
boxshoe
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
smega1002
Ah Puch
Level 56
God Stats
2W - 2L
1,567 SR
Queue Stats
13W - 23L
1,454 Elo+
Party 1
Izanami
Izanami
vintaag
Izanami
Level 107
God Stats
21W - 8L
1,805 SR
Queue Stats
316W - 289L
1,530 Elo+
Party 2
Team Averages
Level 48
1,574 SR
1,495 Elo+

VS

Team Averages
Level 57
1,571 SR
1,546 Elo+
Neith
Neith
Barkert5
Neith
Level 53
God Stats
8W - 4L
1,832 SR
Queue Stats
322W - 262L
1,601 Elo+
Party 3
Chernobog
Chernobog
JackESteag
Chernobog
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
383W - 306L
1,631 Elo+
Party 3
Thanatos
Thanatos
PhukinSavage01
Thanatos
Level 18
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 8L
1,286 Elo+
Solo
Medusa
Medusa
ShagMagnum
Medusa
Level 26
God Stats
17W - 12L
1,612 SR
Queue Stats
450W - 349L
1,647 Elo+
Party 3
Baron Samedi
Baron Samedi
crossedouteyes
Baron Samedi
Level 85
God Stats
7W - 8L
1,674 SR
Queue Stats
660W - 565L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 12
9,937
710
10,437
15,494
6,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kha13
Anubis
16
2 / 11 / 9
10,298
736
6,738
17,172
9,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
boxshoe
Yemoja
18
2 / 4 / 12
10,604
757
6,000
17,347
18,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
smega1002
Ah Puch
19
5 / 6 / 9
12,200
871
15,856
11,922
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vintaag
Izanami
20
13 / 3 / 6
12,793
914
29,056
17,059
10,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barkert5
Neith
20
9 / 3 / 22
11,624
830
18,091
15,642
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
JackESteag
Chernobog
19
6 / 2 / 23
11,454
818
15,261
12,847
5,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
16
7 / 9 / 16
10,966
783
9,396
20,275
9,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ShagMagnum
Medusa
17
5 / 4 / 13
10,125
723
7,407
13,624
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
crossedouteyes
Baron Samedi
19
5 / 5 / 24
11,531
824
15,923
16,617
17,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
130
23
Kills
32
33
Deaths
23
48
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
Barkert5
Neith
9
3
22
6.67
L
Chernobog
JackESteag
Chernobog
6
2
23
8.75
W
1
9
12
0.78
W
Anubis
Kha13
Anubis
2
11
9
0.59
L
Thanatos
7
9
16
1.67
L
Medusa
ShagMagnum
Medusa
5
4
13
2.88
W
Yemoja
boxshoe
Yemoja
2
4
12
2
L
Baron Samedi
crossedouteyes
Baron Samedi
5
5
24
3.4
W
Ah Puch
smega1002
Ah Puch
5
6
9
1.58
W
Izanami
vintaag
Izanami
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,087
Damage
66,078
78,994
Taken
79,005
49,858
Mitigated
46,701
20,226
Healing
37,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barkert5
Neith
18,091
8,933
3,544
7,213
15,642
8,201
2,099
9,139
6,503
0
32,893
L
Chernobog
JackESteag
Chernobog
15,261
8,479
0
2,210
12,847
5,757
3,116
6,648
6,199
0
41,705
W
10,437
2,069
904
1,669
15,494
6,575
290
1,989
13,278
18,481
0
W
Anubis
Kha13
Anubis
6,738
505
73
389
17,172
9,274
728
2,175
14,821
17,109
0
L
Thanatos
9,396
1,822
1,470
9,474
20,275
9,023
357
7,618
12,657
0
14,672
L
Medusa
ShagMagnum
Medusa
7,407
2,512
1,687
3,597
13,624
6,182
1,414
6,786
6,838
0
17,636
W
Yemoja
boxshoe
Yemoja
6,000
751
5,221
4,169
17,347
18,580
404
5,358
11,566
15,382
0
L
Baron Samedi
crossedouteyes
Baron Samedi
15,923
870
4,365
4,167
16,617
17,538
625
8,840
7,777
26,103
0
W
Ah Puch
smega1002
Ah Puch
15,856
366
653
1,283
11,922
4,696
448
2,921
8,830
34,346
0
W
Izanami
vintaag
Izanami
29,056
21,844
415
5,450
17,059
10,733
3,857
2,263
14,576
0
54,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,832
Gold Earned
55,700
150
Minions Killed
158
0
Camps Cleared
0
1,147,220
Distance Traveled
1,242,712
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,624
830
23
2
0
242,574
0
L
Chernobog
11,454
818
65
5
0
242,936
0
W
Hera
9,937
710
11
1
0
209,325
1
W
Anubis
10,298
736
25
2
0
193,175
0
L
Thanatos
10,966
783
5
0
0
238,744
1
L
Medusa
10,125
723
31
2
0
290,672
0
W
Yemoja
10,604
757
18
1
0
242,608
1
L
Baron Samedi
11,531
824
34
2
0
227,786
0
W
Ah Puch
12,200
871
48
3
0
255,417
0
W
Izanami
12,793
914
48
3
0
246,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role