Player Matchup

Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver V
HELLO9721
Vamana
Silver V
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
78W - 105L
757 MMR
Solo
Hou Yi
Hou Yi
Silver III
IPASHOKPRIMETIME
Hou Yi
Silver III
Level 127
God Stats
72W - 85L
1,392 SR
Queue Stats
928W - 987L
785 MMR
Solo
Cthulhu
Cthulhu
Silver V
RodsRAB
Cthulhu
Silver V
Level 78
God Stats
2W - 2L
1,483 SR
Queue Stats
22W - 34L
797 MMR
Solo
Ra
Ra
Silver IV
Th33lit3killjoy
Ra
Silver IV
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
751 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,432 SR
918 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,431 SR
784 MMR
Erlang Shen
Erlang Shen
Silver V
Aderfloo18
Erlang Shen
Silver V
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 76L
780 MMR
Solo
Yemoja
Yemoja
Bronze I
HGTribuneFoxface
Yemoja
Bronze I
Level 60
God Stats
12W - 30L
1,271 SR
Queue Stats
16W - 49L
769 MMR
Solo
Xbalanque
Xbalanque
Silver IV
JackPatata
Xbalanque
Silver IV
Level 148
God Stats
4W - 6L
1,199 SR
Queue Stats
210W - 251L
787 MMR
Solo
Odin
Odin
Silver IV
Kinglion1205432
Odin
Silver IV
Level 72
God Stats
0W - 2L
1,686 SR
Queue Stats
83W - 105L
747 MMR
Solo
Chronos
Chronos
Silver V
VR Punk
Chronos
Silver V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 7 / 2
13,316
555
10,419
24,558
10,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
HELLO9721
Vamana
20
5 / 2 / 7
13,611
567
15,550
20,609
24,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 2 / 7
13,320
555
9,461
18,448
9,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
RodsRAB
Cthulhu
18
7 / 3 / 9
12,797
533
11,690
19,633
26,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 4 / 5
13,561
565
11,243
12,387
6,550
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Cu ChulainnYmirDanzaburouKhepriTsukuyomi

VS

Bans
ScyllaSetSun WukongIzanamiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aderfloo18
Erlang Shen
18
7 / 8 / 6
11,521
480
11,153
22,112
11,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

3
0 / 2 / 0
6,174
257
125
1,594
418
Xbalanque
JackPatata
Xbalanque
18
1 / 7 / 5
10,996
458
13,216
20,856
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 5 / 5
11,904
496
14,954
18,755
20,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
VR Punk
Chronos
19
2 / 3 / 8
11,421
476
14,498
18,092
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
25
Kills
18
18
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
7
2
1
L
Erlang Shen
Aderfloo18
Erlang Shen
7
8
6
1.25
W
Vamana
HELLO9721
Vamana
5
2
7
4.25
L
0
2
0
0
W
3
2
7
3.25
L
Xbalanque
JackPatata
Xbalanque
1
7
5
0.5
L
8
5
5
2.1
W
Cthulhu
RodsRAB
Cthulhu
7
3
9
3.83
W
4
4
5
1.63
L
Chronos
VR Punk
Chronos
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,363
Damage
53,946
95,635
Taken
81,409
77,600
Mitigated
47,305
37,202
Healing
23,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,419
6,767
0
10,352
24,558
10,972
932
2,871
21,487
0
89,081
L
Erlang Shen
Aderfloo18
Erlang Shen
11,153
6,194
0
4,934
22,112
11,679
1,288
5,917
16,073
0
55,454
W
Vamana
HELLO9721
Vamana
15,550
7,727
0
8,377
20,609
24,279
2,618
4,509
15,700
0
77,745
L
125
0
132
17
1,594
418
0
277
1,317
1,621
0
W
9,461
4,932
0
8,135
18,448
9,166
2,627
1,556
16,867
0
116,284
L
Xbalanque
JackPatata
Xbalanque
13,216
6,385
0
6,793
20,856
7,755
0
5,942
14,889
0
76,598
L
14,954
3,836
0
3,259
18,755
20,531
0
3,519
14,715
1,050
64,790
W
Cthulhu
RodsRAB
Cthulhu
11,690
1,608
393
2,225
19,633
26,633
564
2,489
17,059
55,845
0
W
11,243
1,106
3,623
4,097
12,387
6,550
3,111
3,704
8,658
102,752
0
L
Chronos
VR Punk
Chronos
14,498
5,108
0
8,772
18,092
6,922
373
7,278
10,789
70,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,605
Gold Earned
52,016
681
Minions Killed
484
0
Camps Cleared
0
2,175,426
Distance Traveled
1,736,492
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,316
555
127
5
0
455,983
2
L
Erlang Shen
11,521
480
96
4
0
438,698
4
W
Vamana
13,611
567
143
6
0
463,847
0
L
Yemoja
6,174
257
3
0
0
66,215
1
W
Hou Yi
13,320
555
170
7
0
423,726
6
L
Xbalanque
10,996
458
127
5
0
369,465
8
L
Odin
11,904
496
125
5
0
436,828
2
W
Cthulhu
12,797
533
67
3
0
404,974
1
W
Ra
13,561
565
174
7
0
426,896
4
L
Chronos
11,421
476
133
6
0
425,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role