Player Matchup

Danzaburou
Danzaburou
AutismoLime
Danzaburou
Level 17
God Stats
4W - 10L
1,400 SR
Queue Stats
35W - 47L
1,240 Elo+
Solo
Ravana
Ravana
BiggyBen
Ravana
Level 27
God Stats
11W - 12L
1,418 SR
Queue Stats
97W - 132L
1,277 Elo+
Solo
Bellona
Bellona
Cawboy Zombie
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,673 Elo+
Party 1
Neith
Neith
LecoXatinho
Neith
Level 5
God Stats
1W - 3L
1,445 SR
Queue Stats
2W - 8L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
シスエヲ
Cthulhu
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 162L
1,283 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,429 Elo+

VS

Team Averages
Level 32
1,388 SR
1,356 Elo+
Guan Yu
Guan Yu
Da fat don
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Hercules
Hercules
Ghost32907
Hercules
Level 22
God Stats
1W - 2L
1,170 SR
Queue Stats
96W - 109L
1,296 Elo+
Party 3
Chang'e
Chang'e
HortyPegasus694
Chang'e
Level 17
God Stats
67W - 78L
1,365 SR
Queue Stats
564W - 686L
1,258 Elo+
Solo
Ao Kuang
Ao Kuang
Psycho_Nugget_
Ao Kuang
Level 25
God Stats
9W - 13L
1,458 SR
Queue Stats
69W - 83L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
dadbodninja
Danzaburou
Level 97
God Stats
6W - 6L
1,446 SR
Queue Stats
28W - 37L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AutismoLime
Danzaburou
14
1 / 10 / 1
8,978
428
8,312
16,178
5,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
BiggyBen
Ravana
15
2 / 6 / 2
9,296
443
6,307
13,812
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
14
2 / 12 / 0
8,835
421
7,977
17,660
9,485
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 11 / 1
7,743
369
6,369
13,516
4,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
シスエヲ
Cthulhu
14
1 / 9 / 4
9,041
431
9,369
16,442
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Da fat don
Guan Yu
19
13 / 2 / 9
12,414
591
14,165
15,563
20,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Ghost32907
Hercules
15
5 / 0 / 14
11,322
539
7,102
15,059
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 12
10,748
512
8,368
9,038
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
17
17 / 2 / 12
12,512
596
20,952
15,474
6,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
dadbodninja
Danzaburou
19
7 / 1 / 10
12,455
593
10,761
17,211
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
104
6
Kills
47
48
Deaths
7
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AutismoLime
Danzaburou
1
10
1
0.15
L
Ravana
BiggyBen
Ravana
2
6
2
0.5
L
Bellona
2
12
0
0.17
W
Guan Yu
Da fat don
Guan Yu
13
2
9
8.75
W
Hercules
Ghost32907
Hercules
5
0
14
12
W
5
2
12
5.5
L
0
11
1
0.05
W
Ao Kuang
17
2
12
11.5
W
Danzaburou
dadbodninja
Danzaburou
7
1
10
12
L
Cthulhu
シスエヲ
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
61,348
77,608
Taken
72,345
34,009
Mitigated
50,618
8,274
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AutismoLime
Danzaburou
8,312
3,502
345
1,889
16,178
5,014
1,157
8,661
7,267
0
57,265
L
Ravana
BiggyBen
Ravana
6,307
3,017
243
905
13,812
6,721
0
5,323
8,414
0
52,649
L
Bellona
7,977
2,769
88
1,784
17,660
9,485
874
3,807
13,803
0
35,825
W
Guan Yu
Da fat don
Guan Yu
14,165
2,460
1,349
5,957
15,563
20,951
1,449
2,972
12,591
0
72,674
W
Hercules
Ghost32907
Hercules
7,102
2,001
510
3,419
15,059
10,647
323
865
14,194
0
24,342
W
8,368
754
5,383
3,381
9,038
5,279
2,393
1,421
7,617
41,035
0
L
6,369
3,167
0
752
13,516
4,248
104
4,781
8,735
0
30,120
W
Ao Kuang
20,952
5,855
0
3,988
15,474
6,614
1,587
2,943
12,531
54,754
0
W
Danzaburou
dadbodninja
Danzaburou
10,761
4,290
0
8,531
17,211
7,127
5,561
1,168
16,043
0
115,431
L
Cthulhu
シスエヲ
Cthulhu
9,369
810
552
1,716
16,442
8,541
32
6,748
9,459
39,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
59,451
363
Minions Killed
438
0
Camps Cleared
0
1,719,506
Distance Traveled
1,892,466
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,978
428
95
5
0
356,718
0
L
Ravana
9,296
443
92
4
0
365,780
1
L
Bellona
8,835
421
57
3
0
369,688
3
W
Guan Yu
12,414
591
107
5
0
404,540
3
W
Hercules
11,322
539
34
2
0
395,653
0
W
Chang'e
10,748
512
71
3
0
296,167
0
L
Neith
7,743
369
59
3
0
291,610
6
W
Ao Kuang
12,512
596
70
3
0
400,531
0
W
Danzaburou
12,455
593
156
7
0
395,575
0
L
Cthulhu
9,041
431
60
3
0
335,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role