Player Matchup

Chang'e
Chang'e
ARC19 Ascension
Chang'e
Level 87
God Stats
10W - 15L
1,642 SR
Queue Stats
103W - 146L
1,331 Elo+
Party 1
Skadi
Skadi
DeclaredSinner
Skadi
Level 69
God Stats
10W - 14L
1,480 SR
Queue Stats
26W - 36L
1,336 Elo+
Party 1
Nemesis
Nemesis
brandon4051
Nemesis
Level 107
God Stats
2W - 3L
1,686 SR
Queue Stats
230W - 313L
1,322 Elo+
Party 1
Team Averages
Level 88
1,603 SR
1,330 Elo+

VS

Team Averages
Level 76
1,500 SR
1,330 Elo+
Kukulkan
Kukulkan
FuuujaLoko
Kukulkan
Level 94
God Stats
2W - 1L
1,701 SR
Queue Stats
2W - 7L
1,166 Elo+
Solo
Fenrir
Fenrir
King 0f Forest
Fenrir
Level 87
God Stats
4W - 2L
1,542 SR
Queue Stats
15W - 20L
1,391 Elo+
Solo
Achilles
Achilles
sneakydog25
Achilles
Level 46
God Stats
3W - 7L
1,256 SR
Queue Stats
40W - 43L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
8,806
629
6,853
14,060
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
2 / 8 / 2
8,456
604
6,587
13,084
4,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
brandon4051
Nemesis
11
0 / 6 / 4
8,030
574
4,152
13,979
5,524
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuuujaLoko
Kukulkan
14
2 / 2 / 16
9,973
712
16,927
5,306
1,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
15 / 3 / 3
11,354
811
10,461
9,328
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
sneakydog25
Achilles
13
3 / 0 / 13
9,831
702
6,759
10,373
10,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
2
8
2
0.38
W
Kukulkan
FuuujaLoko
Kukulkan
2
2
16
5
W
15
3
3
5.5
L
Nemesis
brandon4051
Nemesis
0
6
4
0.33
W
Achilles
sneakydog25
Achilles
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
34,147
41,123
Taken
25,007
15,104
Mitigated
15,831
13,892
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,853
364
2,853
3,650
14,060
5,320
0
6,489
7,571
29,309
0
L
6,587
3,577
536
2,506
13,084
4,260
0
6,178
6,906
0
23,122
W
Kukulkan
FuuujaLoko
Kukulkan
16,927
1,846
0
0
5,306
1,943
1,441
1,721
3,585
63,416
0
W
10,461
1,074
636
1,878
9,328
3,880
0
2,898
6,430
0
21,514
L
Nemesis
brandon4051
Nemesis
4,152
1,220
880
3,467
13,979
5,524
0
4,292
9,687
0
17,357
W
Achilles
sneakydog25
Achilles
6,759
1,177
410
1,029
10,373
10,008
1,028
2,282
8,091
0
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
31,158
104
Minions Killed
150
0
Camps Cleared
0
552,280
Distance Traveled
689,865
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,806
629
40
3
0
187,652
2
L
Skadi
8,456
604
35
3
0
137,402
1
W
Kukulkan
9,973
712
102
7
0
220,428
0
W
Fenrir
11,354
811
21
2
0
237,186
1
L
Nemesis
8,030
574
29
2
0
227,226
3
W
Achilles
9,831
702
27
2
0
232,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role