Player Matchup

Bacchus
Bacchus
Bennae19
Bacchus
Level 108
God Stats
5W - 3L
1,292 SR
Queue Stats
155W - 169L
1,534 Elo+
Party 1
Pele
Pele
Bigredbunter
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 130L
1,304 Elo+
Party 1
Chang'e
Chang'e
ICE Jerxa
Chang'e
Level 127
God Stats
1W - 5L
1,274 SR
Queue Stats
85W - 101L
1,376 Elo+
Party 1
Da Ji
Da Ji
ModifiedMama96
Da Ji
Level 80
God Stats
3W - 2L
1,737 SR
Queue Stats
181W - 192L
1,408 Elo+
Solo
Chaac
Chaac
xCandyAddiction
Chaac
Level 124
God Stats
1W - 5L
1,510 SR
Queue Stats
169W - 178L
1,420 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,409 Elo+

VS

Team Averages
Level 63
1,401 SR
1,364 Elo+
Bastet
Bastet
Dalome130
Bastet
Level 87
God Stats
1W - 3L
1,226 SR
Queue Stats
75W - 76L
1,466 Elo+
Party 2
Ares
Ares
Danimals50
Ares
Level 88
God Stats
4W - 2L
1,453 SR
Queue Stats
182W - 194L
1,379 Elo+
Solo
Tiamat
Tiamat
El peje XD
Tiamat
Level 82
God Stats
3W - 0L
1,567 SR
Queue Stats
61W - 58L
1,526 Elo+
Party 2
Ra
Ra
Tezcatlipoca522
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,473 Elo+
Party 2
Merlin
Merlin
ThE SteeL SlaYa
Merlin
Level 16
God Stats
1W - 1L
1,261 SR
Queue Stats
4W - 21L
973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bennae19
Bacchus
20
8 / 8 / 22
14,147
643
19,838
28,087
38,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 10 / 19
12,659
575
8,804
27,469
27,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ICE Jerxa
Chang'e
20
7 / 10 / 23
14,637
665
21,655
30,708
13,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 11 / 14
15,157
689
15,641
23,876
10,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 25
15,277
694
22,215
31,087
38,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dalome130
Bastet
20
13 / 8 / 22
15,638
711
37,573
25,785
16,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 8 / 23
14,758
671
12,686
30,354
43,904
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
El peje XD
Tiamat
20
15 / 5 / 17
17,280
785
33,209
21,334
26,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 5 / 23
16,957
771
32,408
18,638
17,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 8 / 7
12,491
568
2,948
11,664
10,085
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
136
34
Kills
44
44
Deaths
34
103
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bennae19
Bacchus
8
8
22
2.38
L
3
10
19
1.25
W
Bastet
Dalome130
Bastet
13
8
22
3
W
3
8
23
1.81
W
Tiamat
El peje XD
Tiamat
15
5
17
4.7
L
Chang'e
ICE Jerxa
Chang'e
7
10
23
1.85
L
10
11
14
1.55
W
11
5
23
4.5
W
2
8
7
0.69
L
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,153
Damage
118,824
141,227
Taken
107,775
127,557
Mitigated
114,167
47,224
Healing
31,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bennae19
Bacchus
19,838
1,571
0
563
28,087
38,310
779
14,427
13,660
32,765
0
L
8,804
2,403
802
1,955
27,469
27,321
1,174
15,623
11,846
0
19,929
W
Bastet
Dalome130
Bastet
37,573
12,276
1,500
2,419
25,785
16,403
713
9,449
16,336
0
50,979
W
12,686
685
1,163
2,995
30,354
43,904
539
10,304
20,050
25,389
0
W
Tiamat
El peje XD
Tiamat
33,209
4,705
2,439
8,293
21,334
26,414
2,536
9,089
12,245
64,045
0
L
Chang'e
ICE Jerxa
Chang'e
21,655
2,048
11,585
9,940
30,708
13,721
328
18,707
12,001
53,524
0
L
15,641
3,649
3,791
3,066
23,876
10,068
228
13,768
10,108
0
28,948
W
32,408
3,171
7,124
5,893
18,638
17,361
1,708
7,961
10,677
79,871
0
W
2,948
576
0
10
11,664
10,085
105
4,690
6,974
7,839
0
L
22,215
4,019
3,101
12,421
31,087
38,137
841
18,726
12,361
0
63,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,877
Gold Earned
77,124
256
Minions Killed
205
0
Camps Cleared
0
1,670,115
Distance Traveled
1,416,612
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,147
643
18
1
0
361,303
0
L
Pele
12,659
575
36
2
0
312,618
3
W
Bastet
15,638
711
21
1
0
330,613
0
W
Ares
14,758
671
31
1
0
291,557
2
W
Tiamat
17,280
785
60
3
0
307,265
0
L
Chang'e
14,637
665
85
4
0
292,791
2
L
Da Ji
15,157
689
29
1
0
304,633
0
W
Ra
16,957
771
79
4
0
301,249
0
W
Merlin
12,491
568
14
1
0
185,928
2
L
Chaac
15,277
694
88
4
0
398,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role