Player Matchup

Loki
Loki
Bronze I
Alurdn
Loki
Bronze I
Level 84
God Stats
2W - 3L
1,470 SR
Queue Stats
15W - 39L
1,045 MMR
Solo
Chiron
Chiron
Silver III
Merquado
Chiron
Silver III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,049 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver III
RuloElCulo
Tsukuyomi
Silver III
Level 91
God Stats
1W - 1L
1,257 SR
Queue Stats
15W - 24L
1,049 MMR
Party 4
Tyr
Tyr
Silver I
epleia
Tyr
Silver I
Level 118
God Stats
4W - 11L
1,063 SR
Queue Stats
87W - 91L
1,102 MMR
Party 1
Poseidon
Poseidon
Silver II
sunkies
Poseidon
Silver II
Level 86
God Stats
4W - 0L
1,507 SR
Queue Stats
94W - 94L
1,010 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,359 SR
1,051 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,566 SR
1,050 MMR
Scylla
Scylla
Silver II
KingMavin
Scylla
Silver II
Level 97
God Stats
2W - 4L
1,812 SR
Queue Stats
219W - 241L
1,146 MMR
Party 2
Kali
Kali
Silver II
Rhatidbwoy
Kali
Silver II
Level 98
God Stats
11W - 15L
1,541 SR
Queue Stats
183W - 201L
1,041 MMR
Solo
Skadi
Skadi
Silver III
SintiIIa
Skadi
Silver III
Level 67
God Stats
26W - 22L
1,507 SR
Queue Stats
94W - 100L
876 MMR
Party 3
Cerberus
Cerberus
Gold V
Slyxk
Cerberus
Gold V
Level 56
God Stats
1W - 3L
1,683 SR
Queue Stats
91W - 89L
1,236 MMR
Party 3
King Arthur
King Arthur
Silver III
Vargar_Assault
King Arthur
Silver III
Level 57
God Stats
1W - 4L
1,288 SR
Queue Stats
144W - 150L
953 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alurdn
Loki
20
3 / 5 / 7
13,695
527
6,337
18,486
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Merquado
Chiron
20
4 / 6 / 15
13,763
529
19,550
22,828
6,492
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
RuloElCulo
Tsukuyomi
20
8 / 4 / 9
14,816
570
16,146
20,571
9,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
epleia
Tyr
20
8 / 2 / 11
14,353
552
11,210
22,702
18,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
sunkies
Poseidon
20
10 / 3 / 10
15,990
615
19,999
15,248
5,358
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetCthulhuAphroditeNu WaChang'e

VS

Bans
GaneshaCu ChulainnNemesisDanzaburouFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingMavin
Scylla
19
3 / 4 / 3
11,951
460
13,810
12,731
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 5
11,862
456
10,603
21,888
14,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
SintiIIa
Skadi
19
7 / 8 / 4
13,191
507
16,381
20,368
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Slyxk
Cerberus
19
4 / 9 / 10
12,304
473
14,191
27,620
20,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Vargar_Assault
King Arthur
20
3 / 7 / 4
12,878
495
8,760
17,498
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
33
Kills
20
20
Deaths
34
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
Alurdn
Loki
3
5
7
1.3
L
Scylla
KingMavin
Scylla
3
4
3
1.13
W
Chiron
Merquado
Chiron
4
6
15
1.92
L
3
6
5
0.92
W
Tsukuyomi
RuloElCulo
Tsukuyomi
8
4
9
3.13
L
Skadi
SintiIIa
Skadi
7
8
4
1.13
L
Cerberus
Slyxk
Cerberus
4
9
10
1
L
King Arthur
Vargar_Assault
King Arthur
3
7
4
0.71
W
Tyr
epleia
Tyr
8
2
11
6.75
W
Poseidon
sunkies
Poseidon
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,242
Damage
63,745
99,835
Taken
100,105
45,851
Mitigated
64,532
34,862
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Alurdn
Loki
6,337
3,419
0
5,412
18,486
6,270
1,217
5,765
12,457
0
75,646
L
Scylla
KingMavin
Scylla
13,810
880
0
3,082
12,731
4,150
0
1,780
10,821
72,327
0
W
Chiron
Merquado
Chiron
19,550
11,886
1,335
12,061
22,828
6,492
2,761
7,822
14,557
0
83,342
L
10,603
6,465
0
4,022
21,888
14,112
0
3,535
18,186
0
96,372
W
Tsukuyomi
RuloElCulo
Tsukuyomi
16,146
4,197
0
5,452
20,571
9,715
1,799
5,164
15,119
0
122,086
L
Skadi
SintiIIa
Skadi
16,381
4,465
1,265
5,154
20,368
8,125
1,452
2,885
17,407
0
91,957
L
Cerberus
Slyxk
Cerberus
14,191
1,336
255
6,487
27,620
20,637
98
3,953
23,499
45,956
0
L
King Arthur
Vargar_Assault
King Arthur
8,760
110
0
1,142
17,498
17,508
684
7,153
10,193
0
79,448
W
Tyr
epleia
Tyr
11,210
1,735
0
7,597
22,702
18,016
1,000
3,549
18,788
0
80,929
W
Poseidon
sunkies
Poseidon
19,999
1,360
0
3,005
15,248
5,358
2,541
4,692
10,393
131,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,617
Gold Earned
62,186
730
Minions Killed
621
0
Camps Cleared
0
2,538,274
Distance Traveled
2,240,691
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,695
527
132
5
0
444,378
0
L
Scylla
11,951
460
118
5
0
440,352
2
W
Chiron
13,763
529
108
4
0
456,656
3
L
Kali
11,862
456
119
5
0
504,015
0
W
Tsukuyomi
14,816
570
163
6
0
537,791
3
L
Skadi
13,191
507
153
6
0
425,544
2
L
Cerberus
12,304
473
81
3
0
420,202
7
L
King Arthur
12,878
495
150
6
0
450,578
0
W
Tyr
14,353
552
126
5
0
591,857
12
W
Poseidon
15,990
615
201
8
0
507,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role