Player Matchup

Osiris
Osiris
AMOSC-Jaylyn2320
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,619 Elo+
Solo
Ymir
Ymir
AdmiralThrawn32
Ymir
Level 27
God Stats
20W - 9L
1,660 SR
Queue Stats
170W - 162L
1,661 Elo+
Solo
Loki
Loki
Rickob25
Loki
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 105L
1,688 Elo+
Solo
Nox
Nox
braska0919
Nox
Level 9
God Stats
0W - 1L
1,253 SR
Queue Stats
15W - 15L
1,523 Elo+
Solo
Medusa
Medusa
ster-ben-420
Medusa
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 90L
1,773 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,653 Elo+

VS

Team Averages
Level 22
1,553 SR
1,639 Elo+
Sylvanus
Sylvanus
MikeSilver
Sylvanus
Level 30
God Stats
24W - 20L
1,520 SR
Queue Stats
62W - 54L
1,567 Elo+
Solo
Tiamat
Tiamat
N1n9teenn
Tiamat
Level 29
God Stats
2W - 6L
1,211 SR
Queue Stats
253W - 187L
1,695 Elo+
Solo
Danzaburou
Danzaburou
STP_Jericho
Danzaburou
Level 11
God Stats
1W - 0L
1,705 SR
Queue Stats
16W - 14L
1,557 Elo+
Solo
Pele
Pele
Too_muchrice
Pele
Level 27
God Stats
7W - 3L
1,828 SR
Queue Stats
106W - 82L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
irisssssss22
Erlang Shen
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,154
631
1,899
2,865
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,054
611
1,722
4,389
1,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
7
1 / 2 / 1
3,935
787
1,744
3,663
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,337
667
648
1,905
578
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
5
1 / 2 / 0
3,434
687
1,330
2,114
436
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MikeSilver
Sylvanus
6
4 / 1 / 1
4,214
843
1,681
4,395
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
N1n9teenn
Tiamat
6
0 / 2 / 0
3,589
718
1,710
2,523
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
STP_Jericho
Danzaburou
6
1 / 0 / 3
3,844
769
2,119
1,860
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 1
3,971
794
200
1,640
359
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
irisssssss22
Erlang Shen
8
4 / 0 / 0
4,747
949
2,658
3,416
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
W
Sylvanus
MikeSilver
Sylvanus
4
1
1
4.5
W
Tiamat
N1n9teenn
Tiamat
0
2
0
0
L
Loki
1
2
1
0.75
W
Danzaburou
STP_Jericho
Danzaburou
1
0
3
2.5
W
0
0
1
0.5
L
0
0
0
0
W
Erlang Shen
irisssssss22
Erlang Shen
4
0
0
4
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,343
Damage
8,368
14,936
Taken
13,834
5,530
Mitigated
5,323
3,551
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,899
1,040
0
180
2,865
2,351
0
0
2,865
0
7,752
L
1,722
520
90
1,775
4,389
1,312
0
1,108
3,281
11,312
0
W
Sylvanus
MikeSilver
Sylvanus
1,681
593
632
2,366
4,395
1,650
87
984
3,411
10,269
0
W
Tiamat
N1n9teenn
Tiamat
1,710
670
0
503
2,523
815
0
648
1,875
12,092
0
L
Loki
1,744
529
0
1,279
3,663
853
0
518
3,145
0
16,543
W
Danzaburou
STP_Jericho
Danzaburou
2,119
817
0
408
1,860
445
0
738
1,122
0
9,316
W
200
101
0
128
1,640
359
366
0
1,640
0
15,170
L
648
242
0
227
1,905
578
0
1,324
581
7,320
0
W
Erlang Shen
irisssssss22
Erlang Shen
2,658
1,537
0
2,199
3,416
2,054
0
0
3,416
0
17,580
L
Medusa
1,330
592
0
0
2,114
436
34
441
1,673
0
4,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,914
Gold Earned
20,365
103
Minions Killed
149
0
Camps Cleared
0
458,980
Distance Traveled
503,447
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,154
631
13
3
0
57,859
0
L
Ymir
3,054
611
16
3
0
89,146
2
W
Sylvanus
4,214
843
29
6
0
95,932
1
W
Tiamat
3,589
718
22
4
0
94,178
0
L
Loki
3,935
787
42
8
0
113,408
1
W
Danzaburou
3,844
769
13
3
0
82,784
2
W
Pele
3,971
794
35
7
0
114,671
0
L
Nox
3,337
667
20
4
0
90,500
1
W
Erlang Shen
4,747
949
50
10
0
115,882
0
L
Medusa
3,434
687
12
2
0
108,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role