Player Matchup

Athena
Athena
Platinum IV
BearyBrandon
Athena
Platinum IV
Level 100
God Stats
8W - 3L
1,900 SR
Queue Stats
301W - 297L
1,605 MMR
Solo
Hera
Hera
Gold I
FEARNIGHTMARE
Hera
Gold I
Level 160
God Stats
3W - 6L
1,717 SR
Queue Stats
470W - 463L
1,590 MMR
Party 1
Hercules
Hercules
Gold III
I Are Johx
Hercules
Gold III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 167L
1,600 MMR
Solo
Pele
Pele
Gold III
Screwup26
Pele
Gold III
Level 127
God Stats
2W - 1L
1,828 SR
Queue Stats
115W - 106L
1,608 MMR
Solo
Artemis
Artemis
Gold III
iamsaintlouis
Artemis
Gold III
Level 108
God Stats
5W - 7L
1,717 SR
Queue Stats
214W - 219L
1,610 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,732 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,627 SR
1,603 MMR
Janus
Janus
Gold III
Bilous5
Janus
Gold III
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 45L
1,607 MMR
Solo
Sylvanus
Sylvanus
Gold II
KILLAxKEV500
Sylvanus
Gold II
Level 142
God Stats
10W - 2L
1,791 SR
Queue Stats
85W - 80L
1,606 MMR
Solo
Apollo
Apollo
Silver I
LEGIT LENGEND
Apollo
Silver I
Level 34
God Stats
5W - 6L
1,646 SR
Queue Stats
119W - 96L
1,601 MMR
Solo
Heimdallr
Heimdallr
Platinum V
TheAlphaMale912
Heimdallr
Platinum V
Level 146
God Stats
9W - 4L
1,698 SR
Queue Stats
132W - 125L
1,746 MMR
Party 2
Bellona
Bellona
Gold III
WILLY_IS_MY_NAME
Bellona
Gold III
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 173L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 6 / 2
7,238
381
5,047
15,447
8,805
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 6 / 0
9,979
525
11,987
10,489
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
I Are Johx
Hercules
13
0 / 7 / 0
8,154
429
2,686
17,424
17,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
14
1 / 7 / 5
8,759
461
6,391
16,298
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
14
0 / 6 / 4
8,664
456
4,163
11,030
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetDanzaburouCu ChulainnCthulhuScylla

VS

Bans
Sun WukongMerlinTsukuyomiNu WaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bilous5
Janus
16
3 / 4 / 6
10,860
572
5,451
10,181
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
KILLAxKEV500
Sylvanus
15
1 / 2 / 14
10,963
577
5,045
16,686
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 0 / 2
12,942
681
8,408
14,575
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
TheAlphaMale912
Heimdallr
18
9 / 3 / 9
12,445
655
16,217
12,356
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 5
12,659
666
13,233
10,280
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
32
32
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
2
0.5
W
Janus
Bilous5
Janus
3
4
6
1.5
L
6
6
0
1
L
Hercules
I Are Johx
Hercules
0
7
0
0
W
Sylvanus
KILLAxKEV500
Sylvanus
1
2
14
4
W
12
0
2
13
L
Pele
1
7
5
0.5
W
Heimdallr
TheAlphaMale912
Heimdallr
9
3
9
4.5
W
7
0
5
9.5
L
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,274
Damage
48,354
70,688
Taken
64,078
40,059
Mitigated
42,297
14,865
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,047
1,801
205
1,718
15,447
8,805
0
2,560
12,754
28,602
0
W
Janus
Bilous5
Janus
5,451
479
112
1,704
10,181
3,911
1,374
3,819
6,168
62,490
0
L
11,987
2,933
0
752
10,489
3,963
0
2,009
8,282
62,748
0
L
Hercules
I Are Johx
Hercules
2,686
764
0
5,046
17,424
17,651
0
569
16,240
0
49,488
W
Sylvanus
KILLAxKEV500
Sylvanus
5,045
678
3,073
8,453
16,686
18,143
601
4,315
12,237
20,211
0
W
8,408
4,538
0
6,637
14,575
5,919
4,394
4,200
10,277
0
106,337
L
Pele
6,391
1,201
0
4,451
16,298
6,009
480
2,159
14,037
0
50,447
W
Heimdallr
TheAlphaMale912
Heimdallr
16,217
8,607
0
4,163
12,356
5,200
4,496
3,779
8,519
0
88,306
W
13,233
6,295
0
4,460
10,280
9,124
2,559
3,191
7,017
0
77,545
L
Artemis
4,163
1,201
0
2,693
11,030
3,631
1,664
2,763
8,179
0
50,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
59,869
482
Minions Killed
588
0
Camps Cleared
0
1,785,641
Distance Traveled
1,739,933
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,238
381
39
2
0
389,645
8
W
Janus
10,860
572
140
7
0
326,297
9
L
Hera
9,979
525
135
7
0
331,776
4
L
Hercules
8,154
429
112
6
0
357,816
5
W
Sylvanus
10,963
577
27
1
0
342,496
10
W
Apollo
12,942
681
135
7
0
384,794
4
L
Pele
8,759
461
104
5
0
353,482
2
W
Heimdallr
12,445
655
147
8
0
322,885
0
W
Bellona
12,659
666
139
7
0
363,461
0
L
Artemis
8,664
456
92
5
0
352,922
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role