Player Matchup

Thor
Thor
BlasterBell
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
Juuniiin
Ao Kuang
Level 21
God Stats
3W - 7L
1,477 SR
Queue Stats
61W - 75L
1,379 Elo+
Solo
Yemoja
Yemoja
Nooburaco
Yemoja
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Osiris
Osiris
igoraguido8
Osiris
Level 29
God Stats
3W - 5L
1,156 SR
Queue Stats
146W - 171L
1,423 Elo+
Solo
Neith
Neith
thiagoydante068
Neith
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 8L
1,421 Elo+
Solo
Team Averages
Level 13
1,331 SR
1,340 Elo+

VS

Team Averages
Level 19
1,507 SR
1,385 Elo+
Cu Chulainn
Cu Chulainn
Delrealfa
Cu Chulainn
Level 25
God Stats
18W - 21L
1,361 SR
Queue Stats
129W - 122L
1,403 Elo+
Party 1
Kali
Kali
GamerBR227
Kali
Level 26
God Stats
18W - 15L
1,533 SR
Queue Stats
305W - 313L
1,361 Elo+
Party 1
Izanami
Izanami
felpsmeno777_
Izanami
Level 15
God Stats
15W - 13L
1,376 SR
Queue Stats
22W - 25L
1,324 Elo+
Party 1
Yemoja
Yemoja
heinrique
Yemoja
Level 10
God Stats
1W - 0L
1,747 SR
Queue Stats
5W - 4L
1,515 Elo+
Solo
Scylla
Scylla
the-_-killua
Scylla
Level 17
God Stats
36W - 32L
1,519 SR
Queue Stats
55W - 55L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,178
471
3,257
6,652
1,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Juuniiin
Ao Kuang
9
3 / 5 / 0
5,926
539
4,615
7,257
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Nooburaco
Yemoja
7
0 / 2 / 2
4,613
419
1,441
2,986
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
10
3 / 5 / 0
6,202
564
5,613
6,831
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 4 / 3
4,512
410
1,668
5,147
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delrealfa
Cu Chulainn
12
9 / 1 / 2
7,329
666
5,323
8,021
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
6 / 3 / 7
6,704
609
6,669
9,055
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
11
3 / 1 / 0
6,347
577
1,756
5,528
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
heinrique
Yemoja
9
1 / 1 / 4
5,854
532
2,157
3,375
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
1 / 2 / 8
5,818
529
5,030
5,088
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cu Chulainn
Delrealfa
Cu Chulainn
9
1
2
10
W
6
3
7
3.17
L
Ao Kuang
Juuniiin
Ao Kuang
3
5
0
0.6
L
Yemoja
Nooburaco
Yemoja
0
2
2
0.5
W
Izanami
3
1
0
3
W
Yemoja
heinrique
Yemoja
1
1
4
3
L
Osiris
3
5
0
0.6
W
Scylla
1
2
8
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
20,935
28,873
Taken
31,067
12,134
Mitigated
13,120
3,879
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,257
928
0
675
6,652
1,629
0
1,372
5,074
0
13,384
W
Cu Chulainn
Delrealfa
Cu Chulainn
5,323
1,602
0
3,606
8,021
5,120
0
1,129
6,892
3,254
29,730
W
6,669
3,693
0
2,901
9,055
3,300
1,237
1,955
7,100
0
23,213
L
Ao Kuang
Juuniiin
Ao Kuang
4,615
1,129
0
1,545
7,257
1,896
0
2,866
4,114
12,620
0
L
Yemoja
Nooburaco
Yemoja
1,441
286
292
260
2,986
2,086
0
789
2,098
9,366
0
W
Izanami
1,756
1,219
0
2,095
5,528
1,678
1,517
602
4,926
0
39,707
W
Yemoja
heinrique
Yemoja
2,157
392
957
679
3,375
1,537
809
449
2,926
9,104
0
L
Osiris
5,613
2,951
0
0
6,831
5,318
0
1,134
5,497
0
37,200
W
Scylla
5,030
477
0
1,984
5,088
1,485
879
1,921
3,167
18,446
0
L
1,668
907
0
1,107
5,147
1,205
0
1,164
3,935
0
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
32,052
147
Minions Killed
244
0
Camps Cleared
0
976,534
Distance Traveled
989,702
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,178
471
28
3
0
176,910
0
W
Cu Chulainn
7,329
666
68
6
0
224,158
3
W
Kali
6,704
609
35
3
0
217,019
3
L
Ao Kuang
5,926
539
20
2
0
223,679
4
L
Yemoja
4,613
419
14
1
0
167,453
1
W
Izanami
6,347
577
83
8
0
188,268
0
W
Yemoja
5,854
532
24
2
0
182,969
2
L
Osiris
6,202
564
71
6
0
211,888
0
W
Scylla
5,818
529
34
3
0
177,288
1
L
Neith
4,512
410
14
1
0
196,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role