Player Matchup

Cthulhu
Cthulhu
Billions60y9
Cthulhu
Level 9
God Stats
7W - 4L
1,594 SR
Queue Stats
8W - 7L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CosmicLiu
Tsukuyomi
Level 8
God Stats
6W - 5L
1,413 SR
Queue Stats
12W - 5L
1,479 Elo+
Party 1
Tiamat
Tiamat
LordGesh
Tiamat
Level 11
God Stats
3W - 3L
1,460 SR
Queue Stats
11W - 10L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoTengoPapá
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,331 SR
Queue Stats
23W - 13L
1,444 Elo+
Party 1
Khepri
Khepri
TheDeadPony
Khepri
Level 16
God Stats
16W - 4L
1,700 SR
Queue Stats
34W - 16L
1,465 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,461 Elo+

VS

Team Averages
Level 25
1,520 SR
1,442 Elo+
Discordia
Discordia
Bruclank
Discordia
Level 25
God Stats
3W - 5L
1,606 SR
Queue Stats
20W - 36L
1,375 Elo+
Party 3
Kukulkan
Kukulkan
DogGunner
Kukulkan
Level 13
God Stats
6W - 5L
1,653 SR
Queue Stats
24W - 19L
1,525 Elo+
Party 2
Thor
Thor
MTB-XTataoX
Thor
Level 40
God Stats
0W - 3L
1,268 SR
Queue Stats
134W - 184L
1,427 Elo+
Party 3
Ymir
Ymir
Macgaren
Ymir
Level 28
God Stats
19W - 26L
1,572 SR
Queue Stats
342W - 379L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Sephiroth-a-Love
Cthulhu
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 106L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Billions60y9
Cthulhu
18
3 / 4 / 14
12,697
488
13,388
23,467
22,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
CosmicLiu
Tsukuyomi
20
20 / 2 / 10
16,587
638
28,810
20,778
10,038
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
LordGesh
Tiamat
17
4 / 5 / 13
12,469
480
10,529
13,837
8,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
NoTengoPapá
Ah Muzen Cab
20
9 / 2 / 11
14,954
575
18,812
15,810
7,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
17
1 / 2 / 16
12,612
485
5,276
13,041
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bruclank
Discordia
18
4 / 8 / 2
12,072
464
6,517
13,774
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
DogGunner
Kukulkan
17
4 / 5 / 4
11,548
444
13,681
10,311
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 6
10,070
387
4,708
18,888
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
3 / 9 / 6
10,688
411
11,554
26,862
19,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 8 / 3
11,401
439
12,140
28,574
26,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
37
Kills
15
15
Deaths
37
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Billions60y9
Cthulhu
3
4
14
2.5
L
Discordia
Bruclank
Discordia
4
8
2
0.63
W
Tsukuyomi
CosmicLiu
Tsukuyomi
20
2
10
12.5
L
Kukulkan
DogGunner
Kukulkan
4
5
4
1.2
W
Tiamat
LordGesh
Tiamat
4
5
13
2.1
L
0
7
6
0.43
L
Ymir
3
9
6
0.67
W
Ah Muzen Cab
NoTengoPapá
Ah Muzen Cab
9
2
11
7.25
L
4
8
3
0.69
W
Khepri
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,815
Damage
48,600
86,933
Taken
98,409
63,167
Mitigated
61,979
34,683
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Billions60y9
Cthulhu
13,388
512
2,557
6,121
23,467
22,067
368
11,648
11,419
50,270
0
L
Discordia
Bruclank
Discordia
6,517
648
0
438
13,774
4,651
1,314
4,435
9,289
67,717
0
W
Tsukuyomi
CosmicLiu
Tsukuyomi
28,810
6,287
0
11,309
20,778
10,038
1,873
6,556
14,172
0
150,526
L
Kukulkan
DogGunner
Kukulkan
13,681
486
0
756
10,311
5,795
0
2,546
7,660
60,122
0
W
Tiamat
LordGesh
Tiamat
10,529
1,038
0
3,583
13,837
8,203
230
8,938
4,829
43,832
0
L
4,708
1,009
0
3,884
18,888
6,086
0
4,955
13,724
0
55,945
L
Ymir
11,554
2,115
0
2,467
26,862
19,058
0
5,574
20,918
68,211
0
W
Ah Muzen Cab
NoTengoPapá
Ah Muzen Cab
18,812
12,081
0
7,951
15,810
7,475
5,675
9,292
6,493
0
161,018
L
12,140
912
18
3,666
28,574
26,389
780
10,970
17,154
58,978
0
W
Khepri
5,276
522
0
3,162
13,041
15,384
744
9,420
3,571
28,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,319
Gold Earned
55,779
588
Minions Killed
537
0
Camps Cleared
0
2,562,689
Distance Traveled
2,182,911
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,697
488
92
4
0
522,090
3
L
Discordia
12,072
464
109
4
0
430,468
0
W
Tsukuyomi
16,587
638
187
7
0
563,131
3
L
Kukulkan
11,548
444
131
5
0
448,459
3
W
Tiamat
12,469
480
70
3
0
474,992
4
L
Thor
10,070
387
93
4
0
481,843
3
L
Ymir
10,688
411
98
4
0
363,185
2
W
Ah Muzen Cab
14,954
575
217
8
0
468,523
0
L
Cthulhu
11,401
439
106
4
0
458,956
0
W
Khepri
12,612
485
22
1
0
533,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role