Player Matchup

Kukulkan
Kukulkan
CALZ-2003
Kukulkan
Level 14
God Stats
13W - 15L
1,165 SR
Queue Stats
125W - 138L
1,280 Elo+
Solo
Ymir
Ymir
N00CHE
Ymir
Level 14
God Stats
11W - 14L
1,554 SR
Queue Stats
33W - 43L
1,405 Elo+
Party 2
Loki
Loki
WiccynWolf
Loki
Level 6
God Stats
8W - 10L
1,534 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
benerzwilliams
Tsukuyomi
Level 8
God Stats
7W - 11L
1,513 SR
Queue Stats
11W - 20L
1,427 Elo+
Solo
Yemoja
Yemoja
thankful-truth6
Yemoja
Level 28
God Stats
7W - 8L
1,414 SR
Queue Stats
900W - 930L
1,403 Elo+
Solo
Team Averages
Level 14
1,436 SR
1,375 Elo+

VS

Team Averages
Level 14
1,357 SR
1,367 Elo+
Mulan
Mulan
GENERALZOD9999
Mulan
Level 9
God Stats
4W - 6L
1,321 SR
Queue Stats
94W - 123L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
Ironic Things
Amaterasu
Level 8
God Stats
15W - 13L
1,531 SR
Queue Stats
29W - 28L
1,405 Elo+
Party 1
Merlin
Merlin
MimikCopycat
Merlin
Level 26
God Stats
3W - 3L
1,598 SR
Queue Stats
32W - 24L
1,427 Elo+
Solo
Neith
Neith
YungKiraKami
Neith
Level 24
God Stats
5W - 13L
1,057 SR
Queue Stats
129W - 117L
1,370 Elo+
Party 1
Yemoja
Yemoja
bxbychickie
Yemoja
Level 5
God Stats
9W - 17L
1,279 SR
Queue Stats
20W - 36L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CALZ-2003
Kukulkan
14
0 / 4 / 2
8,129
903
13,362
8,110
3,678
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
N00CHE
Ymir
13
1 / 3 / 0
8,594
955
6,879
13,303
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 0
8,020
891
5,504
12,906
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
benerzwilliams
Tsukuyomi
13
0 / 1 / 0
7,315
813
982
2,417
990
14
0 / 2 / 0
7,834
870
7,630
7,769
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

248

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,450
1,050
10,141
10,322
12,730
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Ironic Things
Amaterasu
14
4 / 0 / 5
8,644
960
5,250
6,428
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
3 / 1 / 9
8,900
989
9,601
7,743
2,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 10
9,222
1,025
10,301
7,013
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
0 / 0 / 10
9,354
1,039
3,735
6,262
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
16
16
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CALZ-2003
Kukulkan
0
4
2
0.25
W
6
1
8
10
W
Amaterasu
Ironic Things
Amaterasu
4
0
5
6.5
W
Merlin
3
1
9
7.5
L
Ymir
N00CHE
Ymir
1
3
0
0.33
L
1
6
0
0.17
W
3
0
10
8
L
Tsukuyomi
benerzwilliams
Tsukuyomi
0
1
0
0
W
Yemoja
0
0
10
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
39,028
44,505
Taken
37,768
24,210
Mitigated
25,676
6,472
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CALZ-2003
Kukulkan
13,362
1,340
0
10
8,110
3,678
0
2,263
5,722
20,605
0
W
10,141
2,162
0
645
10,322
12,730
0
7,092
3,230
0
14,855
W
Amaterasu
Ironic Things
Amaterasu
5,250
2,947
485
400
6,428
4,304
0
4,098
2,330
0
9,931
W
Merlin
9,601
1,065
862
1,467
7,743
2,986
0
5,547
2,196
21,157
0
L
Ymir
N00CHE
Ymir
6,879
628
0
748
13,303
11,049
0
3,859
9,356
26,028
0
L
5,504
1,747
0
862
12,906
4,919
0
4,054
8,778
0
20,961
W
10,301
4,915
0
1,899
7,013
2,733
0
6,006
1,007
0
25,263
L
Tsukuyomi
benerzwilliams
Tsukuyomi
982
178
0
0
2,417
990
0
1,305
1,112
0
2,274
W
Yemoja
3,735
1,000
1,919
1,682
6,262
2,923
0
5,128
1,134
17,639
0
L
7,630
1,656
1,830
3,022
7,769
3,574
0
1,855
5,839
27,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
45,570
147
Minions Killed
107
4
Camps Cleared
1
727,001
Distance Traveled
855,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,129
903
26
3
0
154,871
0
W
Mulan
9,450
1,050
8
1
0
168,547
0
W
Amaterasu
8,644
960
12
1
0
236,976
2
W
Merlin
8,900
989
31
3
1
158,914
0
L
Ymir
8,594
955
42
5
3
157,384
0
L
Loki
8,020
891
26
3
1
184,303
0
W
Neith
9,222
1,025
41
5
0
161,735
0
L
Tsukuyomi
7,315
813
1
0
0
109,028
0
W
Yemoja
9,354
1,039
15
2
0
129,764
1
L
Yemoja
7,834
870
52
6
0
121,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role