Player Matchup

King Arthur
King Arthur
Mascare97
King Arthur
Level 67
God Stats
11W - 10L
1,473 SR
Queue Stats
220W - 232L
1,455 Elo+
Party 2
Scylla
Scylla
Relicjam
Scylla
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 45L
1,552 Elo+
Solo
Izanami
Izanami
RengarMeow
Izanami
Level 18
God Stats
5W - 3L
1,630 SR
Queue Stats
62W - 47L
1,551 Elo+
Party 2
Team Averages
Level 31
1,534 SR
1,519 Elo+

VS

Team Averages
Level 31
1,301 SR
1,396 Elo+
Fenrir
Fenrir
CrippTurtle
Fenrir
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 10L
1,268 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DoctorCoins
Kumbhakarna
Level 62
God Stats
1W - 4L
1,233 SR
Queue Stats
99W - 127L
1,487 Elo+
Party 1
Thoth
Thoth
Garthmare2
Thoth
Level 28
God Stats
13W - 19L
1,382 SR
Queue Stats
273W - 247L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mascare97
King Arthur
12
6 / 2 / 7
9,626
740
11,511
17,639
9,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Relicjam
Scylla
12
6 / 3 / 7
9,369
721
8,236
7,152
2,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RengarMeow
Izanami
13
2 / 1 / 12
9,089
699
12,400
10,527
3,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 6 / 5
7,530
579
3,528
11,509
6,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
DoctorCoins
Kumbhakarna
11
2 / 2 / 3
8,870
682
8,474
16,525
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
12
4 / 6 / 2
8,816
678
13,077
8,924
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
6
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
5
0.42
L
Kumbhakarna
DoctorCoins
Kumbhakarna
2
2
3
1.75
L
Thoth
4
6
2
0.83
W
King Arthur
Mascare97
King Arthur
6
2
7
4.75
W
Scylla
Relicjam
Scylla
6
3
7
3.17
W
Izanami
RengarMeow
Izanami
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
25,079
35,318
Taken
36,958
15,238
Mitigated
23,821
13,218
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,528
1,037
0
1,165
11,509
6,544
0
2,557
8,952
0
8,570
L
Kumbhakarna
DoctorCoins
Kumbhakarna
8,474
1,842
259
3,224
16,525
13,818
0
3,823
12,702
26,187
0
L
Thoth
13,077
822
947
1,456
8,924
3,459
0
1,899
7,025
37,470
0
W
King Arthur
Mascare97
King Arthur
11,511
1,742
0
6,312
17,639
9,283
223
8,148
9,094
0
23,911
W
Scylla
Relicjam
Scylla
8,236
1,639
0
1,514
7,152
2,310
1,415
5,845
985
25,997
0
W
Izanami
RengarMeow
Izanami
12,400
7,412
0
5,392
10,527
3,645
2,102
6,595
3,612
0
51,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
25,216
124
Minions Killed
91
0
Camps Cleared
0
676,678
Distance Traveled
648,737
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,530
579
7
1
0
210,970
0
L
Kumbhakarna
8,870
682
26
2
0
247,686
3
L
Thoth
8,816
678
58
4
0
190,081
0
W
King Arthur
9,626
740
27
2
0
253,551
0
W
Scylla
9,369
721
45
3
0
199,945
0
W
Izanami
9,089
699
52
4
0
223,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role