Player Matchup

Chiron
Chiron
 
Chiron
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lackadaiskal
Tiamat
Level 123
God Stats
1W - 2L
1,329 SR
Queue Stats
26W - 44L
1,385 Elo+
Party 1
Vulcan
Vulcan
Mafuyu Kirisu
Vulcan
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 151L
1,413 Elo+
Party 1
Ganesha
Ganesha
Phaft
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,532 Elo+
Party 1
Fenrir
Fenrir
superepicmickey
Fenrir
Level 103
God Stats
13W - 17L
1,272 SR
Queue Stats
276W - 259L
1,549 Elo+
Solo
Team Averages
Level 108
1,420 SR
1,476 Elo+

VS

Team Averages
Level 94
1,584 SR
1,519 Elo+
Fenrir
Fenrir
Big_Daddy0w0
Fenrir
Level 93
God Stats
6W - 4L
1,487 SR
Queue Stats
430W - 393L
1,568 Elo+
Solo
Geb
Geb
Ilmmortal_Legend
Geb
Level 106
God Stats
14W - 7L
1,967 SR
Queue Stats
503W - 464L
1,516 Elo+
Solo
Cernunnos
Cernunnos
NoJokeImHigh
Cernunnos
Level 87
God Stats
6W - 2L
1,417 SR
Queue Stats
67W - 42L
1,538 Elo+
Party 2
Osiris
Osiris
TheBeans3
Osiris
Level 101
God Stats
4W - 3L
1,591 SR
Queue Stats
25W - 30L
1,398 Elo+
Solo
Hel
Hel
TheOrangeSunset
Hel
Level 85
God Stats
24W - 21L
1,455 SR
Queue Stats
88W - 59L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 1 / 4
8,874
634
10,695
9,083
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
1 / 1 / 1
7,136
510
5,461
6,366
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 4 / 3
6,869
491
7,330
6,134
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Phaft
Ganesha
11
0 / 5 / 12
7,340
524
5,016
12,867
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 1 / 2
7,978
570
4,907
9,250
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 3
7,544
539
6,452
8,689
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 4
7,067
505
5,143
11,422
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
NoJokeImHigh
Cernunnos
11
1 / 6 / 2
6,700
479
6,034
12,037
3,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
TheBeans3
Osiris
14
3 / 2 / 0
8,250
589
6,919
11,466
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 1
5,920
423
3,788
5,674
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
11
12
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
4
9
L
Fenrir
5
2
3
3.25
L
1
3
4
1
W
Tiamat
1
1
1
1.5
W
4
4
3
1.38
L
Cernunnos
NoJokeImHigh
Cernunnos
1
6
2
0.33
W
Ganesha
Phaft
Ganesha
0
5
12
1.2
L
Osiris
TheBeans3
Osiris
3
2
0
1.5
L
1
3
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
28,336
43,700
Taken
49,288
22,682
Mitigated
19,233
16,902
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,695
6,418
979
5,648
9,083
3,117
1,231
1,187
7,858
0
56,630
L
Fenrir
6,452
1,705
0
2,937
8,689
3,283
0
1,096
7,553
0
39,919
L
5,143
851
0
2,454
11,422
5,395
0
5,106
6,080
23,695
0
W
Tiamat
5,461
1,086
0
2,896
6,366
4,409
921
0
6,366
35,351
0
W
7,330
2,480
0
604
6,134
2,429
43
1,922
4,108
34,460
0
L
Cernunnos
NoJokeImHigh
Cernunnos
6,034
2,569
0
3,090
12,037
3,237
472
2,455
9,542
0
42,452
W
Ganesha
Phaft
Ganesha
5,016
708
0
2,843
12,867
8,931
144
3,587
9,204
13,101
0
L
Osiris
TheBeans3
Osiris
6,919
4,000
0
6,075
11,466
5,814
275
5,111
5,930
0
49,116
L
3,788
716
927
1,786
5,674
1,504
0
3,152
2,376
25,236
0
W
4,907
2,331
0
3,932
9,250
3,796
0
1,939
7,195
0
49,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,197
Gold Earned
35,481
360
Minions Killed
355
0
Camps Cleared
0
1,315,207
Distance Traveled
1,274,692
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,874
634
105
8
0
249,071
1
L
Fenrir
7,544
539
78
6
0
307,554
3
L
Geb
7,067
505
25
2
0
273,036
1
W
Tiamat
7,136
510
81
6
0
246,031
1
W
Vulcan
6,869
491
74
5
0
255,101
4
L
Cernunnos
6,700
479
84
6
0
238,727
1
W
Ganesha
7,340
524
0
0
0
252,914
5
L
Osiris
8,250
589
112
8
0
264,744
5
L
Hel
5,920
423
56
4
0
190,631
3
W
Fenrir
7,978
570
100
7
0
312,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role