Player Matchup

Merlin
Merlin
Ignatius_Battle
Merlin
Level 23
God Stats
7W - 5L
1,738 SR
Queue Stats
53W - 39L
1,687 Elo+
Solo
Nemesis
Nemesis
MarkieMarkk91
Nemesis
Level 5
God Stats
0W - 2L
1,327 SR
Queue Stats
4W - 8L
1,893 Elo+
Solo
Izanami
Izanami
Pmv1
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,790 Elo+
Solo
Agni
Agni
True3lood
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 168L
1,638 Elo+
Solo
Guan Yu
Guan Yu
UnChevy09
Guan Yu
Level 26
God Stats
5W - 3L
1,811 SR
Queue Stats
90W - 70L
1,734 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,748 Elo+

VS

Team Averages
Level 49
1,543 SR
1,690 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AzureZeal
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,661 Elo+
Solo
Bellona
Bellona
LeFouFurieux428
Bellona
Level 5
God Stats
3W - 1L
1,535 SR
Queue Stats
5W - 2L
1,788 Elo+
Party 1
Danzaburou
Danzaburou
Mikasa8526
Danzaburou
Level 26
God Stats
4W - 1L
1,743 SR
Queue Stats
144W - 59L
1,781 Elo+
Solo
Ymir
Ymir
Razor_RamonGG71
Ymir
Level 28
God Stats
21W - 18L
1,434 SR
Queue Stats
302W - 285L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,520
502
2,285
4,608
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
6
0 / 10 / 1
4,227
384
585
7,021
1,802
Izanami
Pmv1
Izanami
10
1 / 3 / 0
5,651
514
3,601
8,707
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
0 / 3 / 1
5,739
522
4,183
7,390
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
UnChevy09
Guan Yu
11
0 / 1 / 0
5,880
535
2,877
7,886
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 0 / 5
7,382
671
6,590
6,709
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 2
6,450
586
2,469
4,720
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,633
330
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Mikasa8526
Danzaburou
12
4 / 1 / 1
7,193
654
7,607
7,717
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
6,588
599
5,840
5,925
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
15
18
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
5
8.5
W
3
0
2
4
L
0
1
0
0
W
0
0
0
0
L
Nemesis
0
10
1
0.05
W
Danzaburou
Mikasa8526
Danzaburou
4
1
1
4.5
L
Izanami
Pmv1
Izanami
1
3
0
0.33
W
2
0
1
2.5
L
Agni
0
3
1
0.17
L
Guan Yu
UnChevy09
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
22,506
35,612
Taken
25,071
13,276
Mitigated
11,630
8,715
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,590
605
182
4,277
6,709
2,830
0
3,136
3,377
45,642
0
W
2,469
265
124
2,555
4,720
1,463
379
1,473
3,199
35,315
0
L
2,285
80
0
500
4,608
1,561
0
3,178
1,430
32,668
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
585
277
0
83
7,021
1,802
76
2,760
4,236
0
4,941
W
Danzaburou
Mikasa8526
Danzaburou
7,607
3,849
0
3,805
7,717
3,200
2,535
952
6,765
0
44,455
L
Izanami
Pmv1
Izanami
3,601
2,034
0
2,188
8,707
2,214
0
742
7,965
0
33,051
W
5,840
897
0
2,371
5,925
4,137
0
711
4,851
35,506
0
L
Agni
4,183
219
0
2,492
7,390
2,320
0
3,349
3,991
37,039
0
L
Guan Yu
UnChevy09
Guan Yu
2,877
801
80
3,372
7,886
5,379
0
4,470
3,091
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
31,246
312
Minions Killed
341
0
Camps Cleared
0
996,131
Distance Traveled
793,382
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,382
671
90
8
0
214,705
2
W
Ra
6,450
586
88
8
0
214,268
0
L
Merlin
5,520
502
69
6
0
189,233
3
W
Bellona
3,633
330
0
0
0
0
0
L
Nemesis
4,227
384
7
1
0
203,572
3
W
Danzaburou
7,193
654
82
7
0
182,743
0
L
Izanami
5,651
514
75
7
0
177,103
0
W
Ymir
6,588
599
81
7
0
181,666
1
L
Agni
5,739
522
84
8
0
198,528
2
L
Guan Yu
5,880
535
77
7
0
227,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role