Player Matchup

Zhong Kui
Zhong Kui
DKFizz
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 2
Persephone
Persephone
MoriartyAmor
Persephone
Level 17
God Stats
9W - 18L
1,513 SR
Queue Stats
35W - 50L
1,379 Elo+
Solo
Sylvanus
Sylvanus
RANGKUN
Sylvanus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
UGDarca
Mercury
Level 7
God Stats
1W - 3L
1,515 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 2
Neith
Neith
xixkxn
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,306 Elo+
Solo
Team Averages
Level 11
1,506 SR
1,410 Elo+

VS

Team Averages
Level 28
1,639 SR
1,409 Elo+
Bellona
Bellona
IAMPICKLE
Bellona
Level 7
God Stats
6W - 2L
1,701 SR
Queue Stats
165W - 162L
1,478 Elo+
Solo
Ra
Ra
IGXchicken
Ra
Level 24
God Stats
23W - 17L
1,735 SR
Queue Stats
69W - 75L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
KingB00fers
Cthulhu
Level 4
God Stats
11W - 15L
1,722 SR
Queue Stats
108W - 114L
1,500 Elo+
Party 1
Chernobog
Chernobog
LolxDLmaoRofl
Chernobog
Level 24
God Stats
17W - 16L
1,539 SR
Queue Stats
58W - 41L
1,472 Elo+
Solo
Arachne
Arachne
MangoMan01
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DKFizz
Zhong Kui
12
1 / 10 / 4
7,351
408
5,351
13,850
8,847
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
MoriartyAmor
Persephone
13
2 / 8 / 2
8,039
447
4,649
11,050
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RANGKUN
Sylvanus
14
5 / 3 / 5
9,083
505
8,947
21,449
18,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
UGDarca
Mercury
12
1 / 7 / 5
7,544
419
7,897
14,400
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
xixkxn
Neith
12
1 / 7 / 7
7,650
425
9,146
13,448
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IAMPICKLE
Bellona
18
9 / 2 / 3
11,279
627
9,081
17,993
15,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 1 / 11
11,044
614
13,327
10,770
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KingB00fers
Cthulhu
14
1 / 3 / 9
8,463
470
6,862
12,676
9,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
LolxDLmaoRofl
Chernobog
14
6 / 1 / 7
9,552
531
16,022
13,960
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MangoMan01
Arachne
16
12 / 3 / 4
10,767
598
13,278
14,816
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
10
Kills
35
35
Deaths
10
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DKFizz
Zhong Kui
1
10
4
0.3
W
Bellona
IAMPICKLE
Bellona
9
2
3
5.25
W
7
1
11
12.5
W
Cthulhu
KingB00fers
Cthulhu
1
3
9
1.83
W
Chernobog
LolxDLmaoRofl
Chernobog
6
1
7
9.5
W
Arachne
MangoMan01
Arachne
12
3
4
4.67
L
Persephone
MoriartyAmor
Persephone
2
8
2
0.38
L
Sylvanus
RANGKUN
Sylvanus
5
3
5
2.5
L
Mercury
UGDarca
Mercury
1
7
5
0.5
L
Neith
xixkxn
Neith
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
58,570
74,197
Taken
70,215
41,568
Mitigated
42,376
19,014
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DKFizz
Zhong Kui
5,351
954
0
194
13,850
8,847
0
5,500
8,026
30,300
0
W
Bellona
IAMPICKLE
Bellona
9,081
3,601
0
9,367
17,993
15,901
2,463
3,128
14,865
0
71,307
W
13,327
2,524
1,982
4,272
10,770
5,141
1,192
2,184
8,586
73,714
0
W
Cthulhu
KingB00fers
Cthulhu
6,862
391
760
738
12,676
9,779
81
5,269
7,407
26,809
0
W
Chernobog
LolxDLmaoRofl
Chernobog
16,022
8,506
282
6,559
13,960
5,001
2,072
4,990
8,970
0
54,011
W
Arachne
MangoMan01
Arachne
13,278
9,279
0
3,463
14,816
6,554
224
3,376
11,440
0
61,202
L
Persephone
MoriartyAmor
Persephone
4,649
553
0
927
11,050
4,139
132
1,013
10,017
30,116
0
L
Sylvanus
RANGKUN
Sylvanus
8,947
2,635
3,333
9,380
21,449
18,005
0
5,822
15,551
32,232
0
L
Mercury
UGDarca
Mercury
7,897
3,751
0
2,876
14,400
4,792
0
4,384
9,886
0
41,794
L
Neith
xixkxn
Neith
9,146
4,240
0
2,304
13,448
5,785
21
2,856
10,522
0
32,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,667
Gold Earned
51,105
265
Minions Killed
502
0
Camps Cleared
0
1,415,278
Distance Traveled
1,612,425
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,351
408
41
2
0
266,725
3
W
Bellona
11,279
627
148
8
0
315,160
3
W
Ra
11,044
614
122
7
0
328,460
5
W
Cthulhu
8,463
470
49
3
0
310,248
4
W
Chernobog
9,552
531
101
6
0
301,628
2
W
Arachne
10,767
598
82
5
0
356,929
0
L
Persephone
8,039
447
56
3
0
256,246
2
L
Sylvanus
9,083
505
41
2
0
296,467
0
L
Mercury
7,544
419
73
4
0
334,817
5
L
Neith
7,650
425
54
3
0
261,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role